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Liu, Dongping; Zhang, Hai – Education and Information Technologies, 2022
This quasi-experimental study compared traditional teacher-centered instruction and a WeChat based flipped classroom to investigate student achievements and higher order thinking skills, such as critical thinking and problem-solving. The WeChat based flipped classroom adopted a Structured Query Language (SQL) lesson from an information technology…
Descriptors: Flipped Classroom, Teaching Methods, Conventional Instruction, Educational Technology
Gwo-Jen Hwang; Ching-Yi Chang – Interactive Learning Environments, 2024
In professional healthcare training programs, field experience after physical courses is essential for students to become professionals. However, the outbreak of the pandemic has restricted such field experience, and so students' problem-solving awareness when facing clinical emergencies in a professional field after graduation has become a…
Descriptors: Computer Simulation, Academic Achievement, Sense of Community, Thinking Skills
Ching-Yi Chang; Patcharin Panjaburee; Shao-Chen Chang – Interactive Learning Environments, 2024
Educators have recognized the importance of providing a realistic learning environment which helps learners to not only comprehend learning content, but also to link the content to practical problems. Such an environment can hence foster problem-solving skills in nursing training. However, when learners interact in a virtual environment with rich…
Descriptors: Artificial Intelligence, Context Effect, Nursing Education, Technology Integration
Usability of Virtual Reality for Basic Design Education: A Comparative Study with Paper-Based Design
Özgen, Dilay Seda; Afacan, Yasemin; Sürer, Elif – International Journal of Technology and Design Education, 2021
Virtual reality (VR) is an emerging technology that is being used in a wide range of fields such as medicine, gaming, psychology and sociology. The use of VR is promising in the field of education and requires investigation, but research on the use of VR in education is still limited. This enables the exploration of new territories, and design…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Design
Kuboni, Olabisi – Journal of Learning for Development, 2021
This paper reports on a review of a series of video tutorials that were developed for offering at a distance to primary school students of Trinidad and Tobago during the pandemic. The materials selected for the review focused on the teaching of problem-solving skills based on topics drawn from the mathematics curriculum. The tutorials were…
Descriptors: Problem Solving, Teaching Methods, Conventional Instruction, Web Based Instruction
Wilson, Sarah Beth; Varma-Nelson, Pratibha – Journal of College Science Teaching, 2021
Peer-Led Team Learning (PLTL) is a small-group, collaborative problem-solving model that has significantly increased student performance in a variety of chemistry undergraduate courses and other STEM courses. Cyber Peer-Led Team Learning (cPLTL), an online adaptation of PLTL, has been effective in general chemistry courses, but this study was the…
Descriptors: Peer Teaching, Teamwork, Cooperative Learning, Problem Solving
Segal, Ruti; Oxman, Victor; Stupel, Moshe – International Electronic Journal of Mathematics Education, 2021
The study aimed to expose how pre-service teachers perceived the value of an inquiry-based geometrical task with dynamic geometry software for increasing and deepening their understanding of the task itself, and for heightening their mathematical, pedagogical, and technological knowledge in the case of reflection and transformation. Twenty-seven…
Descriptors: Mathematics Instruction, Geometry, Computer Software, Pedagogical Content Knowledge
Critically Analyzing the Online Classroom: Blackboard, Moodle, Canvas, and the Pedagogy They Produce
Swerzenski, J. D. – Journal of Communication Pedagogy, 2021
Working from the crossroads of critical pedagogy and software studies, this study analyzes the means by which teaching technologies--in particular the popular learning management systems (LMS) Blackboard, Moodle, and Canvas--support a transmission model of education at the expense of critical learning goals. I assess the effect of LMSs on critical…
Descriptors: Educational Technology, Technology Uses in Education, Integrated Learning Systems, Teaching Methods
Papadopoulos, Ioannis – Journal of Pedagogical Research, 2020
Rich and challenging tasks can be the vehicle to bring mathematical challenge in classroom. Challenge emerges when you don't know how to solve the task at first but you can figure out, that is when the solvers are not aware of certain tools to solve the tasks and they have therefore to invent some mathematical actions to proceed. Some challenging…
Descriptors: Mathematics Instruction, Teaching Methods, Learning Activities, Problem Solving
Fonger, Nicole L. – International Journal for Technology in Mathematics Education, 2018
In this study I examine the issue of how to support students' coordination of computer algebra systems (CAS) and paper-and-pencil in solving mathematics problems. Together with a classroom teacher I designed and conducted a collaborative teaching experiment in a ninth-grade algebra classroom to understand how to support students' coordination of…
Descriptors: Mathematics Instruction, Algebra, Problem Solving, Grade 9
Ye, Xin-Dong; Chang, Yi-Hsin; Lai, Chiu-Lin – Interactive Learning Environments, 2019
Educators have indicated that a good flipped learning design has the potential to enable teachers to use the class time effectively for conducting higher-order thinking activities and enhancing the interactions among peers and teachers. Several previous studies have also pointed out the importance of employing proper learning strategies, such that…
Descriptors: Homework, Video Technology, Educational Technology, Technology Uses in Education
Fonger, Nicole L.; Davis, Jon D.; Rohwer, Mary Lou – School Science and Mathematics, 2018
This research addresses the issue of how to support students' representational fluency--the ability to create, move within, translate across, and derive meaning from external representations of mathematical ideas. The context of solving linear equations in a combined computer algebra system (CAS) and paper-and-pencil classroom environment is…
Descriptors: Mathematics Instruction, Mathematical Concepts, Algebra, Problem Solving
Working, Christopher – Journal of Computers in Mathematics and Science Teaching, 2018
The use of technology in elementary mathematics instruction tends to be low-level, despite its affordance of supporting the development of students' high-level reasoning ability. This study builds upon a sociocultural view of learning and was designed to determine what effect a technology-mediated dialogic learning intervention has on third-grade…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Elementary School Mathematics
Ettarh, Rajunor – Anatomical Sciences Education, 2016
Significant changes have been implemented in the way undergraduate medical education is structured. One of the challenges for component courses such as histology in medical and dental curricula is to restructure and deliver training within new frameworks. This article describes the process of aligning the purpose and experience in histology…
Descriptors: Medical Education, Undergraduate Study, Laboratories, Medical Students
Briseño-Miranda, César; Guzmán-Hernández, José – North American Chapter of the International Group for the Psychology of Mathematics Education, 2016
In this paper we report the results obtained when implementing Activities related to the visualization of geometric representations in paper-and-pencil and technological environments with students1 grade 11. This is a qualitative research supported by both the representation theory and the visualization of mathematical objects using technological…
Descriptors: Mathematics Instruction, Visualization, Geometric Concepts, Qualitative Research