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Qi Zhang – Education and Information Technologies, 2025
This study investigates the efficiency of "segmented ludicization" in language learning, i.e., the method considering learners' cognitive processing in ludicized learning experiences. This method transforms traditional didactic environments into playable procedures involving intervals for learners' knowledge digestions and retrievals.…
Descriptors: Language Usage, Cognitive Processes, Recall (Psychology), Problem Solving
Pattra Suansokchuak; Pallop Piriyasurawong – Higher Education Studies, 2025
This article aims to present a new educational model that integrates engineering learning with design thinking via a cloud ecosystem to enhance digital intelligence for undergraduate students. This approach utilizes user-centered problem-solving to foster innovation and collaborative learning. The educational environment can adapt to 21st-century…
Descriptors: Design, Thinking Skills, Engineering Education, Undergraduate Students
Koh, Joyce Hwee Ling – Educational Sciences: Theory and Practice, 2019
Despite being widely adopted in higher education to support student-centred learning, the pedagogical design of flipped classrooms has been criticised as lacking in theoretical framing. This study proposes that the pedagogical dimensions of personalisation, higher-order thinking, self-direction, and collaboration can be used as theoretical lenses…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Homework
Miller, Jocelyn; Roberson, Katy – Science and Children, 2020
This article describes an unit that was created for first-grade students using both the "Next Generation Science Standards" ("NGSS") and Science, Technology, Engineering, and Mathematics (STEM) in a student-centered, problem-based approach. The multifaceted classroom unit combined with a take-home field study provides students…
Descriptors: Science Instruction, STEM Education, Grade 1, Elementary School Students
Lin, Kuen-Yi; Hsiao, Hsien-Sheng; Williams, P. John; Chen, Yu-Han – Research in Science & Technological Education, 2020
Background: STEM education has become a focus of research and teaching interest in recent years. However, not all scholars agree on the definition and purpose of STEM education. This paper summarizes related past research and suggests that, according to the requirements of Taiwan's educational environment, STEM education should focus on the…
Descriptors: STEM Education, Middle School Students, Student Attitudes, Technology Uses in Education
McKinney, Jason S. – Journal of Teaching in Social Work, 2019
The movement towards competency-based education in social work has required a shift in delivery to more experiential learning opportunities for students. Looking forward, the Council on Social Work Education [CSWE] has instituted a Futures Task Force, exploring roles social workers may play in the future, with particular attention to the evolution…
Descriptors: Teaching Methods, Social Work, Simulated Environment, Blended Learning
Howard Scott; Montaser Motia Ujvari; Matthew Smith – Education as Change, 2024
This article reports on a collaborative project for the digital innovation of language teaching in Palestine, and it argues for the necessity of mobile learning to circumvent disruption created by the Israeli occupation causing challenges that result in marginalisation and disenfranchisement of opportunity. This partly occurs through the…
Descriptors: Self Concept, Self Determination, Power Structure, International Organizations
Thongmak, Mathupayas – Education for Information, 2019
Higher education enrollment has declined recently. New recruiting strategies and student-centered learning environments with challenge, enthusiasm, and joy are required to boost enrollment and engagement. Thus, the student-centered teaching approach, which one of the approaches under implementation and observation, are increasingly needed.…
Descriptors: Student Centered Learning, Educational Games, Educational Technology, Technology Uses in Education
Robinson, Kelly; Westfall-Rudd, Donna; Drape, Tiffany; Scherer, Hannah – Journal of Agricultural Education, 2018
A curriculum framework to support the integration of academic content to support students' development of 21st century skills including critical thinking and problems solving skills is notably absent from agricultural education. An integrative agricultural education framework is conceptualized through a review of literature in STEM education to…
Descriptors: Agricultural Education, Mathematics Instruction, Integrated Curriculum, Skill Development
Maas, Tricia; Jochim, Ashley; Gross, Betheny – Center on Reinventing Public Education, 2018
In an economy driven by technological innovation and a complex social landscape, schools can no longer count on traditional academic preparation to set children up for success later in life. The types of skills that will enable students to succeed in the 21st century--such as the ability to solve complex problems, transfer knowledge to new…
Descriptors: Learning Processes, Skill Development, Student Centered Learning, Problem Solving
Monjelat, Natalia; Méndez, Laura; Lacasa, Pilar – Technology, Pedagogy and Education, 2017
Student interaction in school contexts is a topic that has been researched from many different perspectives. However, the role of students as tutors scaffolding other peers is not normally addressed, since studies are usually focused on the teacher. Moreover, considering the many technologies that can support students' work nowadays, studies…
Descriptors: Tutors, Scaffolding (Teaching Technique), Video Games, Problem Solving
Peter, Mira; Khoo, Elaine; Cowie, Bronwen; Scott, Jonathan; Round, Howell – Teaching and Learning Research Initiative, 2017
Successful engineering graduates need to understand engineering principles and practices and be able to work in teams, to communicate well, and to work in contexts that can be risky and uncertain. Current trends in engineering education call for the development of students' technical and non-technical skills. Thus, it is crucial that tertiary…
Descriptors: Engineering Education, Homework, Video Technology, Technology Uses in Education
Digital Promise Global, 2017
Recent years have seen the emergence of design-thinking and maker learning initiatives across formal and informal learning environments. A variety of offerings, from museum and afterschool programs, to STEM challenges and entrepreneurship courses, create opportunities for young people to develop skills relevant to today's workplace. Design-based…
Descriptors: Design, STEM Education, Experiential Learning, Problem Solving
Ivanovic, Mirjana; Xinogalos, Stelios; Pitner, Tomáš; Savic, Miloš – Education and Information Technologies, 2017
Technology enhanced learning (TEL) is increasingly influencing university education, mainly in overcoming disadvantages of direct instruction teaching approaches, and encouraging creativity, problem solving and critical thinking in student-centered, interactive learning environments. In this paper, experiences from object-oriented programming…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, Teaching Methods
Heikkilä, Anni-Sofia; Vuopala, Essi; Leinonen, Teemu – Technology, Pedagogy and Education, 2017
Design in educational contexts is a relatively new topic. The basic idea of design and design-driven education is that students and teachers participate together in the planning, implementation and evaluation of learning projects. However, how design-driven education should be carried out in practice is yet to be established. Therefore, the aim of…
Descriptors: Elementary Secondary Education, Design, Qualitative Research, Teacher Attitudes
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