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Amjaad Tariq Mujallid – European Journal of Education, 2024
The COVID-19 pandemic has led to a shift towards online and blended learning; however, most students and faculty members still report more challenges in online courses regarding social interaction and engagement. This paper aimed to design an interactive blended course following Merrills' first principles of instruction model to develop students'…
Descriptors: Active Learning, Learning Strategies, Blended Learning, Technology Uses in Education
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Justin Egresitz; Alex Johnson – Technology and Engineering Teacher, 2022
For many academic programs, achieving authentic learning environments is difficult because existing learning activities are often structured around artificial contexts and presented in ways that fail to connect with the students in ways that they perceive have value in their lives (Luo, Murray, & Crompton, 2017). As a result, these inauthentic…
Descriptors: Blended Learning, Woodworking, Educational Technology, Technology Uses in Education
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Gang Lei – Interactive Learning Environments, 2024
With the emergence of the Industrial Revolution 4.0, modern technologies such as cloud computing, artificial intelligence, and big data are profoundly transforming the education ecosystem. The development of education is not only faced with huge challenges but also contains rare opportunities. New concepts such as deep learning, adaptive learning,…
Descriptors: Educational Technology, Artificial Intelligence, Blended Learning, Data
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Ohanu, Ifeanyi Benedict; Shodipe, Taiwo Olabanji; Ohanu, Chinenye Maria-Goretti; Anene-Okeakwa, Josephine E. – Quality Assurance in Education: An International Perspective, 2022
Purpose: This study aims to investigate the effects of quality blended learning systems (QBLS) on the improvement of undergraduate students' skills through the use of the Technology Acceptance Model (TAM) and the Theory of Planned Behaviour (TPB) model. Design/methodology/approach: The study sample includes 1,200 subjects of which 126 and 1,074…
Descriptors: Educational Quality, Blended Learning, Undergraduate Students, Skill Development
Rigby, Colin – ProQuest LLC, 2022
Middle school students learn and develop at different rates which result in a variety of academic abilities within a given classroom. Middle-level educators face significant challenges when working to engage and instruct students. Innovative instructional practices that incorporate digital and non-digital tools are needed to create a dynamic,…
Descriptors: Middle School Teachers, Teacher Attitudes, Curriculum Implementation, Blended Learning
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Martonia Gaskill; Paul Dye – Journal of Interactive Learning Research, 2024
The pursuit of improved patient outcomes through the evolution in medical education is ongoing. Traditional, didactic learning methods are still utilized as a primary modality throughout medical learning (Newman & Lattouf, 2020). To address deficits in understanding and retention of learning material, experiential learning methods are…
Descriptors: Computer Simulation, Online Courses, Blended Learning, Educational Technology
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Robert Murphy; Shuai Wang; Marie Bienkowski; Ruchi Bhanot – Interactive Learning Environments, 2024
One of the primary goals of adult basic education programs is to help individuals develop the reading, writing, and math skills necessary to access stable employment opportunities. In the US, this need has been largely overlooked by the burgeoning educational technology sector. To understand how learning technologies might support these learners…
Descriptors: Electronic Learning, Technology Uses in Education, Adult Basic Education, Basic Skills
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Jen, Enyi; Mathijssen, Sven; Hoogeveen, Lianne – Prospects, 2022
This article discusses issues that emerged from conducting professional development activities for educators during the COVID-19 pandemic. In 2020, as post-academic educational trainers, the authors worked closely with more than 200 professional educators who participated in an international diploma program to develop their professional skills and…
Descriptors: COVID-19, Pandemics, Faculty Development, Skill Development
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Al-Amri, Aisha Bleyhesh; Almaghrabi, Fayzah Mohammad – Journal of Educational Technology, 2020
The study aimed to investigate the effectiveness of a program based on Blended Learning in developing the skills of producing the Augmented Reality Technology among student of Saudi Universities. In order to achieve the objective of the study, descriptive analysis and quasi- experimental design was followed. The study sample was represented in…
Descriptors: Program Effectiveness, Blended Learning, Skill Development, Computer Simulation
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M. Huerta-Gomez-Merodio; M. A. Fernández-Ruiz; M. V. Requena-Garcia-Cruz – European Journal of Education, 2024
Research on improving engineering skills in students advocates for high-quality teaching practices as well as the implementation of digitally enhanced management systems, such as e-Learning. Furthermore, COVID-19 led to several changes in education, such as switching drastically from face to face to emergency remote and later hybrid teaching. This…
Descriptors: Electronic Learning, Blended Learning, Engineering Education, Skill Development
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Alajmi, Maadi Mahdi – Journal of Social Studies Education Research, 2021
The present study aimed to investigate the effect of using a blended learning instructional strategy on the degree of acquisition of geography skills by eleventh-level students during the first semester of the 2021/2022 academic year. The study sample consisted of 65 eleventh grade students divided into two groups, an experimental group and a…
Descriptors: Foreign Countries, Blended Learning, Geography, Grade 11
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Kline, Andrew R.; Kolegraff, Stacy A.; Cleary, Joseph P. – International Society for Technology, Education, and Science, 2021
Due to the Coronavirus pandemic, traditional university classes, and any associated experiential hands-on learning laboratories, adapted to comply with safety standards for public health, transitioning from a traditional classroom environment to a virtual one. This paper discusses the impact hands-on experiential learning laboratories have on both…
Descriptors: Student Attitudes, Experiential Learning, Skill Development, Teaching Methods
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Putra, Alfyananda Kurnia; Sumarmi; Deffinika, Ifan; Islam, Muhammad Naufal – International Journal of Instruction, 2021
The purpose of this study was to determine the effect of Blended Project-Based Learning (BPjBL) with the STEM approach to spatial thinking skill and geography skill and student's attitudes in implementing the learning. The research design used quasi-experimental research and independent t-test and paired t-test as data analysis. The selection of…
Descriptors: Blended Learning, Student Projects, STEM Education, Spatial Ability
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Chattaraj, Dishari; Vijayaraghavan, Arya Parakkate – Smart Learning Environments, 2021
The study, through the framework of mobility and space, explores the phenomenon of multiple shifts in learning spaces induced by COVID-19. The Interpretative Phenomenological Approach (IPA) is adopted to document the experiences and perceptions of learners caught within these spatial shifts--physical, online, and hybrid. Online interviews were…
Descriptors: COVID-19, Pandemics, Phenomenology, Educational Environment
Taneri, Grace Ufuk – Center for Studies in Higher Education, 2020
We are living in an era of artificial intelligence (AI). There is wide discussion about and experimentation with the impact of AI on education/higher education. In this paper, we give a discussion of how AI is evolving, explore the ways AI is changing education/higher education, give a concise account of the skills universities need to teach their…
Descriptors: Artificial Intelligence, Higher Education, Electronic Learning, Blended Learning
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