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Elizabeth Ayers – Journal of College Science Teaching, 2024
Cognitive processes such as learning and thinking are theorized to be an interaction between the mind, body, and environment in four ways: embodied, embedded, enacted, and extended. Collectively, these four types represent the four "E"s of cognition. The "Next Generation Science Standards" has called for curricular reform that…
Descriptors: Citizen Participation, Science Education, Environment, Handheld Devices
Shelton, Brett E.; Parlin, Mary Ann – International Journal of Mobile and Blended Learning, 2016
Leveraging the use of mobile devices for education, such as instructional games, is an area of increasing interest for targeted subpopulations of students including those who are deaf/hard-of-hearing (DHH). This paper outlines the perspectives of Deaf Education teachers and DHH children who participated in the GeePerS*Math project. Interviews and…
Descriptors: Mathematics Instruction, Deafness, Hearing Impairments, Children
Auslander, Rudy – Classroom Computer News, 1983
Discusses use of microcomputers with the hearing-impaired, focusing on use of Telecommunication Devices for the Deaf (TDD) with a TRS-80 microcomputer. A special modem which handles the TDD's five-level Baudot code and the computer's eight-level ASCII code is needed. (JN)
Descriptors: Communication (Thought Transfer), Computer Oriented Programs, Deafness, Educational Benefits
Hinton, Daniel E., Sr. – 1992
This final report describes activities and products of an 18-month study on improving access of persons with sensory impairments to media, telecommunications, electronic correspondence, and other communications devices by means of technological advancements. Ten scenarios were developed which describe potential applications of: (1) Braille devices…
Descriptors: Accessibility (for Disabled), Assistive Devices (for Disabled), Blindness, Braille