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Yin Yang; Yuyang Cai; Yanjie Song – Educational Technology & Society, 2024
The effect of technology on primary students' self-regulated vocabulary learning (SRVL) over time and its dynamic relationship with vocabulary outcomes have been scarcely studied. This quasi-experimental study reports a longitudinal inquiry into the effect of a mobile-assisted self-regulation scheme on primary students' SRVL and the relationship…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Educational Technology
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Kang, So Ra; Kim, Shin-Jeong; Kang, Kyung-Ah – Journal of School Nursing, 2022
The purpose of this study was to test the effects of a child sexual abuse prevention education program using a hybrid application (CSAPE-H) by examining fifth-grade students' (a) knowledge for sexual abuse prevention and (b) self-protective behaviors against sexual abuse. A quasi-experimental, pretest /posttest design was used. Sixty-eight…
Descriptors: Child Abuse, Sexual Abuse, Prevention, Grade 5
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Norman, Timothy David – General Music Today, 2021
iPads are becoming increasingly prevalent in schools and offer significant potential as both a compositional and pedagogical tool in general music classes. In this article, I discuss a composition activity that I implemented with general primary/elementary music classes in Australia. This activity involved using iPads, namely the apps iMovie and…
Descriptors: Telecommunications, Handheld Devices, Musical Composition, Music Education
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Özbek, Ahmet Bilal; Ergül, Cevriye – Journal of Special Education Technology, 2022
The aim of this study is to investigate the effectiveness of the Comprehension Strategies Mobile App (COSMA) on the reading comprehension performance of students with learning disabilities. Four students with learning disabilities (three boys, one girl) participated in the study. The experimental process of the study was carried out according to…
Descriptors: Students with Disabilities, Reading Comprehension, Learning Disabilities, Program Effectiveness
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Tan, Sema – Gifted Education International, 2022
During the school closure in the COVID-19 pandemic, students with special needs including gifted students faced many challenges in terms of educational support. The Turkish Ministry of National Education released a mobile app named "I am special, I am in education" to overcome these challenges. This study aimed to explore how gifted…
Descriptors: COVID-19, Pandemics, Academically Gifted, Gifted Education
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Ting, Fang Kai; Tan, Kim Hua – Journal of Education and e-Learning Research, 2021
The emergence of new technologies has brought massive changes to teaching and learning processes. In recent years, mobile phones have evolved into effective teaching tools; when used practically, they could improve learning outcomes. The potential of mobile phones as a learning platform has led to a proliferation of research into their…
Descriptors: English (Second Language), Second Language Instruction, Vocabulary Development, Indigenous Populations
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Jones, Janine M.; Lee, Lisa H. – Psychology in the Schools, 2022
As schools are increasingly tasked with improving student outcomes related to both academic and social and emotional wellbeing, digital interventions are becoming utilized as viable tools for successful outcomes. This study aimed to measure the effectiveness of a culturally responsive, art-based mindfulness intervention called L.A.U.G.H.® (Let Art…
Descriptors: Culturally Relevant Education, Educational Technology, Computer Oriented Programs, Handheld Devices
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Malik, Nasrudeen Ayinde; Salman, Medinat Folorunso; Ameen, Khadijat S.; Abdullahi, Kehinde – Anatolian Journal of Education, 2020
The problems of pupils' understanding, performance and attitude towards mathematics cannot be overlooked. This study investigated the basic school pupils' attitude towards the use of BridgeIT mobile application for learning mathematics in Lagos State, Nigeria. The study was a descriptive research of a survey method. A simple random sampling…
Descriptors: Foreign Countries, Student Attitudes, Mathematics Instruction, Performance
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Chen, Min-Bin; Wang, Siou-Ge; Chen, You-Ning; Chen, Xiao-Fang; Lin, Yi-Zhen – Education Sciences, 2020
Learning is mainly based on the students' mental activities. If they can learn spontaneously, it will help increase their interest and the effectiveness of the learning. Learning through playing will make it easier for students to learn spontaneously. The balance between gameplay and education in educational games is a key issue in designing such…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Computer Oriented Programs
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Ghalebandi, S. Ghazal; Noorhidawati, A. – Journal of Educational Computing Research, 2019
Traditional definitions of reading seem inadequate in today's world as children encounter and interact with electronic screen-based reading using handheld devices such as tablets, smart phones, and so on. This study builds upon the context of reading engagement for pleasure and targets Malaysian bilingual children at the early stage of learning to…
Descriptors: Recreational Reading, Electronic Publishing, Handheld Devices, Telecommunications
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Delforge, Carole; Van de Vyver, Julie; Meurice, Alice – Research-publishing.net, 2019
The research consisted in having an Actionbound mobile hunt for A1 learners of Dutch designed by a group of language Student Teachers (STs) within the framework of a second year course on foreign language teaching. The game was then implemented with two groups of fifth grade primary school pupils during their visit of the Hergé Museum in…
Descriptors: Indo European Languages, Foreign Countries, Second Language Instruction, Grade 5
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Eutsler, Lauren; Antonenko, Pavlo D.; Dawson, Kara – Computers in the Schools, 2018
This study examined how parents' reports of children's technology use in the home varies by a child's gender or grade level. Framed by technology adoption models, this mixed-method study gathered parent reports of their elementary child's use of portable technology for entertainment and learning in the home, collected from 120 surveys and 13…
Descriptors: Parent Attitudes, Elementary School Students, Handheld Devices, Telecommunications
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Song, Yanjie; Wen, Yun – Journal of Science Education and Technology, 2018
Despite that BYOD (Bring Your Own Device) technology model has been increasingly adopted in education, few studies have been reported on how to integrate various apps on BYOD into inquiry-based pedagogical practices in primary schools. This article reports a case study, examining what apps on BYOD can help students enhance their science learning,…
Descriptors: Educational Technology, Technology Uses in Education, Ownership, Case Studies
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Litster, Kristy; Moyer-Packenham, Patricia S.; Reeder, Rachel – Mathematics Education Research Journal, 2019
The purpose of the inquiry was to understand how children in primary grades (i.e., preschool, kindergarten, and second grade) engaged with affordances and constraints of features in a Base-10 Blocks virtual manipulative mathematics app designed to promote learning opportunities. Researchers conducted one-to-one interviews with 100 primary grade…
Descriptors: Elementary School Students, Primary Education, Preschool Education, Kindergarten
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Camilleri, Mark Anthony; Camilleri, Adriana Caterina – Interactive Technology and Smart Education, 2019
Purpose: A relevant literature review suggests that today's children are increasingly immersing themselves in ubiquitous technologies, including interactive media and digital games. Therefore, this paper aims to investigate the primary school students' intrinsic and extrinsic motivations toward learning via gameplay through their mobile devices,…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Elementary School Students
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