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Uun Hariyanti; Wu-Yuin Hwang; Rio Nurtantyana; Herman Dwi Surjono; Irma Nuur Rochmah; Anh Hoang; Muhammad Irfan Luthfi; Muhamad Trio Maulana Putra – Interactive Learning Environments, 2024
Authentic contextual learning (ACL) with mobile apps near home became prevalent and promising due to the COVID-19 pandemic since students were asked to learn near home without going to school. However, learning with mobile apps may cause problematic issues, such as anxiety and acceptance of either students or parents. This study aims to…
Descriptors: Anxiety, Telecommunications, Handheld Devices, Computer Oriented Programs
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Verzosa, Debbie Marie B.; De Las Peñas, Ma. Louise Antonette N.; Aberin, Maria Alva Q.; Garces, Len Patrick Dominic M. – International Journal of Mathematical Education in Science and Technology, 2019
This paper presents apps designed to assist students in understanding and developing proofs in geometric theorems. These technologies focus on triangle congruence, triangle similarity and properties of parallelograms. Focus group discussions and initial testing of the apps revealed that the apps offered a more engaging medium for learning proving…
Descriptors: Computer Oriented Programs, Mathematics Instruction, Scaffolding (Teaching Technique), Mathematical Logic
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Drijvers, Paul – PNA, 2013
The integration of digital technology confronts teachers, educators and researchers with many questions. What is the potential of ICT for learning and teaching, and which factors are decisive in making it work in the mathematics classroom? To investigate these questions, six cases from leading studies in the field are described, and decisive…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Teaching Methods