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Honey Grace R. Benzon; Ralph Lauren M. Alomia; Marivic S. Lacsamana; Hazel Joyce M. Ramirez – Innovations in Education and Teaching International, 2025
With the increasing reliance on digital platforms, mobile game-based phone applications provide avenues to enhance learning of complex chemical concepts. This research developed a mobile game-based phone application designed to simulate the qualitative inorganic analysis of cations, determine its effects on learning, and examine students' insights…
Descriptors: Chemistry, Computer Oriented Programs, Handheld Devices, Game Based Learning
Young-Eun Jeon; Joon-Yong Ji; Hun-Gi Hong – Journal of Chemical Education, 2024
Herein, we developed a mobile augmented reality (AR) application that can recognize chemical bonding by arranging markers on which atoms are augmented, in accordance with the specific characteristics of actual chemical bonding. From an educational affordance perspective, the development targets for AR application were selected to recognize…
Descriptors: Computer Simulation, Handheld Devices, Telecommunications, Computer Oriented Programs
Priya Yadav; Harshita Laddha; Madhu Agarwal; Ragini Gupta – Journal of Chemical Education, 2022
A smartphone-based digital imaging method has been successfully introduced in an undergraduate laboratory class to quantify fluoride ions in water. Students first synthesized the chemosensor (E)-2-(1-(6-nitro-2-oxo-2H-chromen-3-yl)ethylidene)-N-phenylhydrazine-1-carbothioamide (CT) via an eco-friendly and green microwave-assisted protocol and…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, College Science
Öçal, Mehmet Fatih; Simsek, Mertkan; Kapucu, Serkan – PRIMUS, 2021
The use of smartphones is increasingly gaining popularity in education. Students and teachers can determine scientific concepts using smartphones equipped with sensors such as Global Positioning System (GPS -- a navigation system that provides location information) and orientation (a device to measure coordinates according to a reference frame).…
Descriptors: Telecommunications, Handheld Devices, Measurement Techniques, Scientific Concepts
Aristov, Michael M.; Moore, John W.; Berry, John F. – Journal of Chemical Education, 2021
Through the implementation of the free website/smartphone application Sketchfab, we have found a simple means to introduce 3D visual tools into the chemistry classroom. Sketchfab stores 3D models and animations with free cross-platform accessibility. Blender is a free 3D modeling tool that has been used to prepare models and animations for…
Descriptors: Chemistry, Science Instruction, Educational Technology, Technology Uses in Education
Eliyawati; Agustin, Rika Rafikah; Sya'bandari, Yustika; Putri, Rossy Andini Herindra – Journal of Science Learning, 2020
An android application named SmartChem was developed to explain multiple representations of acid-base chemistry. This paper is a description of an android-based media (SmartChem) through the stages of design, development, validation and revision, and finally, limited trials with pre-service science teachers. SmartChem is intended to aid students…
Descriptors: Science Instruction, Chemistry, Educational Technology, Telecommunications
Florea, Catalin – Physics Teacher, 2019
In almost any given day, one will stumble upon sounds that are out of the ordinary, distinct enough to capture one's attention. Ordinary sounds in a home are represented by the white-noise-like background created by speaking, moving around, household appliances running, and so forth. The out of the ordinary is the sparkling sound of a knife blade…
Descriptors: Telecommunications, Handheld Devices, Acoustics, Science Instruction
Davies, Gary B. – Physics Education, 2017
Carrying out classroom experiments that demonstrate Boyle's law and Gay-Lussac's law can be challenging. Even if we are able to conduct classroom experiments using pressure gauges and syringes, the results of these experiments do little to illuminate the kinetic theory of gases. However, molecular dynamics simulations that run on computers allow…
Descriptors: Science Instruction, Science Experiments, Physics, Educational Technology
Falloon, Garry – Journal of Science Education and Technology, 2017
Considerable work over many years has explored the contribution technology can make to science learning, at all levels of education. In the school sector, historically this has focused on the use of fixed, desktop-based or semi-mobile laptop systems for purposes such as experiment data collection or analysis, or as a means of engaging or…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Handheld Devices
Vieyra, Rebecca; Vieyra, Chrystian; Jeanjacquot, Philippe; Marti, Arturo; Monteiro, Martín – Science Teacher, 2015
Mobile devices have become a popular form of education technology, but little attention has been paid to the use of their sensors for data collection and analysis. This article describes some of the benefits of using mobile devices this way and presents five challenges to help students overcome common misconceptions about force and motion. The…
Descriptors: Handheld Devices, Telecommunications, Science Laboratories, Educational Technology
Cogger, Steve – Science Teacher, 2015
The traditional Run the Football Field physics activity--in which students are timed as they move at different speeds on a football field to investigate displacement and velocity--has been updated for the 21st century. Nowadays, GPS-enabled tablets and smartphones replace the stopwatches and yard markers of the past, allowing students to collect…
Descriptors: Science Instruction, Physics, Computer Oriented Programs, Technology Uses in Education
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education

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