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Showing 1 to 15 of 54 results Save | Export
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Jakub Helvich; Lukas Novak; Petr Mikoska; Stepan Hubalovsky; Katerina Juklova – Education and Information Technologies, 2025
Over the years, gamification has played an important role in English education. Despite the promising results, there is a scarcity of research on gamified English teaching. Additionally, most studies addressing this topic used tools with problematic validity, posing challenges in interpreting their findings. Therefore, the objectives were to…
Descriptors: English Teachers, Teacher Attitudes, Gamification, English Instruction
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Hei-Chia Wang; Yu-Hung Chiang; I-Fan Chen – Education and Information Technologies, 2024
Assessment is viewed as an important means to understand learners' performance in the learning process. A good assessment method is based on high-quality examination questions. However, generating high-quality examination questions manually by teachers is a time-consuming task, and it is not easy for students to obtain question banks. To solve…
Descriptors: Natural Language Processing, Test Construction, Test Items, Models
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Ioannis Vourletsis; Panagiotis Politis – Education and Information Technologies, 2025
Computational thinking (CT) is regarded as a valuable skill set for the students of the 21st century, fostering problem-solving skills applicable to academic disciplines and everyday problems. Assessing CT involves evaluating the development of its concepts, practices, and perspectives. However, establishing comprehensive and validated assessments…
Descriptors: Computation, Thinking Skills, Elementary School Students, Translation
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Ahmet Berk Ustun; Fatma Gizem Karaoglan-Yilmaz; Ramazan Yilmaz; Mehmet Ceylan; Orhan Uzun – Education and Information Technologies, 2024
The primary aim of the study is to develop an augmented reality (AR) acceptance scale within the framework of the unified theory of acceptance and use of technology (UTAUT) model to measure individuals' acceptance and use of AR technology. The study was performed with a total of 546 university students with three participant groups in the…
Descriptors: Test Construction, Computer Simulation, College Students, Test Reliability
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Guher Gorgun; Okan Bulut – Education and Information Technologies, 2024
In light of the widespread adoption of technology-enhanced learning and assessment platforms, there is a growing demand for innovative, high-quality, and diverse assessment questions. Automatic Question Generation (AQG) has emerged as a valuable solution, enabling educators and assessment developers to efficiently produce a large volume of test…
Descriptors: Computer Assisted Testing, Test Construction, Test Items, Automation
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Kimin Chung; Soohwan Kim; Yeonju Jang; Seongyune Choi; Hyeoncheol Kim – Education and Information Technologies, 2025
As artificial intelligence(AI) is utilised throughout society, the need to improve AI literacy as an essential competency, not only for specific experts but also for general citizens, is increasing. Therefore, several studies are being conducted on AI education, and attempts are being made to introduce it into the regular education curriculum.…
Descriptors: Artificial Intelligence, Technological Literacy, Diagnostic Tests, Elementary School Students
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Tudor Cristea; Chris Snijders; Uwe Matzat; Ad Kleingeld – Education and Information Technologies, 2024
Self-regulated learning has seen a large increase in research interest due to its importance for online learning of higher education students. Several ways to measure self-regulated learning have been suggested. However, most measurements are either obtrusive, necessitating time and effort from students and potentially influencing the learning…
Descriptors: Learning Processes, Self Management, Evaluation Methods, Task Analysis
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Zhang Yuting; Ma Weiwei; Xiao Min; Li Zhipeng – Education and Information Technologies, 2025
The rapid advancement of educational technologies worldwide and the ubiquitousness of technology-integrated teaching and learning have posed great challenges to teachers. Technology leadership is an emerging focus among educators, it involves using technologies to lead learners' knowledge, abilities, and values development. However, there are few…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Teacher Responsibility
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Feifei Wang; Alan C. K. Cheung; Ching Sing Chai; Jin Liu – Education and Information Technologies, 2025
As learners are able to perceive interactivity when interacting with instructors or peer learners in traditional learning environments, learners are similarly able to perceive interactivity when interacting with artificial intelligence (AI) in AI-supported learning environments. Advancements in AI, such as generative AI including ChatGPT and…
Descriptors: Test Construction, Test Validity, Interaction, Artificial Intelligence
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Aditya Shah; Ajay Devmane; Mehul Ranka; Prathamesh Churi – Education and Information Technologies, 2024
Online learning has grown due to the advancement of technology and flexibility. Online examinations measure students' knowledge and skills. Traditional question papers include inconsistent difficulty levels, arbitrary question allocations, and poor grading. The suggested model calibrates question paper difficulty based on student performance to…
Descriptors: Computer Assisted Testing, Difficulty Level, Grading, Test Construction
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Deniz Mertkan Gezgin; Tugba Türk Kurtça – Education and Information Technologies, 2025
The purpose of this research is to create a reliable and valid scale to assess AIlessphobia in Education (the fear of being without Artificial Intelligence in education) among university students. In three phases, a sample of 1378 undergraduate students from different faculties at a public university participated in the reliability and validity…
Descriptors: Test Construction, Fear, Artificial Intelligence, Psychometrics
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Derwin Suhartono; Muhammad Rizki Nur Majiid; Renaldy Fredyan – Education and Information Technologies, 2024
Exam evaluations are essential to assessing students' knowledge and progress in a subject or course. To meet learning objectives and assess student performance, questions must be themed. Automatic Question Generation (AQG) is our novel approach to this problem. A comprehensive process for autonomously generating Bahasa Indonesia text questions is…
Descriptors: Foreign Countries, Computational Linguistics, Computer Software, Questioning Techniques
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Öztürk, Gülcan; Sahin Saritas, Feyza – Education and Information Technologies, 2023
Children inevitably start using smart devices from the first year of their lives. Parents should have knowledge and awareness of the conscious use of applications on smart devices. For this reason, a scale to measure parents' knowledge and awareness of the conscious use of applications on smart devices has become necessary. Due to this necessity,…
Descriptors: Computer Use, Parent Role, Knowledge Level, Test Construction
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Mattar, João; Ramos, Daniela Karine; Lucas, Margarida Rocha – Education and Information Technologies, 2022
The purpose of this article is to compare digital competence assessment instruments based on DigComp related frameworks. The study aims to answer four questions: (a) What types of instruments based on these frameworks are available? (b) How were these instruments created from these frameworks? (c) What procedures were used to guarantee the…
Descriptors: Evaluation Methods, Literature Reviews, Test Construction, Competence
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Sufiana Safiena; Yang Miang Goh – Education and Information Technologies, 2024
Traditional teaching methods like lectures can hinder the integration of theoretical knowledge and practical skills in higher education. To address this challenge, digital simulation games (DSGs) offer promising solutions through immersive and interactive learning experiences. Research shows that DSGs can motivate learners, enhance subject…
Descriptors: Authentic Learning, Undergraduate Study, Case Studies, Computer Games
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