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Ayfer Sayin; Sabiha Bozdag; Mark J. Gierl – International Journal of Assessment Tools in Education, 2023
The purpose of this study is to generate non-verbal items for a visual reasoning test using templated-based automatic item generation (AIG). The fundamental research method involved following the three stages of template-based AIG. An item from the 2016 4th-grade entrance exam of the Science and Art Center (known as BILSEM) was chosen as the…
Descriptors: Test Items, Test Format, Nonverbal Tests, Visual Measures
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Petrovic-Dzerdz, Maristela – International Review of Research in Open and Distributed Learning, 2019
Recent findings have provided strong evidence that retrieval-based learning is an effective strategy for enhancing knowledge retention and long-term meaningful learning, but it is not a preferred learning strategy for the majority of students. The present research analyzes the application of learning gamification principles in online, open-book,…
Descriptors: Retention (Psychology), Learning Strategies, Game Based Learning, Multiple Choice Tests
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Scheu, Ian Edward; Lawrence, Thomas – Journal of Educational Computing Research, 2013
This article details the construction of a computer program to test cognitive processing differences in adolescents engaged in a standard presentation of tests versus a fantasy-based game presentation. The article will discuss the challenges of creating a replication of traditional psychological tests into a new medium which holds comparable…
Descriptors: Psychological Testing, Computer Assisted Testing, Games, Adolescents
Reid, Nick; McLoughlin, Catherine – 2002
This paper discusses the design and pedagogy underpinning the use of online quiz items in which students are presented with a range of questions designed to enhance understanding of complex linguistic constructions. It explores the design of different types of quiz questions from the perspective of pedagogy and cognitive demand. The particular…
Descriptors: Cognitive Processes, Computer Assisted Testing, Formative Evaluation, Instructional Design
Ahern, Terence C.; Jamison, Mark; Olivarez, Arturo – 2000
This paper reports on the results of a usability study that investigated the suitability of using an open systems approach for developing an online assessment application. Issues examined included ease of use, security, effectiveness, and ease of maintenance. Participants were 68 preservice teachers taking a technology integration course. Students…
Descriptors: Computer Assisted Testing, Educational Technology, Higher Education, Instructional Design
Handley, Karen; Cox, Benita – ALT-J: Research in Learning Technology, 2007
The importance of feedback as an aid to self-assessment is widely acknowledged. A common form of feedback that is used widely in e-learning is the use of model answers. However, model answers are deficient in many respects. In particular, the notion of a "model" answer implies the existence of a single correct answer applicable across multiple…
Descriptors: Feedback (Response), Adult Learning, Adult Students, Management Development
Kennedy, David M.; Eizenberg, Norm – 1998
This paper reports the results of a study of the development of an innovative learning element designed to be implemented in a computer-facilitated learning (CFL) module. The learning element is an open-ended, short answer, text question tool (TQT) designed to be used in World Wide Web-based courses or incorporated into hybrid Web/CD-ROM systems.…
Descriptors: Computer Assisted Instruction, Computer Assisted Testing, Computer Software Development, Computer Software Evaluation