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Lae Lae Shwe; Sureena Matayong; Suntorn Witosurapot – Education and Information Technologies, 2024
Multiple Choice Questions (MCQs) are an important evaluation technique for both examinations and learning activities. However, the manual creation of questions is time-consuming and challenging for teachers. Hence, there is a notable demand for an Automatic Question Generation (AQG) system. Several systems have been created for this aim, but the…
Descriptors: Difficulty Level, Computer Assisted Testing, Adaptive Testing, Multiple Choice Tests
Jiang, Zhuhan; Huang, Jiansheng – IEEE Transactions on Learning Technologies, 2022
Advanced digital technologies and social media have greatly improved both the learning experience and the assessment convenience, while inadvertently facilitated potential plagiarism and collaborative cheating at the same time. In this article, we will focus on the strategies and their technological implementations to run exams, or in-class tests…
Descriptors: Plagiarism, Educational Technology, Computer Assisted Testing, Cheating
Martin Braun – New Directions in the Teaching of Natural Sciences, 2024
During the COVID pandemic, universities around the globe had to move not only their content delivery online, but also their assessments. Due to COVID causing significant upheaval in Higher Education (HE), this enforced experiment also afforded an opportunity to reflect on traditional, invigilated, closed book exams (ICBE) resulting in research and…
Descriptors: COVID-19, Pandemics, Computer Assisted Testing, Educational Technology
Novak, Elena – Educational Technology Research and Development, 2022
Mathematical modeling describes how events, concepts, and systems of interest behave in the world using mathematical concepts. This research approach can be applied to theory construction and testing by using empirical data to evaluate whether the specific theory can explain the empirical data or whether the theory fits the data available.…
Descriptors: Mathematical Models, Educational Technology, Theories, Testing
Beatty, Abby E.; Esco, Abby; Curtiss, Ashley B. C.; Ballen, Cissy J. – Chemistry Education Research and Practice, 2022
To test the hypothesis that students who complete remote online tests experience an 'online grade penalty', we compared performance outcomes of second-year students who elected to complete exams online to those who completed face-to-face, paper-based tests in an organic chemistry course. We pursued the following research questions: (RQ1) Are there…
Descriptors: Computer Assisted Testing, College Students, Organic Chemistry, Science Tests
Baxter, Jacqueline – Management in Education, 2021
Dr. Tracey Burns is a Senior Analyst in the OECD's Centre for Educational Research and Innovation. She heads a portfolio of projects including Innovative Teaching for Effective Learning, 21st Century Children and Trends Shaping Education. Until recently she was also responsible for the OECD work on Governing Complex Education systems. Previous to…
Descriptors: COVID-19, Pandemics, Coping, Crisis Management
Mafugu, Tafirenyika – International Journal of Higher Education, 2021
The study examined the impact of coursework-only assessment, as made necessary at the onset of the COVID-19 pandemic, adopting a quantitative research approach with 1013 students. The data obtained were analysed using SPSS version 27.0 to obtain descriptive and inferential statistics. The results revealed significant differences between the 2019-…
Descriptors: Foreign Countries, COVID-19, Pandemics, Student Evaluation
Rosziati Ibrahim; Mizani Mohamad Madon; Zhiang Yue Lee; Piraviendran A/L Rajendran; Jahari Abdul Wahab; Faaizah Shahbodin – International Society for Technology, Education, and Science, 2023
This paper discusses the steps involve in project development for developing the mobile application, namely Blood Bank Application and developing the convertor for software testing. The project development is important for Computer Science students for them to learn the important steps in developing the application and testing the reliability of…
Descriptors: Program Administration, Educational Technology, Computer Software, Testing
Lu, Jie; Schmidt, Matthew; Lee, Minyoung; Huang, Rui – Educational Technology Research and Development, 2022
This paper presents a systematic literature review characterizing the methodological properties of usability studies conducted on educational and learning technologies in the past 20 years. PRISMA guidelines were followed to identify, select, and review relevant research and report results. Our rigorous review focused on (1) categories of…
Descriptors: Usability, Research Methodology, Educational Technology, Evaluation Methods
Jiyou Jia; Tianrui Wang; Yuyue Zhang; Guangdi Wang – Asia Pacific Journal of Education, 2024
In designing an intelligent tutoring system, a core area of the application of AI in education, tips from the system or virtual tutors are crucial in helping students solve difficult questions in disciplines like mathematics. Traditionally, the manual design of general tips by teachers is time-consuming and error-prone. Generative AI, like…
Descriptors: Problem Solving, Artificial Intelligence, Learning Processes, Prompting
Shruti Priya; Shubhankar Bhadra; Sridhar Chimalakonda; Akhila Sri Manasa Venigalla – Interactive Learning Environments, 2024
Owing to the predominant role of Machine Learning(ML) across domains, it is being introduced at multiple levels of education, including K-12. Researchers have leveraged games, augmented reality and other ways to make learning ML concepts interesting. However, most of the existing games to teach ML concepts either focus on use-cases and…
Descriptors: Artificial Intelligence, Secondary School Students, Video Games, Visual Aids
Fabrício Domingos Ferreira da Rocha; Bruno Lemos; Pedro Henrique de Brito; Rodrigo Santos; Luiz Rodrigues; Seiji Isotani; Diego Dermeval – Education and Information Technologies, 2024
Self-regulation helps students develop various cognitive, metacognitive, and affective strategies to regulate their learning process and maximize learning gains. However, self-regulation demands i) an encouraging environment and ii) student motivation. First, adding Open Learner Models (OLM) to learning environments encourages self-regulation by…
Descriptors: Gamification, Self Management, Access to Information, Open Education
Chang, Hsin-Yi; Tsai, Chin-Chung – Journal of Science Education and Technology, 2023
The study employed epistemic network analysis (ENA) to investigate students' conceptions of science learning with technology. One-hundred and eleven tenth-grade students were asked to express via drawings their conceptions of experienced and ideal learning of science with technology. Their drawings were coded into 20 elements in seven categories.…
Descriptors: Epistemology, Network Analysis, Freehand Drawing, Student Attitudes
Alarcón López, Cristina; Decuypere, Mathias; Dey, Joyeeta; Gorur, Radhika; Hamilton, Mary; Lundahl, Christian; Sundström Sjödin, Elin – European Educational Research Journal, 2021
In this paper, we explore the improvisations made in examination practices in higher education during the pandemic of 2020. Drawing on STS, we start from the theoretical assumption that examinations constitute an obligatory passage point in universities and colleges: a sacred point which students need to pass if they want to gain recognized…
Descriptors: COVID-19, Pandemics, Student Evaluation, Testing
Ernesto Sánchez; Victor Nozair García-Ríos; Francisco Sepúlveda – Educational Studies in Mathematics, 2024
Sampling distributions are fundamental for statistical inference, yet their abstract nature poses challenges for students. This research investigates the development of high school students' conceptions of sampling distribution through informal significance tests with the aid of digital technology. The study focuses on how technological tools…
Descriptors: High School Students, Concept Formation, Thinking Skills, Skill Development