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Youngblood, Gene – 1970
Today, our environment is created more by television and cinema than by nature. Our view of what human nature is and might be is conditioned by what we see in those media. Films which make use of traditional genres only reinforce traditional views. They do not force us to new ones. But new filmmakers are creating "synaesthetic" cinema, which…
Descriptors: Animation, Audiences, Bionics, Computer Graphics
Jacobson, Linda, Ed. – 1992
This book takes the position that CyberArts(TM) is the new frontier in creativity, where the worlds of science and art meet. Computer technologies, visual design, music and sound, education and entertainment merge to form the new artistic territory of interactive multimedia. This diverse collection of essays, articles, and commentaries…
Descriptors: Animation, Art, Art Education, Computer Games
Walter, Virginia A. – Book Links, 1997
Provides an annotated bibliography of CD-ROMs for children ages 3 and up providing practice and entertainment in drawing, painting, art history, puppetry, children's literature, reading, listening, writing, theater, music, and games and suggests related books, Internet resources, and activities in puppetry, theater, and storytelling. (PEN)
Descriptors: Annotated Bibliographies, Art History, Books, Childrens Literature