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Showing 1 to 15 of 22 results Save | Export
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Zhang, Jia-Hua; Meng, Bin; Zou, Liu-Cong; Zhu, Yue; Hwang, Gwo-Jen – Interactive Learning Environments, 2023
As one of the core skills of the 21st century, computational thinking has received increasing attention from educators and researchers. Although some research has been conducted on computational thinking, few studies examined the impact of learning activities on students' computation thinking skills from the perspective of cognitive development.…
Descriptors: Flow Charts, Scaffolding (Teaching Technique), College Students, Computation
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Hwang, Gwo-Jen; Zou, Di; Wu, Ying-Xuan – Educational Technology Research and Development, 2023
Most conventional information literacy classes apply direct instruction where students focus on memorizing target knowledge. As this approach promotes little active learning, while digital storytelling could effectively involve students, we proposed a digital storytelling approach to enhancing students' information literacy development in this…
Descriptors: Elementary School Students, Information Literacy, Self Efficacy, Critical Thinking
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Hsia, Lu-Ho; Hwang, Gwo-Jen – British Journal of Educational Technology, 2020
In traditional dance teaching, teachers' demonstration generally takes up most of the in-class time, which reduces the opportunities for students to practice. Therefore, researchers have started to adopt flipped learning to increase the in-class time for students' practice and teachers' guidance. However, there are some problems associated with…
Descriptors: Reflection, Thinking Skills, Learner Engagement, Dance
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Chang, Di; Hwang, Gwo-Jen; Chang, Shao-Chen; Wang, Sheng-Yuan – Educational Technology Research and Development, 2021
STEM (science, technology, engineering, and mathematics) refers to the cross-disciplinary learning design for engaging students in applying integrated knowledge to complete a project or solve a complex problem. It has been recognized by many scholars for its educational significance. However, STEM tasks are generally complex and challenging to…
Descriptors: Interdisciplinary Approach, Thinking Skills, Peer Evaluation, STEM Education
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Hooshyar, Danial; Pedaste, Margus; Yang, Yeongwook; Malva, Liina; Hwang, Gwo-Jen; Wang, Minhong; Lim, Heuiseok; Delev, Dejan – Journal of Educational Computing Research, 2021
Educational games have been increasingly used to improve students' computational thinking. However, most existing games have focused on the theoretical knowledge of computational thinking, ignoring the development of computational thinking skills. Moreover, there is a lack of integration of adaptivity into educational computer games for…
Descriptors: Educational Games, Computer Games, Game Based Learning, Computation
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Huang, Hsiu-Ling; Hwang, Gwo-Jen; Chen, Pei-Ying – British Journal of Educational Technology, 2022
Scholars and researchers generally believe that scientific inquiry is an important activity for cultivating students' applied knowledge and high-level thinking ability. The process of scientific inquiry can promote students' learning motivation and trigger their higher-order thinking ability. However, students may not have enough prior knowledge…
Descriptors: Concept Mapping, Visual Perception, Recognition (Psychology), Science Process Skills
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Fang, Jian-Wen; Shao, Dan; Hwang, Gwo-Jen; Chang, Shao-Chen – Journal of Educational Computing Research, 2022
Scholars believe that computational thinking is one of the essential competencies of the 21st century and computer programming courses have been recognized as a potential means of fostering students' computational thinking. In tradition instruction, PFCT (problem identification, flow definition, coding, and testing) is a commonly adopted procedure…
Descriptors: Computation, Thinking Skills, Programming, Computer Science Education
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Liang, Jia-Cing; Hwang, Gwo-Jen; Chen, Mei-Rong Alice; Darmawansah, Darmawansah – Interactive Learning Environments, 2023
This study explores the roles and research foci of AILEd (Artificial Intelligence in Language Education). The AILEd studies published from 1990 to 2020 in the WOS (Web of Science) database were included in the present study. Based on the well-recognized Technology-based Learning Review model, several dimensions, such as research methods, research…
Descriptors: Artificial Intelligence, Technology Uses in Education, Second Language Learning, Educational Trends
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Zou, Di; Luo, Shuqiong; Xie, Haoran; Hwang, Gwo-Jen – Computer Assisted Language Learning, 2022
This paper presents a systematic review of the literature on flipped language classrooms from the perspectives of theoretical foundations, learning activities, tools, research topics and findings based on an analysis of 34 published articles. The results indicate that various research methods (e.g., tests, surveys, and interviews) were applied in…
Descriptors: Literature Reviews, Educational Research, Flipped Classroom, Second Language Learning
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Chang, Ching-Yi; Hwang, Gwo-Jen; Gau, Meei-Ling – British Journal of Educational Technology, 2022
The aims of nursing training include not only mastering skills but also fostering the competence to make decisions for problem solving. In prenatal education, cultivating nurses' knowledge and competence of vaccine administration is a crucial issue for protecting pregnant women and newborns from infection. Therefore, obstetric vaccination…
Descriptors: Nursing Education, Job Skills, Skill Development, Knowledge Level
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Hwang, Gwo-Jen; Tung, Li-Hsien; Fang, Jian-Wen – Journal of Educational Computing Research, 2023
Fostering students' computer programming skills has become an important educational issue in the globe. However, it remains a challenge for students to understand those abstract concepts when learning computer programming, implying the need to provide instant learning diagnosis and feedback in computer programming activities. In this study, a…
Descriptors: Programming, Thinking Skills, Problem Solving, Computer Science Education
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Fang, Jian-Wen; Chang, Shao-Chen; Hwang, Gwo-Jen; Yang, Gang – Educational Technology Research and Development, 2021
The competences of making good use of digital information and technology as well as making critical judgments and communicating with others have been considered as important educational objectives, in particular, for teacher education. Peer assessment is a frequently adopted learning strategy to assist students in rating and offering instant…
Descriptors: Electronic Learning, Cooperative Learning, Peer Evaluation, Feedback (Response)
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Hwang, Gwo-Jen; Chang, Shao-Chen; Song, Yanjie; Hsieh, Min-Chuan – Journal of Computer Assisted Learning, 2021
Scholars have suggested that flipped learning can be enhanced by designing effective in-class learning activities to improve students' higher order thinking skills. Problem posing has been recognized as such a learning strategy that has great potential for improving students' higher order thinking skills. However, it has been reported as a…
Descriptors: Flipped Classroom, Educational Environment, Electronic Learning, Concept Mapping
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Hwang, Gwo-Jen; Chien, Shu-Yun; Li, Wen-Shiang – British Journal of Educational Technology, 2021
Digital game-based learning (DGBL) is a frequently adopted mode for facilitating teaching and learning, where learners are immersed in game contexts to engage in gameplay and to construct meaningful knowledge. However, without guidance, students might have difficulties organizing what they have experienced in gaming contexts. Thus, in this…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Video Games
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Cheng, Shu-Chen; Hwang, Gwo-Jen; Lai, Chiu-Lin – Interactive Learning Environments, 2020
The present study aims to incorporate a group leadership promotion approach into collaborative learning tasks in the hope of developing students' creativity, problem-solving, and critical thinking. In order to evaluate the effectiveness of the proposed approach, we recruited 59 cross-professional students from a university in northern Taiwan, and…
Descriptors: Group Dynamics, Leadership, Cooperative Learning, Thinking Skills
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