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Abouelenein, Yousri Attia Mohamed; Nagy Elmaadaway, Mohamed Ali – Journal of Educational Computing Research, 2023
The current study aims to determine the effect of teaching a mechanic neuro-computerized course through virtual learning environments (VLE) to develop computational thinking among mathematics pre-service teachers. The neuro-computerized virtual learning environments (NCVLE) model was designed to be used to teach the mechanics course to third-year…
Descriptors: Computation, Thinking Skills, Electronic Learning, Learning Strategies
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Raiyn, Jamal – Journal of Education and Practice, 2016
Various concepts have been introduced to improve students' analytical thinking skills based on problem based learning (PBL). This paper introduces a new concept to increase student's analytical thinking skills based on a visual learning strategy. Such a strategy has three fundamental components: a teacher, a student, and a learning process. The…
Descriptors: Visual Learning, Thinking Skills, Student Improvement, Elementary School Students
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Brown, Timothy T. – Journal of Management Education, 2016
In this issue, Cavanaugh, Giapponi, and Golden (2016) have discussed the new prominent role of digital devices in the lives of students; the possible impact of these widely-used technologies on developing, learning minds; and the relevance of new cognitive neuroscience research and technologies for better understanding the potential effects of…
Descriptors: Cognitive Development, Teaching Methods, Learning Processes, Learning Strategies
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Aina, Samuel Ayobami; Sofowora, Alaba Olaniyi – Higher Education Studies, 2013
This study discussed how the Department of Teacher Education, University of Ibadan utilized Web-Quest as a motivating and creative tool to teach a compulsory and large pre-service teachers' Course (TEE 304) The study also investigated the attitude and perception of pre-service teachers to the use of Web-Quest. The results showed that the sample…
Descriptors: Educational Benefits, Student Teacher Attitudes, Preservice Teachers, Preservice Teacher Education
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Miller, David J.; Robertson, Derek P. – British Journal of Educational Technology, 2010
It is known that computer games are motivating for children, but there is limited direct evidence of their effects on classroom learning. The aim of this exploratory study was to investigate the effects of a commercial off-the-shelf computer game on children's mental computation skills and on aspects of self-perceptions. A pre-post design was…
Descriptors: Student Attitudes, Mental Computation, Brain, Learning Strategies
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Xie, Ying; Ke, Fengfeng; Sharma, Priya – Internet and Higher Education, 2008
Reflection is an important prerequisite to making meaning of new information, and to advance from surface to deep learning. Strategies such as journal writing and peer feedback have been found to promote reflection as well as deep thinking and learning. This study used an empirical design to investigate the interaction effects of peer feedback and…
Descriptors: Undergraduate Students, Journal Writing, Learning Processes, Statistical Analysis
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Luckin, Rosemary; Clark, Wilma; Graber, Rebecca; Logan, Kit; Mee, Adrian; Oliver, Martin – Learning, Media and Technology, 2009
In this paper, we report on survey and focus group data relating to the activities and perceptions of learning with Web 2.0 technologies of students aged between 11 and 16 years in 27 UK secondary schools. The study confirms that these learners had high levels of access to Web 2.0 technologies and that Web 2.0 activities were prolific. However,…
Descriptors: Teaching Methods, Learning Strategies, Focus Groups, Internet
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Mellor, Liz – Music Education Research, 2008
This article investigates computer-based music composition using the CD Rom "Dance eJay" with pupils from a secondary school setting (13-15 years). Three issues are explored: the extent to which participants adopted different strategies during the composition process, how the strategies differed with respect to prior experience of formal…
Descriptors: Creativity, Music Education, Musical Composition, Secondary School Students
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Dormann, Claire; Biddle, Robert – Learning, Media & Technology, 2006
This paper focuses on the benefits and utilisation of humour in digital game-based learning. Through the activity theory framework, we emphasise the role of humour as a mediating tool which helps resolve contradictions within the activity system from conjoining educational objectives within the computer game. We then discuss the role of humour…
Descriptors: Computer Uses in Education, Humor, Teaching Methods, Computers
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Wild, M. – Journal of Computer Assisted Learning, 1996
Examines the place of mental models in the process of knowledge construction, particularly by the relationship between mental models and computer models in that process. Analyzes and discusses children's use of spreadsheets to build their own computer models. Suggests that the process of building models on a computer may provide direct support to…
Descriptors: Cognitive Processes, Cognitive Structures, Computer Uses in Education, Elementary Education
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Ploetzner, Rolf; And Others – European Journal of Psychology of Education, 1990
Discusses the artificial-intelligence-based microworld DiBi and MULEDS, a multilevel diagnosis system. Developed to adapt tutoring style to the individual learner. Explains that DiBi sets up a learning environment, and simulates elastic impacts as a subtopic of classical mechanics, and supporting reasoning on different levels of mental domain…
Descriptors: Artificial Intelligence, Computer Uses in Education, Educational Technology, Learning Strategies
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Noss, Richard – For the Learning of Mathematics, 2002
Investigates young people's expression of mathematical ideas with a computer, the nature of mathematical practices, and the problem of mathematical meaning from cognitive and socio-cultural perspectives. Describes a mathematical activity system designed for learning and the role of digital technologies in helping to understand and reshape the…
Descriptors: Computer Uses in Education, Concept Formation, Elementary Secondary Education, Epistemology
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Kirkwood, Margaret – Journal of Curriculum Studies, 2000
Examines ideas on a thinking curriculum and "learning to learn" in the secondary education context. Explores computing studies at the Scottish secondary 3/4 level with 14- to 16-year-olds. Explains that this case study provides an example of the infusion approach being incorporated into the teaching of computer programming. (CMK)
Descriptors: Computer Uses in Education, Educational Research, Foreign Countries, Learning Strategies
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Li, Quing – Mathematics in School, 1997
Describes a teacher's use of computer software to teach geometry, specifically two cases related to angles and lines in circles. Explains instructional strategies that can be employed to support student problem solving, communication, reasoning, and connection building. (DDR)
Descriptors: Communication (Thought Transfer), Computer Software, Computer Uses in Education, Educational Innovation
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Soderberg, Patti; Price, Frank – International Journal of Science Education, 2003
Examines a lesson in which students are engaged in inquiry in evolutionary biology to develop better understanding of concepts and reasoning skills necessary to support knowledge claims about changes in the genetic structure of populations known as microevolution. Explains how a software simulation, EVOLVE, can be used to foster discussions about…
Descriptors: Biology, Computer Simulation, Computer Uses in Education, Concept Formation
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