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Cunningham, Ben – Journal of Problem Based Learning in Higher Education, 2018
To promote the development of greater creativity in my students' design work, I created an online tool--called Reflective Inquiry (RI)--that accompanies all of my open-ended assignments and that I require students to submit with each project. The RI is composed of a series of prompts that students must respond to, almost daily, to explain and…
Descriptors: Creativity, Creative Development, Design, Studio Art
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Collins, Gary W.; Knoetze, Johan G. – Australasian Journal of Educational Technology, 2014
Information communication technology is capable of contributing supplementary teaching and learning strategies that can be used to address various educational challenges faced by higher education. Students who enter South African higher education institutions are often academically under-prepared and have not developed the cognitive skills…
Descriptors: Foreign Countries, Information Technology, Higher Education, Educational Technology
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Fabricatore, Carlo; Lopez, Ximena – Electronic Journal of e-Learning, 2012
This study explored the potential of digital games as learning environments to develop mindsets capable of dealing with complexity in the domain of sustainability. Building sustainable futures requires the ability to deal with the complex dynamics that characterize the world in which we live. As central elements in this system, we must develop the…
Descriptors: Foreign Countries, Educational Games, Computer Games, Problem Solving
Wang, Feng; Kinzie, Mable B.; McGuire, Patrick; Pan, Edward – Online Submission, 2009
Children naturally explore and learn about their environments through inquiry, and computer technologies offer an accessible vehicle for extending the domain and range of this inquiry. Over the past decade, a growing number of interactive games and educational software packages have been implemented in early childhood education and addressed a…
Descriptors: Early Childhood Education, Inquiry, Young Children, Computer Software
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Kale, Ugur; Brush, Thomas; Saye, John – Journal of Educational Computing Research, 2009
This study examines online messages in a discussion forum that a group of K-12 history teachers used to discuss curriculum implementations as part of their professional development. It has 3 main research foci. First, it focuses on identifying the types of assistances provided to the teachers in an online forum. Second, it examines teachers'…
Descriptors: Elementary Secondary Education, Teacher Attitudes, Thinking Skills, Content Analysis
Rule, Audrey C.; Barrera, Manuel T., III – Online Submission, 2008
Integration of subject areas with technology and thinking skills is a way to help teachers cope with today's overloaded curriculum and to help students see the connectedness of different curriculum areas. This study compares three authentic approaches to teaching a science unit on bird adaptations for habitat that integrate thinking skills and…
Descriptors: Animals, Self Efficacy, Problem Based Learning, Scores
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Kirkwood, Margaret – Journal of Curriculum Studies, 2000
Examines ideas on a thinking curriculum and "learning to learn" in the secondary education context. Explores computing studies at the Scottish secondary 3/4 level with 14- to 16-year-olds. Explains that this case study provides an example of the infusion approach being incorporated into the teaching of computer programming. (CMK)
Descriptors: Computer Uses in Education, Educational Research, Foreign Countries, Learning Strategies
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Soderberg, Patti; Price, Frank – International Journal of Science Education, 2003
Examines a lesson in which students are engaged in inquiry in evolutionary biology to develop better understanding of concepts and reasoning skills necessary to support knowledge claims about changes in the genetic structure of populations known as microevolution. Explains how a software simulation, EVOLVE, can be used to foster discussions about…
Descriptors: Biology, Computer Simulation, Computer Uses in Education, Concept Formation
Senne, Terry A. – 2003
This study examined nine cohort teacher candidates from each of two physical education teacher education (PETE) programs developed teaching portfolios in three consecutive semesters of comparable courses: (1) elementary methods; (2) secondary methods; and (3) the student teaching internship. Studied were changes over time in teacher candidate…
Descriptors: Computer Uses in Education, Curriculum Development, Elementary Secondary Education, Field Trips
Lai, Su-Huei – 2000
The conceptual framework of the Modes of Problem Solving Action (MPSA) model integrates Dewey's pragmatism, critical science theory, and theory regarding the three modes of inquiry. The MPSA model is formulated in the shape of a matrix. Horizontally, there are the following modes: technical, interpretive, and emancipating. Vertically, there are…
Descriptors: Computer Uses in Education, Critical Thinking, Decision Making, Distance Education
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Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2006
For the twenty-ninth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Professional Associations, Educational Technology, Teacher Educators
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Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2006
For the twenty-ninth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Educational Technology, Educational Games, Computers