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Hansen, Nils Kristian; Hadjerrouit, Said – International Association for Development of the Information Society, 2023
This paper aims at using a Use-Modify-Create approach to explore students' mathematical problem solving by means of computational thinking (CT) and programming activities. The data collection method is participant observation, in which the researcher also has the role as teacher, guiding the group activities. In our study, two groups of students…
Descriptors: Problem Solving, Computation, Thinking Skills, Programming
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Bull, Glen; Garofalo, Joe; Hguyen, N. Rich – Journal of Digital Learning in Teacher Education, 2020
An educational team founded by Seymour Papert at MIT has developed an evolving series of computing environments designed to facilitate computational thinking. Papert outlined the goal of developing educational environments to facilitate the use of computer as a computational object in a seminal publication, "Teaching Children Thinking"…
Descriptors: Thinking Skills, Computation, Computer Science Education, Programming
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Cansu, Sibel Kiliçarslan; Cansu, Fatih Kürsat – International Journal of Computer Science Education in Schools, 2019
Computers and smart devices have become ubiquitous staples of our lives. Computers and computer-controlled devices are used in all industries from medicine to engineering, and textile production. One field where computers have inevitably spread into is education, and one pre-requisite of controlling computers, or increasing the level and…
Descriptors: Computation, Thinking Skills, Problem Solving, Computer Science Education
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Siu-Cheung Kong; Wei Shen – Interactive Learning Environments, 2024
Logistic regression models have traditionally been used to identify the factors contributing to students' conceptual understanding. With the advancement of the machine learning-based research approach, there are reports that some machine learning algorithms outperform logistic regression models in terms of prediction. In this study, we collected…
Descriptors: Student Characteristics, Predictor Variables, Comprehension, Computation
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Katchapakirin, Kantinee; Anutariya, Chutiporn; Supnithi, Thepchai – Education and Information Technologies, 2022
Computational Thinking (CT) has been formally incorporated into the National Curriculum of Thailand since 2017, where Scratch, a block-based visual programming language, has been widely adopted as CT learning environment for primary-level students. However, conducting hands-on coding activities in a classroom has caused substantial challenges…
Descriptors: Computation, Thinking Skills, Programming Languages, Foreign Countries
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Gabriele, Lorella; Bertacchini, Francesca; Tavernise, Assunta; Vaca-Cárdenas, Leticia; Pantano, Pietro; Bilotta, Eleonora – Informatics in Education, 2019
In the last years, a growing trend in different educational contexts focused on Computational Thinking (CT) skills acquisition for both in-service teachers and students. But very low attention has been paid to pre-service teachers' education in regards to CT skills. To solve this issue, an empirical experimentation has been carried out with 141…
Descriptors: Foreign Countries, Lesson Plans, Computation, Thinking Skills
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Yenkie, Kirti Maheshkumar – Chemical Engineering Education, 2020
The current business trends, such as Industry 4.0, require a modern chemical engineer to know about programming, advanced computational tools, and holistic thinking. To this end, an integrated approach, where theoretical concepts are supplemented by computational lab-based exercises and team projects promoting "Design Thinking" is…
Descriptors: Chemical Engineering, Engineering Education, Undergraduate Students, College Instruction
Fancsali, Cheri; Mirakhur, Zitsi; Klevan, Sarah; Rivera-Cash, Edgar – Research Alliance for New York City Schools, 2022
The perspective that computing and computational thinking (CT) are necessary competencies for the 21st century is increasingly pervasive. Computational concepts and methods--problem solving, designing systems, refining the steps in a process, and tinkering toward creative solutions--are relevant in nearly every discipline, profession, and…
Descriptors: Thinking Skills, Problem Solving, Computation, Science Instruction
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Daily, Shaundra B.; Leonard, Alison E.; Jörg, Sophie; Babu, Sabarish; Gundersen, Kara; Parmar, Dhaval – Technology, Knowledge and Learning, 2015
This emerging technology report describes virtual environment interactions an approach for blending movement and computer programming as an embodied way to support girls in building computational thinking skills. The authors seek to understand how body syntonicity might enable young learners to bootstrap their intuitive knowledge in order to…
Descriptors: Computation, Thinking Skills, Computer Simulation, Computer Uses in Education
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Kim, SugHee; Chung, KwangSik; Yu, HeonChang – Journal of Creative Behavior, 2013
The purpose of this paper is to propose a training program for creative problem solving based on computer programming. The proposed program will encourage students to solve real-life problems through a creative thinking spiral related to cognitive skills with computer programming. With the goal of enhancing digital fluency through this proposed…
Descriptors: Creativity, Problem Solving, Training, Programming
Fadjo, Cameron Lawrence – ProQuest LLC, 2012
Two studies were conducted to examine the use of grounded embodied pedagogy, construction of Imaginary Worlds (Study 1), and context of instructional materials (Study 2) for developing learners' Computational Thinking (CT) Skills and Concept knowledge during the construction of digital artifacts using Scratch, a block-based programming…
Descriptors: Computation, Thinking Skills, Concept Formation, Instruction
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Denner, Jill; Werner, Linda; Campe, Shannon; Ortiz, Eloy – Journal of Research on Technology in Education, 2014
Pair programming is a strategy that grew out of industry and has shown promise for performance and retention in computer programming courses at universities and in industry. In this study, we examine whether pair programming is effective in K-12, what it is effective for, and how partners influence each other. We collected the data from 320 middle…
Descriptors: Teaching Methods, Programming, Middle School Students, Computer Games
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Sullivan, Florence R. – Journal of Research in Science Teaching, 2008
This paper reports the results of a study of the relationship of robotics activity to the use of science literacy skills and the development of systems understanding in middle school students. Twenty-six 11-12-year-olds (22 males and 4 females) attending an intensive robotics course offered at a summer camp for academically advanced students…
Descriptors: Advanced Students, Science Process Skills, Scientific Literacy, Robotics
Wieschenberg, Agnes A. – 1999
This paper proposed the question "How do we teach logical thinking and sophisticated mathematics to unsophisticated college students?" One answer among many is through the writing of computer programs. The writing of computer algorithms is mathematical problem solving and logic in disguise and it may attract students who would otherwise stop…
Descriptors: Algorithms, Computer Uses in Education, Higher Education, Mathematics
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Kirkwood, Margaret – Journal of Curriculum Studies, 2000
Examines ideas on a thinking curriculum and "learning to learn" in the secondary education context. Explores computing studies at the Scottish secondary 3/4 level with 14- to 16-year-olds. Explains that this case study provides an example of the infusion approach being incorporated into the teaching of computer programming. (CMK)
Descriptors: Computer Uses in Education, Educational Research, Foreign Countries, Learning Strategies
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