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Kuo, Ming-Shiou; Chuang, Tsung-Yen – International Journal of Distance Education Technologies, 2013
The teaching of 3D digital game design requires the development of students' meta-skills, from story creativity to 3D model construction, and even the visualization process in design thinking. The characteristics a good game designer should possess have been identified as including redesign things, creativity thinking and the ability to…
Descriptors: Design, Cognitive Processes, Thinking Skills, Creativity
Toptas, Veli; Celik, Serkan; Karaca, E. Tugce – Turkish Online Journal of Educational Technology - TOJET, 2012
Implementation of emerging technology in sub disciplines of mathematics education provides a potential for educators to elaborate the capacity of digitized learning for human being. Spatial thinking is considered as a factor of scientific deduction from a multi disciplinary point of view. This paper reports a study aimed at exploring the effect of…
Descriptors: Spatial Ability, Measurement, Research Design, Qualitative Research
Yamamoto, Tosh; Tagami, Masanori; Nakazawa, Minoru – Turkish Online Journal of Educational Technology - TOJET, 2012
This paper purports to demonstrate a problem solving case in the course of the development of methodology, in which the quality of the negotiation practicum is maintained or raised without sacrificing the class contact hours for the lessons for reading comprehension skills, on which the essence of negotiation practicum is solely based. In this…
Descriptors: Communication Skills, Reading Comprehension, Problem Solving, Practicums
Pavlekovic, Margita, Ed.; Kolar-Begovic, Zdenka, Ed.; Kolar-Super, Ruzica, Ed. – Online Submission, 2013
The universities and faculties which educate teachers of mathematics for teaching pupils/students of any age group from pre-school age to higher education carefully monitor and compare valuable results of this research, detect the areas in which the mathematical achievements of pupils should be improved at the national level and propose the ways…
Descriptors: Operations Research, Geometric Concepts, Foreign Countries, Mathematics Instruction
Tall, David – 2000
Today's technology gives us a great opportunity to complement the subtlety of human thought with the power and accuracy of modern computers. In this presentation I consider fundamental modes of human thinking to see how enactive, visual and symbolic methods can be used in a versatile way with the support of well-designed software. My analysis…
Descriptors: Computer Uses in Education, Educational Change, Educational Technology, Higher Education

Dede, Chris – Journal of Curriculum Studies, 2000
Focuses on projects funded by the National Science Foundation that illustrate the potential of computers and telecommunications to convey higher-order skills and knowledge. Discusses two projects, ScienceWare and Learning though Collaborative Visualization, as examples of knowledge-networking. Describes three other projects that are centered on…
Descriptors: At Risk Persons, Computer Uses in Education, Curriculum Development, Mathematics

Battista, Michael T; Clements, Douglas H. – Arithmetic Teacher, 1991
Presents a discussion illustrating student reasoning while using LOGO to draw tilted squares and rectangles. Suggests that teachers recognize that many students use visual imagery to reason and discuss visual reasoning with students. Gives examples of tasks to promote discussion. (MDH)
Descriptors: Abstract Reasoning, Computer Assisted Instruction, Computer Uses in Education, Discussion (Teaching Technique)
Hyerle, David – 2000
This book examines the practical application of visual tools such as brainstorming webs, task-specific organizers, and thinking-process maps. Graphic overviews map the big picture for each chapter and synthesize the key information about each type of tool. Stories, quotes, and insights from parents, students, teachers, administrators, brain…
Descriptors: Brain, Brainstorming, Cognitive Mapping, Cognitive Processes