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Aljameel, Iman H. – Online Submission, 2022
This study aims to conduct a literature review to explore the justification for including programming and coding in K-12 curricula. Additionally, it considers the value of teaching computational thinking and programming principles, pedagogical strategies, and the advantages and drawbacks of teaching programming to young students. Most studies…
Descriptors: Elementary Secondary Education, Computer Science Education, Programming Languages, Programming
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Jiang, Bo; Zhao, Wei; Gu, Xiaoqing; Yin, Chengjiu – Educational Technology Research and Development, 2021
Social learning theory posits that learning is most effective when providing learners with opportunities to observe and interact with peers. Unfortunately, current K-12 programming education overemphasizes individual learning and discourages learners from observing and interacting with others. The Scratch online community provides youth…
Descriptors: Correlation, Computer Science Education, Programming Languages, Elementary Secondary Education
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Chan, Shiau-Wei; Looi, Chee-Kit; Ho, Weng Kin; Kim, Mi Song – Journal of Educational Computing Research, 2023
The importance of computational thinking (CT) as a 21st-century skill for future generations has been a key consideration in the reforms of many national and regional educational systems. Much attention has been paid to integrating CT into the traditional subject classrooms. This paper describes a scoping review of learning tools for integrating…
Descriptors: Thinking Skills, 21st Century Skills, Teaching Methods, Research Reports
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Da Cruz Alves, Nathalia; Gresse Von Wangenheim, Christiane; C.R. Hauck, Jean – Informatics in Education, 2019
As computing has become an integral part of our world, demand for teaching computational thinking in K-12 has increased. One of its basic competences is programming, often taught by learning activities without a predefined solution using block-based visual programming languages. Automatic assessment tools can support teachers with their assessment…
Descriptors: Computation, Thinking Skills, Competence, Elementary Secondary Education
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Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
Ioannidou, Andri; Bennett, Vicki; Repenning, Alexander; Koh, Kyu Han; Basawapatna, Ashok – Online Submission, 2011
The iDREAMS project aims to reinvent Computer Science education in K-12 schools, by using game design and computational science for motivating and educating students through an approach we call Scalable Game Design, starting at the middle school level. In this paper we discuss the use of Computational Thinking Patterns as the basis for our…
Descriptors: Computer Science Education, Elementary Secondary Education, Student Motivation, Middle School Students
Yusuf, Mian Muhammad – 1997
The objective of this study was to investigate the effects of Logo Mathematics Tutorial Two (LMT2) for teaching polygons to minority students. The polygons were chosen to develop a sound foundation for further knowledge and exploration in geometry. The subjects (N=23) were middle and high school students that were trained using LMT2. The subjects…
Descriptors: Computer Uses in Education, Concept Formation, Educational Strategies, Elementary Secondary Education