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Sheng-Ming Wang; Muhammad Ainul Yaqin; Vu Hong Lan – IEEE Transactions on Education, 2024
Contribution: This research provides insights into the applications of virtual reality (VR) in learning spatial reasoning, which could be utilized and developed in educational frameworks and settings, especially in science, technology, engineering, arts, and mathematics (STEAM), and other aspects. Background: Spatial reasoning and VR are essential…
Descriptors: Spatial Ability, Abstract Reasoning, Thinking Skills, Computer Simulation
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Kyungbin Kwon; Thomas A. Brush; Keunjae Kim; Minhwi Seo – Journal of Educational Computing Research, 2025
This study examined the effects of embodied learning experiences on students' understanding of computational thinking (CT) concepts and their ability to solve CT problems. In a mixed-reality learning environment, students mapped CT concepts, such as sequencing and loops, onto their bodily movements. These movements were later applied to robot…
Descriptors: Thinking Skills, Computer Science Education, Robotics, Programming
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Leung, Suzannie K. Y.; Hoshmand, A. Reza – Journal of General Education, 2019
The arts have been part of human endeavor throughout the history of civilization. They have defined cultures and enriched our lives. Despite their value, the arts have not been given equal priority with other academic disciplines, either in K-12 or in tertiary education. Recognizing the value of arts education for the overall cognitive development…
Descriptors: Art Education, General Education, Foreign Countries, Undergraduate Students
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Cheng, Gary; Chau, Juliana – Internet and Higher Education, 2013
This study explores the relationship between students' self-regulated learning (SRL) ability and their ePortfolio achievement in a language enhancement programme. Undergraduate students (N = 26) were asked to create several ePortfolio showcases to demonstrate their English language learning experience over a period of three months. Upon completion…
Descriptors: Learning Strategies, Scoring, Learning Experience, Undergraduate Students
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Spanbroek, Nancy – International Journal of Art & Design Education, 2010
The designers of our future built environment must possess intellectual tools which will allow them to be disciplined, flexible and analytical thinkers, able to address and resolve new and complex problems. In response, an experimental and collaborative design studio was designed to inspire and build on students' knowledge and their creative…
Descriptors: Creative Thinking, Physical Environment, Learning Experience, Creative Development
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Choo, Chan Bee – Educational Media International, 2007
With emphasis on developing competence in students, an activity-based learning environment, inspired by constructivist and situated learning theories, was piloted in the Institute of Technical Education (ITE) to improve student learning experience. The new learning environment, developed for a Lifeskills module (Career Development and Planning),…
Descriptors: Technical Education, Learning Experience, Educational Environment, Thinking Skills
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Hunter, Tom – Young Children, 2000
Discusses the importance of movement to mental and physical development, especially in young children's learning environments. Suggests that children naturally need to move in order to learn, and adults' efforts to entice children to sit still, pay attention, and be quiet often run contrary to this need. Proposes creating safe learning…
Descriptors: Attention, Childhood Needs, Cognitive Development, Cognitive Style
Gibbs, Graham, Ed. – 1995
This book contains 40 papers from an international symposium on improving the quality of higher education teaching and learning. Part 1 contains three papers on using research to improve student learning covering some Canadian projects, the use of research on student learning, and ways to evaluate and improve learning. Part 2 contains 10 papers on…
Descriptors: College Instruction, College Students, Computer Assisted Instruction, Cooperative Learning