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Kolbenschlag, Cassie M.; Wunderlich, Kara L. – Journal of Behavioral Education, 2021
Prompt cues for recording in self-monitoring interventions can be delivered through a number of different modalities. The current study evaluated a self-monitoring intervention using a discreet auditory prompt (via a single wireless in-ear headphone) plus reinforcement for recording accuracy on increasing on-task behaviors in individuals with…
Descriptors: Autism, Pervasive Developmental Disorders, Self Management, Intervention
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McArdle, Paige E.; McMahon, Meara X. H.; Ardoin, Scott P.; Trump, Cary E.; Molony, Maggie A. – Journal of Behavioral Education, 2021
The time students spend actively engaged with instruction is positively correlated with their academic achievement (Dotterer and Lowe in J Youth Adolesc 40:1649-1660, 2011). Conversely, the time spent transitioning between activities is inversely related to the time spent in productive learning activities, thus limiting opportunities for student…
Descriptors: Elementary School Students, Time on Task, Learner Engagement, Academic Achievement
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Payne, Steven W.; Dozier, Claudia L.; Briggs, Adam M.; Newquist, Matthew H. – Journal of Behavioral Education, 2017
Group-oriented contingencies are arranged to target the behavior of a group of people simultaneously. Overall, group-oriented contingencies have been shown to be effective in both decreasing problem behavior and increasing appropriate behavior. However, results are mixed regarding which type(s) of group-oriented contingency is most effective for…
Descriptors: Contingency Management, Group Activities, Behavior Modification, Program Effectiveness
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Lastrapes, Renée E.; Fritz, Jennifer N.; Casper-Teague, Laura – Journal of Behavioral Education, 2018
The Teacher versus Students Game is a variation of the Good Behavior Game (Barrish et al. in J Appl Behav Anal 2:119-124, 1969. https://doi.org/10.1901/jaba.1969.2-119) in which students compete against the teacher to earn points and win the game. Students earn points when they follow rules, whereas the teacher earns points when they do not. The…
Descriptors: Student Behavior, Educational Games, Competition, Time on Task
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Carnett, Amarie; Raulston, Tracy; Lang, Russell; Tostanoski, Amy; Lee, Allyson; Sigafoos, Jeff; Machalicek, Wendy – Journal of Behavioral Education, 2014
We compared the effects of a token economy intervention that either did or did not include the perseverative interests of a 7-year-old boy with autism. An alternating treatment design revealed that the perseverative interest-based tokens were more effective at decreasing challenging behavior and increasing on-task behavior than tokens absent the…
Descriptors: Token Economy, Intervention, Males, Young Children
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Moore, Dennis W.; Anderson, Angelika; Glassenbury, Michele; Lang, Russell; Didden, Robert – Journal of Behavioral Education, 2013
Self-management strategies have been shown to be widely effective. However, limited classroom-based research exists involving low performing but developmentally normal high school-aged participants. This study examined the effectiveness of a self-management strategy aimed at increasing on-task behavior in general education classrooms with students…
Descriptors: Self Management, Task Analysis, Time on Task, Prompting
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Larabee, Kaitlyn M.; Burns, Matthew K.; McComas, Jennifer J. – Journal of Behavioral Education, 2014
Despite their recent popularity in schools, there is minimal consensus in the educational literature regarding the use of mobile devices for reading intervention. The word box intervention (Joseph "Read Teach" 52:348-356, 1998) has been consistently associated with improvements in student decoding performance. This early efficacy study…
Descriptors: Handheld Devices, Educational Technology, Technology Uses in Education, Grade 1
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Flower, Andrea – Journal of Behavioral Education, 2014
In the classroom, time on-task is critical because it is linked to learning and success. When off-task behaviors occur, substantial learning and instructional time may be lost. Many students with disabilities struggle with remaining on-task, particularly during independent practice periods. Strategies to increase time on-task during classroom…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Instructional Effectiveness
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Bellone, Katherine M.; Dufrene, Brad A.; Tingstrom, Daniel H.; Olmi, D. Joe; Barry, Christopher – Journal of Behavioral Education, 2014
This study tested the relative efficacy of two interventions for children referred for consultation services due to problem behavior in the classroom. Teachers nominated children for participation due to frequent disruptive behaviors, such as inappropriate vocalizations and off-task behavior. Four Black males from 3 to 4 years old who attended…
Descriptors: Early Intervention, Behavior Problems, Preschool Teachers, Preschool Children
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Wills, Howard P.; Mason, Benjamin A. – Journal of Behavioral Education, 2014
Technological innovations offer promise for improving intervention implementation in secondary, inclusive classrooms. A withdrawal design was employed with two high-school students in order to assess the effectiveness of a technologically delivered, self-monitoring intervention in improving on-task behavior in a science classroom. Two students…
Descriptors: Intervention, High School Students, Inclusion, Program Effectiveness
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Lannie, Amanda L.; Martens, Brian K. – Journal of Behavioral Education, 2008
Four fifth-grade students were presented with frustration-level math probes while three performance dimensions were measured (i.e., percent intervals on-task, percent correct digits, and digits correct per minute (DCM)). Using a multiple baseline design across participants, students were trained to self-monitor time on-task, accuracy, and…
Descriptors: Intervals, Interrater Reliability, Rewards, Grade 5
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Hayling, Charlayne C.; Cook, Clay; Gresham, Frank M.; State, Talida; Kern, Lee – Journal of Behavioral Education, 2008
Students with emotional and behavioral problems are placed in a variety of classroom settings, presumably where their needs can be best served. Little attention, however, has been dedicated to monitoring their behavioral progress in these settings. This study analyzed data on student engagement, disruption, and destruction during 10 types of…
Descriptors: Emotional Disturbances, Behavior Problems, Correlation, Classroom Environment
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Lee, David L.; Stansbery, Sam; Kubina, Richard, Jr.; Wannarka, Rachel – Journal of Behavioral Education, 2005
Basic fact acquisition is an important component for developing higher-order math skills. However, getting students with a history of academic noncompliance to engage in activities related to skills acquisition can be difficult. Prior research demonstrates that engagement increases when nonpreferred activities are preceded by a series of brief…
Descriptors: Multiplication, Mathematics Instruction, Mathematics Skills, Elementary School Students