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Showing 1 to 15 of 37 results Save | Export
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Babcock, Renée L.; Georgiou, Jean – Journal of Effective Teaching in Higher Education, 2019
This study used propensity score matching to compare two online courseware systems intended for use as supplements to either face-to-face or online courses. One courseware system focused on adaptive features available to students while completing assignments; whereas the other system was an interactive courseware that provided embedded media…
Descriptors: Computer Software Evaluation, Courseware, Probability, Scores
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Bouzaidi, Rachid Drissi El; Chaiba, Abdellah; Rahal, Mahmoud – International Online Journal of Education and Teaching, 2021
This work was motivated by the idea of approaching teaching practice in multilevel classes based on a problem, namely the need to improve the management of time in these types of classes. The time management strategy, developed in this work, consists of applying two modes of alternating teaching, the classical mode "work and make work"…
Descriptors: Courseware, Classroom Techniques, Video Technology, Grade 2
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Martin, Nicole J.; Schmick, Ayla M. – Physical Educator, 2018
This study describes high school students' use of smart technology to enhance leisure-time physical activity. Participants included 109 students who completed an informational survey comprised of questions examining non-school sport and physical activity hours, daily video game hours, and use of Kinect active video games and smartphone apps.…
Descriptors: Student Evaluation, Educational Technology, Physical Activities, High School Students
Wu, Yi-Chieh; Liao, Wen-Hung; Chi, Ming-Te; Li, Tsai-Yen – International Association for Development of the Information Society, 2016
In response to the recent trend in maker movement, teachers are learning 3D techniques actively and bringing 3D printing into the classroom to enhance variety and creativity in designing lectures. This study investigates the usage pattern of a 3D modeling software, Qmodel Creator, which is targeted at K-12 students. User logs containing…
Descriptors: Courseware, Use Studies, Technology Uses in Education, Computer Software
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Kétyi, András – Research-publishing.net, 2015
Following on preliminary research (Kétyi, 2013), in this project we looked for a mobile language learning solution, which combines computers and mobile devices. Our main idea was to explore whether by integrating mobile devices in our language teaching practice, our students at the Budapest Business School would gain valuable additional learning…
Descriptors: Higher Education, Handheld Devices, Teaching Methods, Courseware
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Round, Jennifer E.; Campbell, A. Malcolm – CBE - Life Sciences Education, 2013
The ability to interpret experimental data is essential to understanding and participating in the process of scientific discovery. Reading primary research articles can be a frustrating experience for undergraduate biology students because they have very little experience interpreting data. To enhance their data interpretation skills, students…
Descriptors: Biology, Undergraduate Students, Reading Assignments, Data Interpretation
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Hoon, Teoh Sian; Chong, Toh Seong; Binti Ngah, Nor Azilah – Educational Technology & Society, 2010
The main aim of this study is to integrate cooperative learning strategies, mastery learning and interactive multimedia to improve students' performance in Mathematics, specifically in the topic of matrices. It involved a quasi-experimental design with gain scores and time-on-task as dependent variables. The independent variables were three…
Descriptors: Educational Strategies, Mastery Learning, Cooperative Learning, Academic Ability
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Herold, Marina; Alant, Erna; Bornman, Juan – South African Journal of Education, 2008
Children with spelling difficulties are limited in their participation in all written school activities. We aimed to investigate the influence of word-prediction as a tool on spelling accuracy and typing speed. To this end, we selected 80 Grade 4-6 children with spelling difficulties in a school for special needs to participate in a research…
Descriptors: Keyboarding (Data Entry), Spelling, Accuracy, Special Needs Students
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Koohang, Alex – International Journal on E-Learning, 2004
The purpose of this study was to investigate users' perceptions toward e-learning courseware usability, giving attention to the variables of age, gender, prior experience with the Internet, and the amount of time the e-learner spent on the e-learning courseware to do his/her assignments. Based on a set of usability properties proposed in this…
Descriptors: Internet, Courseware, Assignments, Distance Education
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Pillay, Hitendra – Journal of Research on Technology in Education, 2002
This exploratory study investigated the influence of two recreational computer games on children's subsequent performance on computer-based instructional tasks. Examined speed, correct solutions, and cognitive processes; and suggests that the extent of recreational game influence depends on how closely the game type matches the design of the tasks…
Descriptors: Academic Achievement, Cognitive Processes, Computer Assisted Instruction, Computer Games
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Welsh, Thomas M.; And Others – Educational Technology, Research and Development, 1993
Describes a study of undergraduates that compared three strategies for indicating links in a hypermedia system to determine their effect on learner navigation and learner perceptions of ease of use. Highlights include three linking display types; the density of links; elaboration types; time intervals; and implications for hypermedia system…
Descriptors: Analysis of Variance, Comparative Analysis, Computer Assisted Instruction, Computer Software Development
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Marshall, I. M.; And Others – Computers & Education, 1995
Investigates the limitations of the "development to delivery time ratio" in measuring multimedia courseware development productivity. Discusses problems and defines and evaluates a metrics framework for measurement; the framework is used to evaluate the weaknesses of using any metrics based on the measurement of learner time. (AEF)
Descriptors: Computer Software Development, Courseware, Educational Technology, Learning Activities
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Baeza-Yates, Ricardo; Pino, Jose A. – Information Research: An International Electronic Journal, 2006
Introduction: Computer Supported Cooperative Work (CSCW) projects are difficult to evaluate when implemented at most organizations. There are many variables and some of these are qualitative and hard to assess. However, there are other variables that could be measured and, thus, for a specific CSCW system, management could have a performance…
Descriptors: Teamwork, Qualitative Research, Courseware, Predictor Variables
Merrill, John – 1985
High and low level questions as determined by a panel of evaluators were combined with corrective feedback and attribute isolation feedback to form four versions of a computer-based science lesson. The sample consisted of 154 high school chemistry students in a suburban high school. The primary hypothesis was that students who received high level…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Courseware
Duffy, T. M.; And Others – 1987
Intended to aid in the design of computer systems that promote efficient learning and performance, this study compared the effects of using hard copy and online format tutorials on the learning activities of 48 undergraduate students in either design or engineering. The tutorials, which provided instruction on the use of the equipment and basic…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Courseware, Higher Education
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