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Showing 1 to 15 of 34 results Save | Export
Sarah Hermann – ProQuest LLC, 2025
Chronic absenteeism rates have become an increasing problem after the onset of the COVID-19 pandemic (U.S Department of Education, 2022). There is a need to identify interventions to effectively target the heightened rates of student absences. This study examined the effectiveness of the Dine and Doodle intervention in increasing attendance in a…
Descriptors: Token Economy, Attendance, Elementary Schools, School Effectiveness
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Heiniger, Sarah N.; Tucker, Kimberly A.; Hott, Brittany L.; Randolph, Kathleen M. – Beyond Behavior, 2022
Token economies are a helpful, research-based tool for behavior intervention. However, the design and implementation process can be overwhelming. To address common challenges with token economy implementation, we describe the basic behavioral science behind a token economy, how to implement a token economy effectively, and how to avoid pitfalls…
Descriptors: Classroom Techniques, Token Economy, Behavior Modification, Elementary School Teachers
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Smith, Jonathan; Guimond, Fanny-Alexandra; St-Amand, Jérôme; Olivier, Elizabeth; Chouinard, Roch – Theory Into Practice, 2022
The use of reward systems is common in education, particularly at the primary school level. Indeed, there are very few classes in primary schools in which such systems are not implemented. Token economy are used to encourage students to adopt appropriate target social and academic behaviors. However, consensus on their effectiveness is lacking. It…
Descriptors: Token Economy, Educational Research, Elementary School Students, Program Effectiveness
Manal Alsheef – ProQuest LLC, 2021
Students with emotional and behavioral disorders (EBD) often exhibit disruptive behaviors in classroom, including out-of-seat behaviors, which have been found to negatively affect their overall academic achievement and social interactions and relationships with parents, typically developing peers and teachers, and increase the likelihood of being…
Descriptors: Foreign Countries, Student Behavior, Intervention, Program Effectiveness
Ji Young Kim – ProQuest LLC, 2022
Behavioral economics concepts can advance understanding, predicting, and controlling complex human behavior. Although there have been numerous attempts to apply behavioral economics concepts to applied settings, there are a limited number of experiments conducted in educational settings. The purpose of the studies in this paper is a to apply…
Descriptors: Consumer Economics, Economics Education, Behavior Patterns, Cost Indexes
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Silva, Erika; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2020
The Good Behavior Game (GBG) is an effective intervention to reduce disruptive behavior. The GBG typically involves immediate stimulus presentation (e.g., delivery of a token) following disruptions; however, experimenters have also removed tokens contingent upon disruptions. In the present study, we compared the effects of the GBG-stimulus…
Descriptors: Intervention, Behavior Problems, Behavior Modification, Stimuli
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Helton, Maria R.; Alber-Morgan, Sheila R. – Young Exceptional Children, 2020
Early elementary inclusive classrooms present teachers with demanding responsibilities. The wide range of student backgrounds, ability levels, and previous school experiences require a well-managed classroom that maximizes instructional time. Teachers reported spending more time addressing disruptive behaviors than they thought they should. One…
Descriptors: Student Behavior, Inclusion, Elementary School Students, Elementary School Teachers
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Leidig, Tatjana; Grünke, Matthias; Urton, Karolina; Knaak, Turid; Hisgen, Susanne – Learning Disabilities: A Contemporary Journal, 2018
Children who do not adequately master the transition from "learning to read" (LTR) to "reading to learn" (RTL) will clearly fall behind in every subject area during their secondary education. The purpose of this study was to determine whether a simple reading comprehension strategy developed by Schumaker, Denton, and Deshler…
Descriptors: Reading Instruction, Reading Programs, Peer Teaching, Tutoring
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Alstot, Andrew E. – Physical Educator, 2015
Token economies have been shown useful in a variety of settings to improve physical activity-related behaviors. However, few researchers in empirical research have examined the effects of token reinforcement targeting motor skill performance implemented specifically in physical education with typically developing children. Therefore, the purpose…
Descriptors: Token Economy, Physical Education, Grade 2, Elementary School Students
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Darlene Desbrow – Journal of the American Academy of Special Education Professionals, 2019
Many teachers are concerned about their ability to work effectively with students who have a diagnosis of attention deficit/hyperactivity disorder (ADHD). The purpose of this quantitative descriptive study was to determine the perceived efficacy of common interventions used to address negative ADHD behaviors in the elementary and middle school…
Descriptors: Classroom Techniques, Attention Deficit Hyperactivity Disorder, Teacher Attitudes, Self Efficacy
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Hirsch, Shanna E.; Ennis, Robin Parks; Driver, Melissa K. – Beyond Behavior, 2018
Many students with and/or at risk for emotional and behavioral disorders have academic deficits that affect their performance in mathematics. In addition, these students' behavioral issues may interfere with their academic achievement. For these students, it makes sense for teachers to consider implementing research- and/or evidence-based…
Descriptors: Learner Engagement, Elementary School Teachers, Elementary School Mathematics, Mathematics Teachers
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Shepley, Collin; Lane, Justin D.; Gast, David L. – Education and Training in Autism and Developmental Disabilities, 2016
A multiple probe design across behaviors was used to evaluate the effectiveness of a SMART Board used in conjunction with teacher delivered constant time delay (CTD) to teach environmental text to three young students with disabilities and minimal group learning experience during small group direct instruction. Observational learning, instructive…
Descriptors: Disabilities, Assistive Technology, Environmental Education, Learning Experience
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Adibsereshki, Narges; Abkenar, Somaye Jalil; Ashoori, Mohammad; Mirzamani, Mahmood – Journal of Intellectual Disabilities, 2015
The purpose of this study was to compare the effectiveness of two kinds of reinforcements, tangible reinforcements and social reinforcements, on the academic achievement of eighth-grade female students with intellectual disabilities in the science subject. The study was an experimental method by pretest, with a control group. The participants of…
Descriptors: Academic Achievement, Middle School Students, Intellectual Disability, Females
Garcia, Eliana; Hoang, Dana – Online Submission, 2015
The use of positive reinforcement sometimes gets lost in translation because educators forget the importance of acknowledging good behaviors. We instinctively tend to punish and give consequences because we often forget the importance of preventing undesired behaviors from occurring in the first place. More efforts should be spent on maintaining…
Descriptors: Behavior Problems, Positive Reinforcement, Positive Behavior Supports, Token Economy
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Homer, Ryan; Hew, Khe Foon; Tan, Cheng Yong – Educational Technology & Society, 2018
This paper reports the findings of a field experiment that gamified the classroom experience of elementary school ESL students by implementing digital badges-and-points which students could earn by achieving specific behavioral and learning goals. Altogether, 120 children in eight different classes participated in this study. Four of the classes…
Descriptors: Elementary School Students, English (Second Language), Recognition (Achievement), Educational Games
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