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Fuchikami, Maho; Sato, Takahiro; McKay, Cathy; Mastumoto, Tsuyoshi – College Student Journal, 2022
The purpose of this study was to investigate Japanese college students' learning experiences during horse leading in field placements. The study was situated in the framework of andragogy theory and used an explanatory (holistic) case study design. Participants were six Japanese college students with no prior experience in learning how to lead…
Descriptors: Foreign Countries, College Students, Animals, Communication Skills
Gomez, Cara J.; Gautam, Chetanath; Rothermel, Megan A.; Olsen, Julia D. C. – Journal of the Scholarship of Teaching and Learning, 2020
Engaging students in higher education is a critical aspect of student learning (Barkley, 2009; Coates, 2005).Flipped classroom are being reported in the literature as a means to engage students in the learning process, compared to traditional lectures (O'Flaherty & Phillips, 2015). However, flipped classrooms are difficult to implement without…
Descriptors: Student Attitudes, Undergraduate Students, College Science, Token Economy
Rivera, Christopher J. – College Teaching, 2019
Encouraging engagement and collaboration amongst students can sometimes be difficult in university classrooms. Merging current technologies as a platform to incorporate collaborative practices and increasing desired student behaviors could be beneficial. The purpose of this manuscript is to share how a Web application, ClassDojo (2018), was used…
Descriptors: Educational Technology, Classroom Techniques, Cooperative Learning, Undergraduate Students
Andrade, Leonardo F.; Hackenberg, Timothy D. – Journal of the Experimental Analysis of Behavior, 2012
Two experiments were conducted to compare choices between sequences of reinforcers in pigeon (Experiment 1) and human (Experiment 2) subjects, using functionally analogous procedures. The subjects made pairwise choices among 3 sequence types, all of which provided the same overall reinforcement rate, but differed in their temporal patterning.…
Descriptors: Reinforcement, Token Economy, Animals, Undergraduate Students
Balancing Participation across Students in Large College Classes via Randomized Participation Credit
McCleary, Daniel F.; Aspiranti, Kathleen B.; Foster, Lisa N.; Blondin, Carolyn A.; Gaylon, Charles E.; Yaw, Jared S.; Forbes, Bethany N.; Williams, Robert L. – Journal of General Education, 2011
The study examines the effects of randomized credit on the percentage of students participating at four predefined levels. Students recorded their comments on specially designed record cards, and days were randomly selected for participation credit. This arrangement balanced participation across students while cutting instructor time for recording…
Descriptors: Higher Education, Class Size, Classroom Environment, Teacher Student Ratio
Nelson, Karl G. – Journal of Instructional Psychology, 2010
Past research has emphasized the importance of active classroom participation in student learning. However, relatively little research has addressed what variables relate to such participation, especially in the presence of a token economy. This study addressed these concerns. Students received bonus points for classroom participation by asking…
Descriptors: Class Activities, Student Participation, Token Economy, Undergraduate Students
Wachsman, Yoav – Journal of College Teaching & Learning, 2007
Classroom participation is an important and frequently used pedagogical strategy. This paper examines how awarding students with course currency, bills that are redeemable for bonus points at the end of the term, affects class participation and students' understanding of the material. The research uses surveys and data analysis to examine the…
Descriptors: Class Activities, Token Economy, Student Participation, Simulation