Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 6 |
Since 2006 (last 20 years) | 6 |
Descriptor
Foreign Countries | 6 |
Toys | 6 |
Play | 4 |
Early Childhood Education | 3 |
Internet | 3 |
Robotics | 3 |
Technology Integration | 3 |
Young Children | 3 |
Active Learning | 2 |
Artificial Intelligence | 2 |
Cooperative Learning | 2 |
More ▼ |
Source
European Early Childhood… | 2 |
Australasian Journal of Early… | 1 |
British Journal of… | 1 |
EURASIA Journal of… | 1 |
Technology, Pedagogy and… | 1 |
Author
Palaiologou, Ioanna | 6 |
Kewalramani, Sarika | 5 |
Dardanou, Maria | 4 |
Arnott, Lorna | 2 |
Allen, Kelly-Ann | 1 |
Gray, Colette | 1 |
Kidman, Gillian | 1 |
Phillipson, Sivanes | 1 |
Publication Type
Journal Articles | 6 |
Reports - Research | 6 |
Education Level
Early Childhood Education | 4 |
Elementary Education | 1 |
Kindergarten | 1 |
Preschool Education | 1 |
Primary Education | 1 |
Audience
Location
Australia | 5 |
United Kingdom (England) | 3 |
United Kingdom (Scotland) | 2 |
Greece | 1 |
Norway | 1 |
United Kingdom (Northern… | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Palaiologou, Ioanna; Kewalramani, Sarika; Dardanou, Maria – British Journal of Educational Technology, 2021
This study examines whether the Internet of Toys (IoToys) (de)limits children's make-believe play and whether the functionality and manipulatives offered by the IoToys serve as motivational pleasure (tactile, virtual and visual) for children to engage in make-believe play. Combining Piagetian and Vygotskian ideas of play as a unity of cognition…
Descriptors: Toys, Internet, Young Children, Foreign Countries
Kewalramani, Sarika; Palaiologou, Ioanna; Arnott, Lorna; Dardanou, Maria – European Early Childhood Education Research Journal, 2020
This paper presents findings from an on-going international study of early childhood educators' and children's use of new digital technologies, such as the Internet of Toys (IoToys) and the pedagogic interactions which occur when these artefacts are integrated into classrooms. Based on qualitative methodology, data have been collected in four…
Descriptors: Internet, Toys, Early Childhood Education, Technology Integration
Kewalramani, Sarika; Palaiologou, Ioanna; Dardanou, Maria; Allen, Kelly-Ann; Phillipson, Sivanes – Australasian Journal of Early Childhood, 2021
This Australian study examines whether and how technologies such as Artificially Intelligent (AI) toys in a home-based setting might socially and emotionally support children with diverse needs through play. Building on the concept of 'emotional capital', and employing a design-based research approach, parents during the COVID-19 lockdown periods…
Descriptors: Foreign Countries, Robotics, Toys, Social Emotional Learning
Arnott, Lorna; Palaiologou, Ioanna; Gray, Colette – Technology, Pedagogy and Education, 2019
This article presents findings from an ongoing international study of children's use of Internet-connected toys (IoToys) across Scotland, England, Northern Ireland and Greece. The authors sought to investigate practices with IoToys across homes and early childhood settings. Data from 12 case study families and approximately 200 children who…
Descriptors: Foreign Countries, Internet, Toys, Play
Kewalramani, Sarika; Kidman, Gillian; Palaiologou, Ioanna – European Early Childhood Education Research Journal, 2021
This study explores the use of interactive Artificial Intelligence (AI)-interfaced robotic toys within early childhood (EC) settings to develop children's inquiry literacy. Arguments about the appropriate role of AI in EC education have received much attention when examining the potential of the integration of technology into children's play and…
Descriptors: Artificial Intelligence, Robotics, Toys, Play
Kewalramani, Sarika; Palaiologou, Ioanna; Dardanou, Maria – EURASIA Journal of Mathematics, Science and Technology Education, 2020
This paper presents findings from an on-going international study of Early Childhood (EC) teachers' and children's use of Internet of Toys (IoToys) to understand possibilities for developing children's cognitive capacities (e.g., creativity, inquiry, engineering design thinking). The study employed a Design Based Research (DBR) method, where…
Descriptors: Engineering, Design, Robotics, Electronics