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Eadaoin J. Slattery; Patrick Ryan; Donal G. Fortune; Laura P. McAvinue – Mind, Brain, and Education, 2024
This study evaluated the impact of a theory-driven cognitive attention training program, "Keeping Score!," in improving students' sustained attention capacity. Training was based on sustained updating. Students engaged this process by mentally keeping score during an interactive game of table tennis without external aids. Students (9-11…
Descriptors: Attention Span, Attention Control, Game Based Learning, Athletics
Samantha Cooper; Michael Hebert; J. Marc Goodrich; Sergio Leiva; Xin Lin; Peng Peng; J. Ron Nelson – Journal of Behavioral Education, 2024
The purpose of this meta-analysis was to assess the overall effects of automaticity training of fundamental literacy component skills (i.e., letter names/sounds, individual words) on reading fluency and comprehension. Another purpose was to assess if the effects of automaticity training varied for reading fluency and comprehension. We identified…
Descriptors: Reading Ability, Literacy, Elementary Education, Grade 1
Çoban, Murat; Göktas, Yüksel – E-Learning and Digital Media, 2023
This research aims to investigate the impact of three different training methods (digital game, drill, and traditional education) on the motivation of the students to teach earthquake preparedness and earthquake prevention knowledge to primary school students. The explanatory design from the mixed-methods research was used in the study. The sample…
Descriptors: Training Methods, Seismology, Emergency Programs, Computer Games
Çoban, Murat; Göktas, Yüksel – Smart Learning Environments, 2022
One of the most important reasons for deaths and injuries caused by earthquakes is that society does not have sufficient knowledge of appropriate protective behaviors during an earthquake. The purpose of this study is to evaluate the effectiveness of different educational practices in providing primary school students with the knowledge of…
Descriptors: Training Methods, Seismology, Emergency Programs, Instructional Effectiveness
Passolunghi, Maria Chiara; De Vita, Chiara; Pellizzoni, Sandra – Developmental Science, 2020
Math anxiety (MA) is a specific feeling of tension generated by the manipulation of numerical stimuli in daily life and academic situations (Richardson & Suinn, 1972). This condition has significant repercussions on the individual's life at personal, social, and economic level. Literature on the topic of MA alleviation, however, is still…
Descriptors: Mathematics Anxiety, Mathematics Achievement, Elementary School Students, Grade 4
West, Stephanie T.; Shores, Kindal A. – Physical Educator, 2014
This study investigated how a technological intervention, HOPSports (HOPS), impacted youth physical activity (PA) in a physical education (PE) class. Research indicates rising levels of youth television watching and video game use, physical inactivity, and related overweight. One approach to increase youth PA is to use technology-based…
Descriptors: Physical Education, Physical Activities, Physical Activity Level, Intervention
Goh, Tan Leng; Hannon, James; Webster, Collin Andrew; Podlog, Leslie William; Brusseau, Timothy; Newton, Maria – Journal of Teaching in Physical Education, 2014
High levels of physical inactivity are evident among many American children. To address this problem, providing physical activity (PA) during the school day within the CSPAP framework, is one strategy to increase children's PA. Thus, the purpose of this study was to examine the effects of a classroom-based PA program on children's PA. Two hundred…
Descriptors: Physical Activities, Physical Activity Level, Classroom Techniques, Classroom Environment
O'Keeffe, Breda V.; Slocum, Timothy A.; Magnusson, Renee – Journal of Special Education, 2013
Paraprofessionals are widely employed in response to intervention (RTI) settings to provide instruction to students at-risk for reading disabilities. However, little research has addressed effective and efficient ways to train these paraprofessionals to deliver instruction with high fidelity. In addition, given the limited time and finances…
Descriptors: Accuracy, Reading Instruction, Response to Intervention, Reading Difficulties
Crump, Cynthia – ProQuest LLC, 2011
The purpose of the case study was to explore the effects of a mentor-coach initiative among second, third, fourth, and fifth grade teachers in an urban junior-secondary school in Antigua and Barbuda. The case study design was appropriate, mainly qualitative, but supported by quantitative data collection methods. Twelve participants shared in two…
Descriptors: Case Studies, Mentors, Coaching (Performance), Elementary School Teachers
Jason, Leonard A.; Danielewicz, Jennifer; Mesina, Anna – Journal of Early and Intensive Behavior Intervention, 2005
American children spend an average of 6 hours and 32 minutes each day using various forms of media. Research has suggested that this high level of exposure has a negative impact on children's attitudes and behaviors. For example, media violence increases aggression in children, especially video games which allows children to be the aggressor and…
Descriptors: Obesity, Violence, Video Games, Rewards