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Showing 1 to 15 of 38 results Save | Export
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Barsom, E. Z.; Duijm, R. D.; Dusseljee-Peute, L. W. P.; Landman-van der Boom, E. B.; van Lieshout, E. J.; Jaspers, M. W.; Schijven, M. P. – British Journal of Educational Technology, 2020
Cardiopulmonary resuscitation (CPR) is a lifesaving emergency procedure. To increase survival rates, it is recommended to increase the number of high school students who know how to perform CPR. We have developed an immersive "Virtual Reality (VR) Resuscitation Training" to train the theoretical knowledge of CPR in which trainees must…
Descriptors: First Aid, Training Methods, High School Students, Computer Simulation
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Ke, Fengfeng; Xu, Xinhao – British Journal of Educational Technology, 2020
This study examined participatory simulation-based learning of teaching in a virtual reality (VR) supported learning environment and its affordance for alternative perspectives taking. This VR-supported, embodiment-integrated learning environment is designed to enable collaborative and contextualized microteaching practicing by university teaching…
Descriptors: Computer Simulation, Technology Integration, Perspective Taking, Simulated Environment
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Lester, Stan; Hofmann, Jens – British Journal of Educational Technology, 2020
The use of augmented reality (AR) in vocational education and training can still be considered as being in its infancy, although interest in it is growing in response both to its potential for teaching and its adoption as a practical tool in various industry sectors. One example of early-stage AR use is illustrated from a practicum for training…
Descriptors: Computer Simulation, Vocational Education, Practicums, Technology Integration
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Yeh, Shih-Ching; Wang, Jin-Liang; Wang, Chin-Yeh; Lin, Po-Han; Chen, Gwo-Dong; Rizzo, Albert – British Journal of Educational Technology, 2014
Mental rotation is an important spatial processing ability and an important element in intelligence tests. However, the majority of past attempts at training mental rotation have used paper-and-pencil tests or digital images. This study proposes an innovative mental rotation training approach using magnetic motion controllers to allow learners to…
Descriptors: Cognitive Processes, Spatial Ability, Training Methods, Magnets
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Gegenfurtner, Andreas; Quesada-Pallarès, Carla; Knogler, Maximilian – British Journal of Educational Technology, 2014
This study examines how design characteristics in digital simulation-based learning environments moderate self-efficacy and transfer of learning. Drawing on social cognitive theory and the cognitive theory of multimedia learning, the meta-analysis psychometrically cumulated k?=?15 studies of 25 years of research with a total sample size of…
Descriptors: Meta Analysis, Computer Simulation, Computer System Design, Educational Environment
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Caputi, Peter; Chan, Amy; Jayasuriya, Rohan – British Journal of Educational Technology, 2011
This paper examined the impact of training strategies on the types of errors that novice users make when learning a commonly used spreadsheet application. Fifty participants were assigned to a counterfactual thinking training (CFT) strategy, an error management training strategy, or a combination of both strategies, and completed an easy task…
Descriptors: Spreadsheets, Training Methods, Transfer of Training, Student Evaluation
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Ekanayake, Sakunthala Y.; Wishart, Jocelyn – British Journal of Educational Technology, 2015
This paper presents the development and implementation of a professional development workshop series on integrating mobile phones into science teaching for a group of teachers in Sri Lanka. The series comprised a 3-day Planning Workshop followed by implementation of the planned lessons in real classrooms and a subsequent 1-day Reviewing Workshop.…
Descriptors: Integrated Activities, Technology Integration, Technology Uses in Education, Handheld Devices
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Wang, Shwu-huey – British Journal of Educational Technology, 2012
In order to understand (1) what kind of students can be facilitated through the help of three-dimensional virtual learning environment (3D VLE), and (2) the relationship between a conventional test (ie, paper and pencil test) and the 3D VLE used in this study, the study designs a 3D virtual supermarket (3DVS) to help students transform their role…
Descriptors: Marketing, Business Administration Education, Vignettes, Training Methods
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van der Spek, Erik D.; Wouters, Pieter; van Oostendorp, Herre – British Journal of Educational Technology, 2011
Serious games have a great potential for training and educating people in novel and engaging ways. However, little empirical research has been done on the effectiveness of serious games, and although early findings do point to a moderately positive direction, even less is known about why some games succeed in effectively educating while others do…
Descriptors: Design Requirements, Instructional Design, Crisis Management, Guidelines
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Chamberlain, Suzanne; Taylor, Rachel – British Journal of Educational Technology, 2011
Thousands of examiners are employed to mark candidate scripts from the suite of public examinations offered to students during the compulsory and post-compulsory schooling phases in England, Northern Ireland and Wales. All examiners undergo training to ensure that they interpret correctly, and apply consistently, the mark scheme for their…
Descriptors: Foreign Countries, Examiners, Training Methods, Educational Testing
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White, Ian – British Journal of Educational Technology, 2010
It is recognised that the teaching of complex psychomotor skills using online delivery is difficult without the support of either face-to-face coaching and tuition or a stereoscopic viewing system that provides users with a feel for the spatial nature of the skills being taught. To date, the limitations of bandwidth, and the high cost and…
Descriptors: Educational Technology, Psychomotor Skills, Handheld Devices, Video Technology
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Broady, Tim; Chan, Amy; Caputi, Peter – British Journal of Educational Technology, 2010
Computers and associated technology have become central to modern life. In a society where the population is rapidly ageing, the acceptance and utilisation of developing technologies by an older population is becoming increasingly important. This review highlights similarities and differences between the attitudes and acceptance of technology by…
Descriptors: Age Differences, Older Adults, Computer Attitudes, Computer Literacy
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Roytek, Margaret A. – British Journal of Educational Technology, 2010
Instructional systems design (ISD) has been frequently criticised as taking too long to implement, calling for a reduction in cycle time--the time that elapses between project initiation and delivery. While instructional design research has historically focused on increasing "learner" efficiencies, the study of what instructional designers do to…
Descriptors: Instructional Design, Instructional Systems, Efficiency, Methods
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Bani-Salameh, Zakaria A.; Kabilan, Muhammad K.; Bani-Salalmeh, Lina – British Journal of Educational Technology, 2011
A multimedia English for Specific Purposes (ESP) programme was developed to train flight attendants. The programme comprised of two units. Unit one is listening comprehension, which provides the flight attendants' with specific information of Airbus A340. Unit two is reading comprehension, which provides the flight attendants with the emergency…
Descriptors: Reading Comprehension, Listening Comprehension, Safety, Achievement Tests
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Hartley, Roger; Ravenscroft, Andrew; Williams, R. J. – British Journal of Educational Technology, 2008
The CACTUS project was concerned with command and control training of large incidents where public order may be at risk, such as large demonstrations and marches. The training requirements and objectives of the project are first summarized justifying the use of knowledge-based computer methods to support and extend conventional training…
Descriptors: Computer Assisted Instruction, Computer Simulation, Decision Making, Foreign Countries
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