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Nicole Panorkou; Toni York; Erell Germia – Cognition and Instruction, 2024
In this paper we discuss the types of knowledge used by six middle school students as they engaged with a debugging task designed to integrate ideas from computer science, mathematics and science. Our findings show that the computational thinking practice of debugging is a rich source of opportunities to integrate these different disciplines. The…
Descriptors: Troubleshooting, Interdisciplinary Approach, Middle School Students, Computer Science
Ruth Beatty; Colinda Clyne; Leslie-Anne Muma; Jennifer Parkinson; Bonnie Sears – Canadian Journal of Science, Mathematics and Technology Education, 2024
In this study, a research team made up of Métis artists and knowledge keepers, Anishinaabe and non-Indigenous educators, and a non-Indigenous university mathematics education researcher co-designed and delivered an Indigenous cultural mathematical inquiry in a Grade 5 classroom. We explored the connections between loom bead designs and…
Descriptors: Foreign Countries, Indigenous Knowledge, Indigenous Populations, Elementary School Curriculum
Riegel, Caitlin; Mete, Rosina – Educational Planning, 2017
As technology continues to evolve, the gap between those who have grown up with technology (digital natives) and those who have not (digital immigrants) continues to widen. This gap is very present in the K-12 classroom, where both digital natives (students) and digital immigrants (teachers) work together. This gap highlights a stigma associated…
Descriptors: Educational Technology, Elementary Secondary Education, Elementary School Students, Secondary School Students
Akcaoglu, Mete – Educational Technology Research and Development, 2014
Today's complex and fast-evolving world necessitates young students to possess design and problem-solving skills more than ever. One alternative method of teaching children problem-solving or thinking skills has been using computer programming, and more recently, game-design tasks. In this pre-experimental study, a group of middle school…
Descriptors: Problem Solving, Thinking Skills, Computer Uses in Education, Games
Tough, David T. – ProQuest LLC, 2009
The purpose of this online study was to create a ranking of essential core competencies and technologies required by AET (audio engineering technology) programs 10 years in the future. The study was designed to facilitate curriculum development and improvement in the rapidly expanding number of small to medium sized audio engineering technology…
Descriptors: Delphi Technique, Curriculum Development, Educational Needs, Industry
Sturgeon, Julie – School Planning and Management, 1999
Describes how one school district resolved problems and saved money with its classroom computers with the help of a formal technology plan and its students. Describes how students were organized to troubleshoot for computer-related problems, the mutual benefits derived from the effort, and several best-practice tips to use on such an approach. (GR)
Descriptors: Computer Uses in Education, Public Schools, Secondary Schools, Student Participation
Sandholtz, Judith Haymore; Reilly, Brian – Teachers College Record, 2004
Despite many efforts at the national, state, and local levels to promote the use of computers in K-12 classrooms, over the past 20 years, the impact of the computer on teaching and learning has been minimal. In this article, we examine how one school district has advanced the use of computers in the classroom by focusing first on curriculum rather…
Descriptors: Troubleshooting, Elementary Secondary Education, Computer Uses in Education, Educational Technology
Ekhaml, Leticia; Ekhaml, Paul A. – School Library Media Activities Monthly, 1995
Presents issues about school networking: how network administrators differ from technology directors; what administrators, technology directors, teachers, and students need to know; whether school library media specialists should serve as network administrators; why basic networking knowledge is advantageous; causes of problems affecting networks;…
Descriptors: Administrator Role, Administrators, Certification, Computer Networks
Groneman, Nancy J., Ed.; Kaser, Karen C., Ed. – 1995
This yearbook contains the following papers discussing the types and uses of technology in business education programs at all grade levels: "Technology's Impact on Computer and Business Curricula" (Jaderstrom); "Teaching Technology vs. Technology as a Teaching Tool" (Kizzier); "The Impact of Technology on Undergraduate Business Education…
Descriptors: Business Administration Education, Business Education, Classroom Design, Classroom Techniques