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Stacy Brinkman; Samantha Hilton – Communications in Information Literacy, 2024
The "Framework for Information Literacy for Higher Education" posits that the practice of asking questions in order to deepen inquiry and understanding is a key element of information literacy. While the "Research as Inquiry" frame is teachable in library instruction, it can be difficult to scale. Popular instructional design…
Descriptors: Information Literacy, Standards, Higher Education, Inquiry
Roschelle, Jeremy; Cheng, Britte Haugan; Hodkowski, Nicola; Neisler, Julie; Haldar, Lina – Online Submission, 2020
A randomized controlled trial investigated the research question: Do students who participate in online tutoring and a related mathematical game learn more about fractions than students who only have access to the game? Participants were 144 students from four schools, all serving low-income students with low prior mathematics achievement. In the…
Descriptors: Elementary School Mathematics, Tutorial Programs, Program Effectiveness, Electronic Learning
Zirawaga, Victor Samuel; Olusanya, Adeleye Idowu; Maduku, Tinovimbanashe – Journal of Education and Practice, 2017
The use of current and emerging tools in education is becoming a blistering topic among educators and educational institutions. Gaming in education may be viewed as an interference to learning but its role in education is to increase students' motivation and engagement, to enhance visual skills, to improve students' interaction and collaboration…
Descriptors: Educational Games, History Instruction, Program Implementation, Instructional Design
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Electronic Learning, Student Needs, Learning Laboratories, Experiential Learning
McGee, Patricia; Valdes, Erin; Bullis, Danica – International Journal on E-Learning, 2016
While online course offerings have steadily risen over the last decade and it is estimated that 32% of college students have taken an online course (Allen & Seaman, 2013), the process of preparing students for blended and online courses has varied and is inconsistent across institutions. Attrition rates for online courses have been…
Descriptors: Blended Learning, Electronic Learning, Online Courses, College Students
Zdravkovic, Neda – Public Services Quarterly, 2010
Constructivist learning theories promote students' engagement as one of the key factors in successful learning and knowledge building. Research indicates that the short attention span of adult learners, their need to "learn-by-doing," interact and multitask in the learning process can be accommodated with a positive outcome by…
Descriptors: Information Literacy, Class Activities, Library Instruction, Academic Libraries
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2015
For the thirty-eighth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Indianapolis, Indiana. The Proceedings of AECT's Convention are published in two…
Descriptors: Information Technology, Educational Technology, Student Attitudes, Online Courses

National Commission on Resources for Youth, Inc., New York, NY. – 1968
The manual, "You're the Tutor" presents plans and ideas for youth tutoring youth. Full page black and white pictures are used throughout the booklet. Ideas to go along with the pictures are given in large print. Usually one idea is given per page. Techniques tutors can use such as drawing, picture use, games and gimmicks; puppets, trips, writing,…
Descriptors: Educational Games, Educational Methods, Guides, Instructional Materials

Hughes, Charles A.; Maccini, Paula – Learning Disabilities: A Multidisciplinary Journal, 1997
A review of 21 research studies on computer-assisted instruction (CAI) in mathematics with students having learning disabilities found that drill and practice formats have predominated over game, tutorial, or simulation formats. Overall, CAI was found to be an effective medium for mathematics instruction. Suggestions for further research and for…
Descriptors: Computer Assisted Instruction, Drills (Practice), Educational Games, Educational Technology

Bagley, Carole A. – 1977
This report summarizes the year's activities of a project at two adult correctional institutions which utilized computers in their educational programs to supplement the existing GED, basic math, language arts, reading, and vocational skills and awareness curriculums. The computer is used as a supplement to the educational programs by providing…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Oriented Programs, Correctional Education
Ripley, Marjorie A.; Johns, Jerry L. – Illinois Schools Journal, 1987
Research on computers in schools is reviewed. The findings include the following: (1) 53 percent of schools have computers; (2) restructuring classroom schedules and revising inservice programs would expand computer use; (3) software packages should allow for individual differences; (4) publishers are coordinating software with curriculum; and (5)…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Courseware

Maheady, Larry; And Others – Journal of Special Education, 1987
The study examined the effects of classwide peer tutoring (involving team assignment, a game format, contingent point rewards, and immediate error correction) on the academic performance of mildly handicapped and nondisabled students (n=91) in ninth- and tenth-grade math classes. Group and individual results indicated significant improvement in…
Descriptors: Academic Achievement, Demonstration Programs, Educational Games, Feedback
Suydam, Marilyn N., Ed.; Kasten, Margaret L., Ed. – Investigations in Mathematics Education, 1985
This issue of "Investigations in Mathematics Education" contains: (1) 12 abstracts of research studies in mathematics education; (2) a list (by EJ number) of mathematics education research studies reported in the July-to-December 1984 issues of "Current Index to Journals in Education" (CIJE); and (3) a list (by ED number) of…
Descriptors: Cognitive Development, Cognitive Processes, Concept Formation, Educational Games
Dissemination and Assessment Center for Bilingual Education, Austin, TX. – 1975
This guide is intended as a basic resource for preschool Spanish/English bilingual home training. It presents an overview of the bilingual project of which it is an outgrowth, and offers guidelines for setting up similar programs. The guidelines cover such topics as: (1) tutor selection, training, and evaluation; (2) recommended materials for…
Descriptors: Audiovisual Aids, Bibliographies, Bilingual Education, Criterion Referenced Tests
Ross, Cathy – 1982
The handbook for tutors in the Highline Indian Tutoring Program (Seattle, Washington) provides guidelines for high school and college student tutors, to help them develop a personal, helping relationship with, and provide academic assistance in math and reading to, Native American elementary students. The introduction gives general guidelines for…
Descriptors: American Indian Education, American Indians, College Students, Cross Age Teaching