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Mahatanankoon, Pruthikrai; Wolf, James – Information Systems Education Journal, 2021
Learning a computer programming language is typically one of the basic requirements of being an information technology (IT) major. While other studies previously investigate computer programming self-efficacy and grit, their relationships between "shallow" and "deep" learning (Miller et al., 1996) have not been thoroughly…
Descriptors: Cognitive Processes, Learning Strategies, Introductory Courses, Computer Science Education
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Ernst Bekkering – Information Systems Education Journal, 2025
Undergraduate research can stimulate students' interest, especially in STEM disciplines. This research can be formally offered in different formats such as Undergraduate Research Experiences (UREs). One of these is Course-based Undergraduate Research Experiences (CUREs), which are offered as an integral part of scheduled courses. CUREs have been…
Descriptors: Undergraduate Students, Research Training, Computer Science Education, Student Interests
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Menon, Pratibha – Information Systems Education Journal, 2023
Instruction in an introductory programming course is typically designed to introduce new concepts and to review and integrate the more recent concepts with what was previously learned in the course. Therefore, most exam questions in an introductory programming course require students to write lines of code that contain syntactic elements…
Descriptors: Introductory Courses, Programming Languages, Computer Science Education, Correlation
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Menon, Pratibha – Information Systems Education Journal, 2021
Learning how to become a self-regulated learner could benefit students in introductory undergraduate courses, such as computer programming. This study explores the perceived value of instructional and skill-building activities and students' self-efficacy to learn and apply programming skills in an introductory computer programming course. The…
Descriptors: Student Attitudes, Independent Study, Introductory Courses, Programming
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Menon, Pratibha – Information Systems Education Journal, 2022
The autonomy and flexibility that online learning contents provide students in a traditional face-to-face course require them to pick up newer strategies for regulating their learning process. This study focuses on identifying how students' self-reported traits of self-regulated learning may relate to the task value of the learning contents of an…
Descriptors: Learning Strategies, Programming, Computer Science Education, Metacognition
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Yue, Kwok-Bun; Chandrasekar, Karthika; Gullapalli, Hema – Information Systems Education Journal, 2019
Bitcoin is the first major decentralized cryptocurrency with wide acceptance. A core technological innovation of Bitcoin is blockchain, a secure and pseudonymous general ledger that stores every Bitcoin transaction. Blockchain has received enormous attention from both the commercial and academic worlds, and it is generally recognized as the…
Descriptors: Monetary Systems, Information Storage, Databases, Technological Advancement
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Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
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Frydenberg, Mark; Xu, Jennifer – Information Systems Education Journal, 2019
Python is a popular, general purpose programming language that is gaining wide adoption in beginning programming courses. This paper describes the development and implementation of an introductory Python course at a business university open to students in a variety of majors and minors. Given the growing number of career opportunities in…
Descriptors: Programming Languages, Introductory Courses, Data Analysis, Course Descriptions
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Xu, Jennifer; Frydenberg, Mark – Information Systems Education Journal, 2021
Recent years have witnessed a growing demand for business analytics-oriented curricula. This paper presents the implementation of an introductory Python course at a business university and the attempt to elevate the course's relevance by introducing data analytics topics. The results from a survey of 64 undergraduate students of the course are…
Descriptors: Programming Languages, Computer Science Education, Information Systems, Relevance (Education)
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Martincic, Cynthia J. – Information Systems Education Journal, 2016
Mobile application development is currently an important component of CS/IS education. Because of the rapid rate of change in the mobile application field, there are many websites that provide instructional material in tutorial format, but it is difficult to find a textbook that includes mobile application programming assignments and exercises.…
Descriptors: Undergraduate Students, Computer Science Education, Introductory Courses, Programming
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Adkins, Joni K.; Linville, Diana R. – Information Systems Education Journal, 2017
This paper reports the findings of a study done to determine if increasing the number of exams in a course had an effect on student grades. Some studies have found that more frequent exams positively influence scores while other studies have found more frequent exams do not make a difference in student achievement. This study examines the impact…
Descriptors: Introductory Courses, Computer Science Education, Programming, Undergraduate Students
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Baugh, Jeanne M. – Information Systems Education Journal, 2015
All Computer Information Systems programs require a database course for their majors. This paper describes an approach to such a course in which real world examples, both design projects and actual database application projects are incorporated throughout the semester. Students are expected to apply the traditional database concepts to actual…
Descriptors: Undergraduate Students, Computer Science Education, Information Systems, Databases
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Carlson, John; Harris, Ranida; Harris, Ken – Information Systems Education Journal, 2017
In recent years, gamification has been utilized in a number of different contexts, including educational applications. This paper describes a unique application of coin-based gamification classroom management system in undergraduate programming classes. The coin-based gamification allowed students to earn and spend coins as a form of classroom…
Descriptors: Educational Games, Classroom Techniques, Undergraduate Students, Programming
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Wu, Peter Y.; Manohar, Priyadarshan A.; Acharya, Sushil – Information Systems Education Journal, 2016
It is well known that interesting questions can stimulate thinking and invite participation. Class exercises are designed to make use of questions to engage students in active learning. In a project toward building a community skilled in software verification and validation (SV&V), we critically review and further develop course materials in…
Descriptors: Active Learning, Computer Software, Computer Science Education, Programming
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Powell, Loreen M.; Wimmer, Hayden – Information Systems Education Journal, 2016
Teaching programming and mobile application development concepts can be challenging for instructors; however, teaching an interdisciplinary class with varied skill levels amplifies this challenge. To encompass a broad range of students, many instructors have sought to improve their lessons and methods by experimenting with group/team programming.…
Descriptors: Programming, Design, Computer Oriented Programs, Telecommunications
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