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Bale, Shivkumar; Singh, Ramesh – Interactive Learning Environments, 2023
This paper introduces a novel virtual method to conduct continuous distillation experiment in an undergraduate unit operation laboratory with the help of SPM 700 Distillation Column, one of the modules available in Simtronics, a commercial process operation simulator. Simtronics simulator is a powerful tool to teach process industry skills and it…
Descriptors: Engineering Education, Teaching Methods, Undergraduate Students, Laboratory Experiments
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Guiqin Liang; Chunsong Jiang; Qiuzhe Ping; Xinyi Jiang – Interactive Learning Environments, 2024
With long-term impact of COVID-19 on education, online interactive live courses have been an effective method to keep learning and teaching from being interrupted, attracting more and more attention due to their synchronous and real-time interaction. However, there is no suitable method for predicting academic performance for students…
Descriptors: Academic Achievement, Prediction, Engineering Education, Online Courses
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Prit Kaur, Deepti; Mantri, Archana; Horan, Ben – Interactive Learning Environments, 2022
Augmented reality (AR) has tremendous potential as a teaching and learning tool in engineering education to enhance students' learning experience; it influences the students' spatial ability for real-time visualization. Furthermore, this helps to attain better concept comprehension pertaining to improved understanding of the topics. The present…
Descriptors: Computer Simulation, Interaction, Concept Formation, Engineering Education
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Álvarez-Marín, Alejandro; Velázquez-Iturbide, J. Ángel; Castillo-Vergara, Mauricio – Interactive Learning Environments, 2023
This study aims to determine if "technology optimism" and "technology innovativeness" can explain and predict the use of augmented reality in the scope of engineering education. An Augmented Reality app to analyze digital current (DC) in resistive circuits was developed was developed to enhance students' understanding of…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Zhicheng Dai; Junxia Xiong; Liang Zhao; Xiuling He – Interactive Learning Environments, 2024
Activity theory is of great importance in emphasizing the role of community and intermediary tools in the subject's internalization activities. From the perspective of activity theory, via systematically and comprehensively exploring kinds of different interactions between various elements (e.g. subject, community and tools) in classroom teaching,…
Descriptors: Engineering Education, Information Technology, Educational Theories, Classroom Communication
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Tang, Tao; Abuhmaid, Atef M.; Olaimat, Melad; Oudat, Dana M.; Aldhaeebi, Maged; Bamanger, Ebrahim – Interactive Learning Environments, 2023
Due to the spread of COVID-19 worldwide, a large number of universities had to close their campuses. To maintain teaching and learning during this disruption to the traditional teaching, most universities have adopted online teaching model. The current study aimed at investigating the efficacy of various online teaching modes as well as comparing…
Descriptors: Flipped Classroom, Electronic Learning, COVID-19, Pandemics
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Kanika; Shampa Chakraverty; Pinaki Chakraborty; Manan Madan – Interactive Learning Environments, 2023
The study aims to investigate the effect of homogenous and heterogeneous grouping on students' achievement and experiences of learning in a collaborative environment. A collaborative learning environment has been used as a pedagogical tool for a long time now. However, there is no clarity on which grouping strategy to use. In this paper, we study…
Descriptors: Academic Achievement, Educational Environment, Cooperative Learning, Grouping (Instructional Purposes)
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Pramod Abichandani; Deepan Lobo; Branislav Dimitrijevic; Ashish Borgaonkar; Jaskirat Sodhi; Smit Kabrawala; Daniel Brateris; Moshe Kam – Interactive Learning Environments, 2024
This paper presents a competition-based active learning approach that prepares undergraduate students for careers in the drone industry. The competition-based learning (CBL) approach focuses on preparing students for three key drone industry requirements (1) drone assembly, testing, and validation using commercial off-the-shelf (COTS) parts, (2)…
Descriptors: Active Learning, Competition, Undergraduate Students, Aviation Technology
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Khalaf Alharbi – Interactive Learning Environments, 2024
This study focuses on developing specific vocabulary learning strategies to assist the receptive knowledge of English for Specific Purposes (ESP). It aims to provide a practical framework for teaching technical vocabulary. The study introduced the Multimedia Strategic Vocabulary Learning (MSVL) model and investigated its effects on teaching…
Descriptors: Vocabulary Development, English for Special Purposes, COVID-19, Pandemics
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T. Lee; Y. Wen; M. Y. Chan; A. B. Azam; C. K. Looi; S. Taib; C. H. Ooi; L. H. Huang; Y. Xie; Y. Cai – Interactive Learning Environments, 2024
This study investigates the use of virtual and augmented reality (VAR) in higher education on students' self-efficacy in science and engineering, and academic performance. An innovative VAR classroom is set up as an immersive and interactive learning environment at Nanyang Technological University for curriculum-based learning. This classroom is…
Descriptors: Computer Simulation, STEM Education, Universities, Physical Environment
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Ai-Jou Pan; Yu-Che Huang; Chin-Feng Lai – Interactive Learning Environments, 2024
Engineering education emphasizes experiential learning and laboratory experience, an approach which has faced significant challenges during the COVID-19 pandemic. The inability to conduct hands-on laboratory experiments in engineering courses can significantly impede the student's learning experience, as well as their acquisition and retention of…
Descriptors: Learning Management Systems, Hands on Science, Distance Education, Laboratories
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Míguez-Álvarez, Carla; Crespo, Bárbara; Arce, Elena; Cuevas, Miguel; Regueiro, Araceli – Interactive Learning Environments, 2022
The continued and substantial increase in technological resources generates a new concept of education that utilizes online resources -- blended learning. Blended learning represents a combination of face-to-face experiences and online learning experiences. The advantage of this multiple-method approach is that it offers the opportunity to achieve…
Descriptors: Teaching Methods, Blended Learning, Sustainability, Energy
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Liu, Yu-Hsin; Yu, Fu-Yun – Interactive Learning Environments, 2019
An online learning system in support of active learning and formative evaluation via a teaching-by-questioning strategy in classrooms was developed. Following a design-based research paradigm, the theoretical base, design principles, and associated spaces for the system were explicated. Its learning potential in terms of perceived usefulness, ease…
Descriptors: Active Learning, Formative Evaluation, Teaching Methods, Questioning Techniques
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Arenas-Gaitán, Jorge; Rondán-Cataluña, Francisco Javier; Ramírez-Correa, Patricio E. – Interactive Learning Environments, 2018
There is not a unique attitude towards the implementation of digital technology in educational sceneries. This paper aims to validate an adaptation of the DeLone and McLean information systems success model in the context of a learning management system. Furthermore, this study means to prove (1) the necessity of segmenting students in order to…
Descriptors: Integrated Learning Systems, Information Systems, Foreign Countries, Student Attitudes
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Szeto, Elson; Cheng, Annie Y. N. – Interactive Learning Environments, 2016
A synchronous blend of online learning and "face-to-face" teaching is becoming a feasible instructional approach in higher education with the advent of technology. Although this learning mode is not new in higher education, little research has been done to contextualise social presence experiences in which effects of interactions were…
Descriptors: Blended Learning, Synchronous Communication, Computer Mediated Communication, Electronic Learning
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