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Ding-Chau Wang; Yong-Ming Huang – Interactive Learning Environments, 2024
Tiny and affordable computers (e.g. Raspberry Pi and Arduino) have been widely applied to technology-enhanced hands-on learning (THL). However, little scholarly attention has been devoted to the key factors behind students' performance in THL contexts. Therefore, this study not only helped the participants learn computer science through THL, but…
Descriptors: Handheld Devices, Self Efficacy, Educational Technology, Computer Science Education
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Edumadze, John Kwame Eduafo; Barfi, Kwaku Anhwere; Arkorful, Valentina; Baffour Jnr, Nyinaku Odoi – Interactive Learning Environments, 2023
This study examined technological infrastructure deplored by students during lockdown amidst COVID-19 pandemic. This study explored the behavioural intention to use video conferencing tools for learning from the perspective of university students. The study adopted the unified theory of acceptance and use of technology (UTAUT) concept. The data is…
Descriptors: Foreign Countries, Undergraduate Students, Student Attitudes, Videoconferencing
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Dong, Yan; Liang, Jyh-Chong; Yu, Yue-Yue; Wu, Jui-Chi; Tsai, Chin-Chung – Interactive Learning Environments, 2015
The main purpose of this study was to examine the relationships between Chinese higher education students' epistemic beliefs and their judgmental standards of searching for literature online. Data were collected from 449 higher education students (152 college students and 297 graduate students) in Beijing via two self-reported questionnaires: one…
Descriptors: Foreign Countries, Undergraduate Students, Graduate Students, Student Attitudes