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Thapanee Seechaliao – Journal of Education and Learning, 2024
The main research purpose focused on investigating the instructional strategies to produce educational media systematically. The qualitative research methods were conducted by in-depth interviews with the experts and undergraduate students on effectively designing these instructional strategies. The participants consisted of two groups; 1) nine…
Descriptors: Educational Strategies, Teaching Methods, Educational Media, Media Selection
Rachel Jalaire Tomco Novak – ProQuest LLC, 2022
The implementation of curriculum change, and innovative pedagogical theory, can help educators and administrators in higher education further the learning gains of students in the sciences. But the introduction of new methods of teaching, or curricular restructuring, can be interpreted by students differently, potentially affecting students'…
Descriptors: Medical Education, Biomedicine, Curriculum Development, Educational Change
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Mejia, Angie – Journal of Higher Education Outreach and Engagement, 2021
This article outlines a framework that I implemented when delivering a community-engaged course during the earlier days of COVID-19. I argue that these guiding principles--centering the community partners' needs, assessing and remaining flexible to students' circumstances, and cautiously mapping and selectively using institutional resources to…
Descriptors: School Community Relationship, COVID-19, Pandemics, Service Learning
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Martínez Casanovas, Matilde; Ruíz-Munzón, Noemí; Buil-Fabregá, Marian – International Journal of Sustainability in Higher Education, 2022
Purpose: The purpose of this paper is to analyse which are the active learning methodologies, which had better contribute to acquiring competences for sustainable development (SD) in higher education. Design/methodology/approach: Cluster analysis is used to define 252 students' skills patterns and their perception of the different active learning…
Descriptors: Best Practices, Sustainable Development, Active Learning, Student Attitudes
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Bozan, Karoly; Stoner, Claire; Maden, Burcu – Information Systems Education Journal, 2023
User Experience Design (UXD) is an often-neglected area of the information systems (IS) curriculum. UXD classes specifically designed for IS students are still uncommon in IS programs and this study aims to add to the body of knowledge to prepare a more well-rounded future generation of IS professionals. With this goal in mind, this study…
Descriptors: Information Systems, Interdisciplinary Approach, Constructivism (Learning), Teaching Methods
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Bakke, Christine; Sakai, Rena – Journal of Information Technology Education: Innovations in Practice, 2022
Aim/Purpose: This research aims to describe layering of career-like experiences over existing curriculum to improve perceived educational value. Background: Feedback from students and regional businesses showed a clear need to increase student's exposure to career-like software development projects. The initial goal was to develop an…
Descriptors: Computer Software, Best Practices, Feedback (Response), Computer Science Education
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Donoghue, Thomas; Voytek, Bradley; Ellis, Shannon E. – Journal of Statistics and Data Science Education, 2021
Nolan and Temple Lang's "Computing in the Statistics Curricula" (2010) advocated for a shift in statistical education to broadly include computing. In the time since, individuals with training in both computing and statistics have become increasingly employable in the burgeoning data science field. In response, universities have…
Descriptors: Statistics Education, Teaching Methods, Computation, Curriculum Design
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Schiff, Jennifer – Journal of Political Science Education, 2020
Global politics simulations are most often employed within a course via face-to-face student interactions, but they can also be integrated into a broader course model and implemented effectively for online and distance learners. To that end, this article proposes the WRIS system as an organizational framework for online course design to include a…
Descriptors: Online Courses, Teaching Methods, Computer Simulation, Active Learning
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Reid, Matt – Teaching Sociology, 2018
Over 50 years ago, Stanley Milgram and colleagues published a short article detailing an unobtrusive experimental design they called the lost-letter technique. The technique involves placing stamped, unmailed letters in a community and using the relative rate of return to infer local attitudes toward political issues and social groups.…
Descriptors: Social Science Research, Research Methodology, Sociology, Undergraduate Students
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Wyant, Amanda; Bowen, Sarah – Teaching Sociology, 2018
Previous research has examined the use of nontraditional readings, particularly fiction, as a tool for teaching sociological concepts. Few studies have specifically looked at nonfiction monographs and ethnographies. This paper extends prior research by exploring how in-person and online book clubs using nonfiction texts can be used as a tool to…
Descriptors: Books, Clubs, Sociology, Student Attitudes
Gafney, Leo – Online Submission, 2017
This report is based on several evaluations of NSF-funded geoscience projects at Stony Brook University on Long Island, NY. The report reviews the status of K-12 geoscience education, identifying challenges posed by the Next Generation Science Standards (NGSS), the experiences of university faculty engaged in teacher preparation, state…
Descriptors: Science Education, Earth Science, Elementary Secondary Education, Program Evaluation
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Cantor, Alida; DeLauer, Verna; Martin, Deborah; Rogan, John – Journal of Geography in Higher Education, 2015
Management of "wicked problems", messy real-world problems that defy resolution, requires thinkers who can transcend disciplinary boundaries, work collaboratively, and handle complexity and obstacles. This paper explores how educators can train undergraduates in these skills through applied community-based research, using the example of…
Descriptors: Undergraduate Students, Interdisciplinary Approach, Problem Based Learning, Community Study
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Levant, Yves; Coulmont, Michel; Sandu, Raluca – Accounting Education, 2016
Business simulations are innovative instruction models for active or cooperative learning. In this paper, we look at the social constructionist roots of these education models in light of the current efforts to enhance employability skills in undergraduate and graduate studies. More specifically, we analyse the role of business simulations in…
Descriptors: Active Learning, Best Practices, Simulation, Teaching Methods
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Hundhausen, Christopher D.; Agrawal, Anukrati; Agarwal, Pawan – ACM Transactions on Computing Education, 2013
Given the increasing importance of soft skills in the computing profession, there is good reason to provide students withmore opportunities to learn and practice those skills in undergraduate computing courses. Toward that end, we have developed an active learning approach for computing education called the "Pedagogical Code Review"…
Descriptors: Computer Science Education, Active Learning, Undergraduate Students, Group Activities
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Redondo Duarte, Sara; Learreta Ramos, Begoña; Ruiz Rosillo, María Auxiliadora; Alperstedt, Cristiane; Hazé, Emmanuël – International Journal of Pedagogies and Learning, 2015
The main objective of this article is to present the results of a study aimed at determining, classifying and evaluating practices of interest for general competency development and assessment in undergraduate programmes. The study encompassed the following phases: (1) focus group in order to establish a starting point regarding competency…
Descriptors: Foreign Countries, Undergraduate Study, Undergraduate Students, Student Evaluation
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