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McDaniel, Paul N. – Journal of Geography, 2022
Amid the shift to virtual learning during the COVID-19 pandemic, educators across disciplines were faced with developing new strategies for active learning. This article discusses findings from a case study of using Google Earth for virtual field trips and projects in an undergraduate Geography of North America course, assessing the process of…
Descriptors: Geography Instruction, Internet, Maps, Active Learning
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A. Watson; B. M. Kennedy; J. Davidson; E. Brogt; A. Jolley – Journal of Geoscience Education, 2024
Geological skills such as interpreting outcrops are often taught during fieldwork. However, recent advancements in digital technologies and the demand for more inclusive and accessible learning has provided an opportunity to teach these skills in virtual field trips (VFT). The Iceland VFT was developed to teach students about volcanic features and…
Descriptors: Geology, Physical Geography, Field Trips, Computer Simulation
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Hodgson, Michael E.; Piovan, Silvia E. – Journal of Geography in Higher Education, 2022
An introduction in the use of small unmanned aerial systems for mapping is becoming a desirable course for undergraduate students. The controllability of drone aircraft and quality cameras, even in less expensive aerial models, offers opportunities for students to learn and collect their own imagery for a variety of applications. This opportunity…
Descriptors: Undergraduate Students, Map Skills, Aviation Technology, Computer Uses in Education
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O'Banion, Matthew S.; Lewis, Nicholas S.; Boyce, Michael W.; Laughlin, Jordan; Majkowicz, Deborah C. – Journal of Geography in Higher Education, 2023
This experiment utilized advanced visualization technology for the delivery of an introductory remote sensing lesson in an undergraduate geography course. Given the numerous immersive visualization solutions available, it is now possible to leverage the capabilities of augmented, mixed, and virtual reality (AR, MR, and VR) technology in a…
Descriptors: Geographic Information Systems, Geography Instruction, Undergraduate Students, Visual Aids
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Detyna, Michael; Kadiri, Margaret – Journal of Geography in Higher Education, 2020
Learner engagement is a challenge within Geography education, and Higher Education more generally and immersive Virtual Reality (VR) has a wealth of possibilities, but finding simple, straightforward applications that are also pedagogically worthwhile can be a challenge. Three trial runs of full earth simulations in VR in classroom environments…
Descriptors: Computer Simulation, Technology Integration, Geography Instruction, Geographic Information Systems
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Atchison, Jennifer; Kennedy, Jade – Journal of University Teaching and Learning Practice, 2020
The fieldtrip has long been a key component of the geography curriculum, described as a 'touchstone' for learning in, on and about place. Learning on Country provides an opportunity to embody Indigenous knowledges and experience places and people in field classes. However, such opportunities are increasingly under threat as the costs and risks of…
Descriptors: Field Trips, COVID-19, Pandemics, Geography Instruction
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Priestnall, Gary; FitzGerald, Elizabeth; Meek, Sam; Sharples, Mike; Polmear, Gemma – Journal of Geography in Higher Education, 2019
This paper provides a two-phase study to compare alternative techniques for augmenting landscape scenes on geography fieldtrips. The techniques were: a pre-prepared acetate overlay; a custom-designed mobile field guide; a locative media app on a smartphone; a virtual globe on a tablet PC; a head-mounted virtual reality display, and a geo-wand…
Descriptors: Student Participation, Evaluators, Handheld Devices, Geographic Information Systems
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Cheng, Liang; Zhang, Wen; Wang, Jiechen; Li, Manchun; Zhong, Lishan – Journal of Geography in Higher Education, 2014
Geographic information science (GIS) features a wide range of disciplines and has broad applicability. Challenges associated with rapidly developing GIS technology and the currently limited teaching and practice materials hinder universities from cultivating highly skilled GIS graduates. Based on the idea of "small core, big network," a…
Descriptors: Foreign Countries, Geography, Geography Instruction, Geographic Information Systems
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Friess, Daniel A.; Oliver, Grahame J. H.; Quak, Michelle S. Y.; Lau, Annie Y. A. – Journal of Geography in Higher Education, 2016
The "field trip" is a key pedagogical tool within geographical education to encourage deep learning, though they are increasingly difficult to implement due to reduced budgets, safety concerns and increasing class sizes. We incorporated three field-learning activities into a large introductory module. A traditional staff-led trip was the…
Descriptors: Geography Instruction, Teaching Methods, Learning Activities, Video Technology
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Shih, Ju-Ling; Jheng, Shun-Cian; Tseng, Jia-Jiun – Interactive Learning Environments, 2015
This research attempted to create the historical context of Southern Taiwan in the late nineteenth century based on the martial art novel "Xiao-Mao" (Pussy) by designing a role-play digital game "Taiwan Epic Game" about the war time; in which, Taiwanese history, geography, and culture are presented in an innovative way with…
Descriptors: Foreign Countries, Simulated Environment, Educational Games, History Instruction
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Yu, Ka Chun; Sahami, Kamran; Sahami, Victoria; Sessions, Larry C. – Journal of Astronomy & Earth Sciences Education, 2015
Computer-generated simulations and visualizations in digital planetariums have the potential to bridge the comprehension gap in astronomy education. Concepts involving three-dimensional spatial relationships can be difficult for the layperson to understand, since much of the traditional teaching materials used in astronomy education remain…
Descriptors: Undergraduate Students, Geography Instruction, Computer Simulation, Visualization
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DeNardis, Lesley A. – Journal of Instructional Pedagogies, 2015
With the increasing emphasis on global learning as part of the redesigned institutional mission of American higher education, there will arguably be a need for a variety of global learning experiences across the undergraduate curriculum. Efforts to incorporate global learning in course content at home by globalizing or internationalizing the…
Descriptors: Global Approach, Global Education, Role Playing, Interdisciplinary Approach
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Barclay, Elizabeth J.; Renshaw, Carl E.; Taylor, Holly A.; Bilge, A. Reyan – Journal of Geoscience Education, 2011
Creating effective computer-based learning exercises requires an understanding of optimal user interface designs for improving higher order cognitive skills. Using an online volcanic crisis simulation previously shown to improve decision making skill, we find that a user interface using a graphical presentation of the volcano monitoring data…
Descriptors: Decision Making Skills, Skill Development, Computer Simulation, Geology
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Edsall, Robert; Wentz, Elizabeth – Journal of Geography in Higher Education, 2007
Two experiments investigating the benefit of computer-based applications in geography education are presented. The computer-based methods employ concepts of visualization, including animation and interactivity, to facilitate active learning. These computer-based methods are compared with physical (i.e. tangible) models, which themselves can be…
Descriptors: Geography Instruction, Learning Strategies, Visualization, Active Learning
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Hirsch, Philip; Lloyd, Kate – Journal of Geography in Higher Education, 2005
This paper describes two innovative and linked approaches to teaching and student learning in the environmental and development geography of the Mekong region, a region remote from students' normal experiential options. The first approach is field-based learning through Field Schools carried out in Vietnam, Laos and Thailand. The second approach…
Descriptors: Experiential Learning, Undergraduate Students, Teaching Methods, Geography Instruction