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Liew, Tze Wei; Pang, Wei Ming; Leow, Meng Chew; Tan, Su-Mae – Smart Learning Environments, 2022
Emotional design refers to imbuing a multimedia learning environment with design attributes that promote learners' positive affect and motivation to enhance learning. One such feature is anthropomorphism, in which human-like attributes are infused into learning elements in a multimedia learning environment. This study examines the affective,…
Descriptors: Multimedia Instruction, Instructional Design, Multimedia Materials, Human Body
Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
Amador, Julie M.; Estapa, Anne; Kosko, Karl; Weston, Tracy – International Journal of Mathematical Education in Science and Technology, 2021
In recent years, teacher professional noticing has become more prevalent internationally. One common definition to distinguish professional noticing from everyday noticing includes the three interrelated skills of attending, interpreting and deciding to respond. We used qualitative analysis to explore prospective teachers' approximations of…
Descriptors: Preservice Teachers, Mathematics Instruction, Teaching Methods, Decision Making
D'Ambruoso, Gemma D.; Cremeens, Matthew E.; Hendricks, Brett R. – Journal of Chemical Education, 2018
Instructional videos have been prepared using Adobe Captivate software to create animated tutorials to capture instrument and molecular modeling software simulations and to allow for increased independent hands-on instrument use by students and faster training for instructors and teaching assistants. The videos are available on YouTube and can be…
Descriptors: Animation, Computer Software, Student Surveys, Computer Simulation
Tsai, Meng-Jung; Wu, An-Hsuan; Chen, Yuping – Applied Cognitive Psychology, 2019
This study aimed to examine how different forms (still pictures vs. animations) of seductive illustrations impact text-and-graphic learning processes, perceptions, and outcomes. An eye-tracking experiment of three groups (static, dynamic, and control) was conducted with 60 college and graduate students while learning with PowerPoint slides about…
Descriptors: Eye Movements, Illustrations, Learning Processes, Animation
Khan, Subhan; Jaffery, Mujtaba Hussain; Hanif, Athar; Asif, Muhammad Rizwan – IEEE Transactions on Education, 2017
This paper presents a MATLAB-based application to teach the guidance, navigation, and control concepts of a quadrotor to undergraduate students, using a graphical user interface (GUI) and 3-D animations. The Simulink quadrotor model is controlled by a proportional integral derivative controller and a linear quadratic regulator controller. The GUI…
Descriptors: Undergraduate Students, Animation, Teaching Methods, Educational Technology
Cetin, Ibrahim – Computer Science Education, 2013
The purpose of this study was twofold: to investigate students' concept images about class, object, and their relationship and to help them enhance their learning of these notions with a visualization tool. Fifty-six second-year university students participated in the study. To investigate his/her concept images, the researcher developed a survey…
Descriptors: Computer Science Education, Programming, Visualization, Animation
Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
Unal-Colak, Figen; Ozan, Ozlem – Turkish Online Journal of Distance Education, 2012
Animated agents are electronic agents that interact with learners through voice, visuals or text and that carry human-like characteristics such as gestures and facial expressions with the purpose of creating a social learning environment, and provide information and guidance and when required feedback and motivation to students during their…
Descriptors: Socialization, Feedback (Response), Computer Software, Academic Achievement
Kartal, Gunizi – Journal of Educational Psychology, 2010
This study examines one of the design principles of multimedia learning in a context dissimilar to the one in which it was originally tested. Personalization principle states that the amount of learning increases when the style of language is informal and conversational. In an attempt to uncover the relationship between learning and language…
Descriptors: Computer Software, Multimedia Instruction, Epistemology, Undergraduate Students
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2015
For the thirty-eighth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Indianapolis, Indiana. The Proceedings of AECT's Convention are published in two…
Descriptors: Information Technology, Educational Technology, Student Attitudes, Online Courses
Gulbahar, Yasemin; Tinmaz, Hasan – Journal of Research on Technology in Education, 2006
In this case study, the aim was to implement project-based learning by utilizing e-portfolio assessment in a small-scale classroom (N = 8). The compulsory Design, Development, and Evaluation of Educational Software course in the curriculum of the Department of Computer Education and Instructional Technology was selected due to its strong…
Descriptors: Educational Technology, Portfolio Assessment, Undergraduate Students, Preservice Teachers