Publication Date
In 2025 | 1 |
Since 2024 | 6 |
Since 2021 (last 5 years) | 19 |
Since 2016 (last 10 years) | 38 |
Since 2006 (last 20 years) | 52 |
Descriptor
Blended Learning | 52 |
Computer Software | 52 |
Undergraduate Students | 52 |
Foreign Countries | 37 |
Teaching Methods | 27 |
Student Attitudes | 23 |
Comparative Analysis | 14 |
Instructional Effectiveness | 13 |
Educational Technology | 11 |
Online Courses | 11 |
Outcomes of Education | 11 |
More ▼ |
Source
Author
Publication Type
Journal Articles | 44 |
Reports - Research | 39 |
Tests/Questionnaires | 8 |
Reports - Descriptive | 6 |
Speeches/Meeting Papers | 4 |
Collected Works - Proceedings | 3 |
Reports - Evaluative | 3 |
Books | 1 |
Collected Works - General | 1 |
Education Level
Higher Education | 51 |
Postsecondary Education | 48 |
Secondary Education | 4 |
Adult Education | 2 |
Elementary Education | 2 |
Early Childhood Education | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
High Schools | 1 |
Intermediate Grades | 1 |
More ▼ |
Audience
Location
Australia | 4 |
India | 3 |
Finland | 2 |
Hong Kong | 2 |
Indonesia | 2 |
New York | 2 |
Nigeria | 2 |
Saudi Arabia | 2 |
South Africa | 2 |
Taiwan | 2 |
United Kingdom | 2 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 2 |
California Critical Thinking… | 1 |
California Critical Thinking… | 1 |
International English… | 1 |
Test of English for… | 1 |
What Works Clearinghouse Rating
Sladana Mitrovic; Radoslav Božic; Ðurdica Takaci – Interactive Learning Environments, 2024
In this paper, we present the analysis of the students' achievements in learning calculus in a dynamic software environment during the COVID-19 crisis. Two groups of students, the experimental and the control one, were monitored. Blended learning was applied to the students in the experimental group, with the help of "Microsoft Teams"…
Descriptors: Blended Learning, Calculus, COVID-19, Pandemics
Abirami, A. M.; Pudumalar, S.; Pandeeswari, S. Thiruchadai – International Journal of Adult Education and Technology, 2023
Software engineering is a core theory course offered in undergraduate engineering programmes which deals with various systematic approaches, methods, and tools that can be employed for designing, developing, testing, and maintaining quality software applications. It is one of the challenging courses for the teaching faculty. After graduation, the…
Descriptors: Educational Environment, Undergraduate Students, Computer Science Education, Computer Software
Alexander, Sarah; Boehm, Jeffrey D.; Glen, Neil – Research in Dance Education, 2023
This collaboration between the dance and learning technology departments at Bath Spa University, sought to develop a dance repertoire module with the use of mobile technologies, in order to enhance collaborative and discursive opportunities for students. The introduction of mobile technologies into a face-to-face teaching environment initiated a…
Descriptors: Dance Education, Learner Engagement, Information Technology, Universities
Cristina Portalés; Javier Sevilla; Pablo Casanova-Salas; Mar Gaitán; Sergio Casas – Journal of Geography in Higher Education, 2025
Data visualization is a complex matter and so is teaching it in the context of engineering and data science. Even more challenging is teaching in a midst of once in a century pandemic. In this paper, we show the results of a workshop conducted with second-year students on a university degree in data science, which took place in the context of…
Descriptors: Blended Learning, Geography Instruction, Learning Processes, Workshops
Eka Ariyati; Herawati Susilo; Hadi Suwono; Fatchur Rohman – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
Learning must be able to develop knowledge, skills, and mindsets so that the graduates produced have attitudes, abilities and knowledge that are integrated and skilled in life. One way to achieve learning can be done through habits of mind because the success of learning is strongly influenced by habits of mind. The purpose of this study is to as…
Descriptors: Cognitive Processes, Science Education, Teaching Methods, Blended Learning
Aggarwal, Anil K. – International Journal of Web-Based Learning and Teaching Technologies, 2020
The boundaries between accounting and technology is becoming fuzzier as accounting companies are becoming consulting companies. Digital economies are changing business models and companies that do not adept can become obsolete very fast. Even professional organizations are recommending using technology to modernize, automate and expedite…
Descriptors: Total Quality Management, Instructional Improvement, Accounting, Business Administration Education
Ayub, Mewati; Toba, Hapnes; Wijanto, Maresha Caroline; Parsaoran, Roy; Sani, Ariyanto; Hernita, Yolanda Trixie – Journal of Technology and Science Education, 2021
In this research, we show a development process of engagement sub-systems in a blended-learning management system and evaluate the impact of student interaction in the whole system. We develop special sub-systems for engagement purposes via forum, course rating, and class assignment modules. During the system development process, we employ…
Descriptors: Blended Learning, Management Systems, Integrated Learning Systems, Electronic Learning
Shobana R. Dissanayeke; Rebecca Lewis; Siobhan Swindells – Open Learning, 2024
A strategic priority for university educators is to ensure graduates have developed a range of transferable skills. An important skill required by employers is the development of digital capabilities. The COVID-19 pandemic necessitated the move of courses into blended formats which provided an opportunity for educators to redesign their modules to…
Descriptors: Assignments, Digital Literacy, Employment Potential, Blended Learning
Adam Wong; Edmund Wut – International Association for Development of the Information Society, 2022
As lessons were forced to switch to online or hybrid mode during COVID-19, educators need to apply tools to foster engagement inside and outside the classroom. Screencasting software enables teachers to evaluate students' learning outcomes in compensation for the lack of face-to-face interactions. This study investigated the use of…
Descriptors: Information Science Education, Information Management, Management Systems, Educational Change
Wang, Jiahui – Journal of Technology and Teacher Education, 2022
Teacher educators use various measures to gauge pre-service teachers' knowledge, skills, and attitudes, including behavioral measures, self-report questionnaires, and interviews. These measures often fail to capture the granularities of the teaching and learning processes. As such, there has been a burgeoning and recent interest in the use of…
Descriptors: Eye Movements, Measurement Equipment, Preservice Teacher Education, Preservice Teachers
Zhongzhou Chen; Tom Zhang; Michelle Taub – Journal of Learning Analytics, 2024
The current study measures the extent to which students' self-regulated learning tactics and learning outcomes change as the result of a deliberate, data-driven improvement in the learning design of mastery-based online learning modules. In the original design, students were required to attempt the assessment once before being allowed to access…
Descriptors: Learning Analytics, Algorithms, Instructional Materials, Course Content
Jie Xu; Zhihua Shao; Song Jia; Jihong Sha; Jiao Li; Furong Gao; Xiujuan Shi; Juan Wang; Caixia Jin; Mei Jiang; Haibin Tian; Jinfeng Cao; Hu Pu; Lei Xu; Lixia Lu – Biochemistry and Molecular Biology Education, 2024
The laboratory practice "Primary culture and directional differentiation of rat bone marrow mesenchymal stem cells (BMSCs)" is part of a required course for sophomore medical students at Tongji university, which has been conducted since 2012. Blended learning has been widely applied in medical courses. Based on a student-centered…
Descriptors: Cytology, Biochemistry, Science Instruction, Laboratory Experiments
Chang, Wei-Lun; Yeh, Yu-chu – Technology, Pedagogy and Education, 2021
This study proposed a game-based instruction approach by using bingo games and a mobile application to investigate its effects on motivation, knowledge sharing and critical thinking ability during the learning of information management. The participants were 86 undergraduate students who participated in an 18-week experimental instruction of…
Descriptors: Blended Learning, Game Based Learning, Teaching Methods, Computer Software
Alqahtani, Abdullah Saad – Journal of Information Technology Education: Research, 2019
Aim/Purpose: Edmodo is a free and secure social learning network for teachers, students, and parents. This research aims to investigate the impact of using the Edmodo network among the students at Imam Abdulrahman bin Faisal University and students' attitudes toward it. Background: The creators of e-learning systems have recently taken remarkable…
Descriptors: Educational Technology, Technology Uses in Education, Instructional Effectiveness, Student Attitudes
Mir, Nazir Ahmad; Fathima, Afrah; Suppala, Srinivas – International Journal of Adult Education and Technology, 2022
The world has witnessed changes in teaching and learning attitudes ever since the dawn of the technological revolution. Additionally, the overwhelming propensity for technology among Indian teachers and pupils has had a great effect on the country's educational system. On this basis, a study was done to determine how much teachers and students…
Descriptors: Teaching Methods, Educational Change, Blended Learning, Intervention