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Joel Weijia Lai; Wei Qiu; Maung Thway; Lei Zhang; Nurabidah Binti Jamil; Chit Lin Su; Samuel S. H. Ng; Fun Siong Lim – Journal of Learning Analytics, 2025
The growing use of generative AI (GenAI) has sparked discussions regarding integrating these tools into educational settings to enrich the learning experience of teachers and students. Self-regulated learning (SRL) research is pivotal in addressing this inquiry. One prevalent manifestation of GenAI is the large-language model (LLM) chatbot,…
Descriptors: Artificial Intelligence, Computer Software, Learning Analytics, Introductory Courses
Yuqin Yang; Carol K. K. Chan; Gaoxia Zhu; Yuyao Tong; Daner Sun – International Journal of Computer-Supported Collaborative Learning, 2024
Knowledge building (KB) competencies are crucial for undergraduates' creative knowledge work and academic success. While there is substantial research on KB discourse, there are limited efforts in examining how KB competencies in the conceptual, metacognitive, socio-emotional, and epistemic dimensions are demonstrated in KB discourse and how the…
Descriptors: Knowledge Level, Scaffolding (Teaching Technique), Undergraduate Students, Reflection
Asem, Elikplimi K.; Rajwa, Bartek – Advances in Physiology Education, 2023
This study assessed the impact of an "active learning" strategy employed alone or in combination with traditional lectures on the learning of mammalian physiology by undergraduate students. The study investigated the impact of three teaching strategies, namely (1) traditional lecture, (2) group discussion alone, and (3) combination of…
Descriptors: Lecture Method, Teaching Methods, Group Discussion, Physiology
Catherine Waite – Journal of Geography in Higher Education, 2024
This article reflects on the author's experience of developing a standalone geographies of sport module that is taught using an active blended learning (ABL) approach. The article argues that an ABL pedagogy is an effective way of teaching meaningful sports geography to undergraduate students. It discusses how the approach allows a diverse range…
Descriptors: Active Learning, Blended Learning, Teaching Methods, Undergraduate Students
Moffett, Jenny; Cassidy, Dara – Online Learning, 2023
There is increasing interest in the application of game-based learning approaches to education. Educators across a wide range of contexts are using digital games such as educational escape rooms to promote learner motivation and support skills development. Whilst the literature describes multiple game-based learning theories that can underpin such…
Descriptors: Educational Games, Puzzles, Design, Thinking Skills
Madhavi Avadhani – Teaching and Learning Excellence through Scholarship, 2024
Protein translation is a fundamental biological process taught in introductory general biology classes at the undergraduate level. This core scientific topic is often hard for students to understand as it involves several key players and piecing together of information learned in multiple lectures. The current study examines the effectiveness of…
Descriptors: Role Playing, Instructional Effectiveness, Teaching Methods, Genetics
Sulma Paola Vera-Monroy; Sandra Rodriguez; Manuel Alfredo Figueredo – International Journal of Mathematical Education in Science and Technology, 2024
This study evaluates the implementation of a collaborative/game-based learning strategy on final year B.Sc. students focused on reinforcing the Taylor theorem (a mathematical concept previously learned, usually forgotten over time and widely used in chemical engineering) and analyses its effect on their academic performance. To this end, the…
Descriptors: Undergraduate Students, Engineering Education, Game Based Learning, Teaching Methods
Nadja Beeler; Esther Ziegler; Andreas Volz; Alexander A. Navarini; Manu Kapur – Advances in Health Sciences Education, 2024
Even though past research suggests that visual learning may benefit from conceptual knowledge, current interventions for medical image evaluation often focus on procedural knowledge, mainly by teaching classification algorithms. We compared the efficacy of pure procedural knowledge (three-point checklist for evaluating skin lesions) versus…
Descriptors: Foreign Countries, Premedical Students, Undergraduate Students, Medicine
Kitchen, Veronica – Journal of Political Science Education, 2022
As experiential learning becomes more central to undergraduate education, we must find ways to use it in large classes and to teach students how to learn from experiences. This article uses a 2-year study of student perceptions of learning from short, in-class games and simulations to show that these active learning activities can be used to…
Descriptors: Experiential Learning, Undergraduate Students, Educational Games, Simulation
Shernoff, David J. – AERA Online Paper Repository, 2023
In this paper, we report the results of a 3-year, quasi-experimental study comparing students' engagement and deep learning of course materials between students who took an undergraduate engineering course that used a video game approach to a control group. The video game, EduTorcs, provided challenges in which students devised control algorithms…
Descriptors: Learner Engagement, Undergraduate Students, Engineering Education, Video Games
Obada, David O.; Bako, Raymond B.; Ahmed, Abdulkarim S.; Anafi, Fatai O.; Eberemu, Adrian O.; Dodoo-Arhin, David; Oyedeji, Ayodeji N.; Salami, Kazeem A.; Samuel, Bassey O.; Samuel, Emmanuel T.; Obada, Israel B. – Education and Information Technologies, 2023
Research and academia have been recently affected by the Coronavirus (COVID-19), and physical classrooms and laboratory experiments have been affected significantly due to the recent laboratory closures. This has led to innovative approaches to curb this problem. To address these difficulties in teaching bioengineering related courses that is of…
Descriptors: Engineering Education, Teaching Methods, Distance Education, Active Learning
Junhua Xiao – Anatomical Sciences Education, 2024
The flipped classroom teaching model has been widely used in anatomy education to embrace a blended learning strategy. However, the impact that a continuous flipped classroom teaching model exerts on student learning of human topographic anatomy remains unclear. To address this question, student learning experience and performance were compared…
Descriptors: Anatomy, Science Instruction, Teaching Methods, Likert Scales
Mingheng Li – Chemical Engineering Education, 2024
Project-based learning (PBL) empowers students to become active learners. In this work computational reverse osmosis (RO) projects developed from industrial case studies and research were implemented in several chemical engineering courses to enhance student learning experience. Students not only gained knowledge in water treatment, but also…
Descriptors: Chemical Engineering, Engineering Education, Learning Experience, Student Projects
Morgan M. Bryant; Jen Riley – Marketing Education Review, 2024
Student engagement is a growing challenge within higher education, especially as technology continues to evolve and competition for attention rises. As a business discipline, many marketing students struggle to connect with the theory presented in the classroom and seek interactive, experiential learning opportunities. The authors created the…
Descriptors: Learner Engagement, Marketing, Music, Learning Activities
Hoyer, Lauren; Hastie, Warwick W. – Journal of Geoscience Education, 2023
We present a quantitative study of responses to voluntary and anonymous surveys of undergraduate geology students enrolled at an English-medium, research university in South Africa. This research captured student interest in geology, their perceived level of understanding of key geological concepts, and the extent to which in-class and in-field…
Descriptors: Undergraduate Students, Student Attitudes, Earth Science, Field Studies