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Showing 1 to 15 of 41 results Save | Export
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Gerit Wagner; Laureen Thurner – Journal of Information Systems Education, 2025
Git, as the leading version-control system, is frequently employed by software developers, digital product managers, and knowledge workers. Information systems (IS) students aspiring to fill software engineering, management, or research positions would therefore benefit from familiarity with Git. However, teaching Git effectively can be…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Software
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Aronshtam, Lior; Shrot, Tammar; Shmallo, Ronit – Education and Information Technologies, 2021
Improving code while preserving its functionality is a common task in the hi-tech industry. Yet students have difficulties improving an algorithm's run-time complexity by an order of magnitude. The paper focuses on assessing students' abilities in this area. We designed a Structure of the Observed Learning Outcome (SOLO) taxonomy, using software…
Descriptors: Difficulty Level, Computer Software, Taxonomy, Coding
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Roger Young; Emily Courtney; Alexander Kah; Mariah Wilkerson; Yi-Hsin Chen – Teaching of Psychology, 2025
Background: Multiple-choice item (MCI) assessments are burdensome for instructors to develop. Artificial intelligence (AI, e.g., ChatGPT) can streamline the process without sacrificing quality. The quality of AI-generated MCIs and human experts is comparable. However, whether the quality of AI-generated MCIs is equally good across various domain-…
Descriptors: Item Response Theory, Multiple Choice Tests, Psychology, Textbooks
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Daniele Traversaro; Giorgio Delzanno; Giovanna Guerrini – Informatics in Education, 2024
Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a…
Descriptors: Misconceptions, Programming Languages, Computer Science Education, Undergraduate Students
Gregory J. Crowther; Usha Sankar; Leena S. Knight; Deborah L. Myers; Kevin T. Patton; Lekelia D. Jenkins; Thomas A. Knight – Journal of Microbiology & Biology Education, 2023
The biology education literature includes compelling assertions that unfamiliar problems are especially useful for revealing students' true understanding of biology. However, there is only limited evidence that such novel problems have different cognitive requirements than more familiar problems. Here, we sought additional evidence by using…
Descriptors: Science Instruction, Artificial Intelligence, Scoring, Molecular Structure
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Mehmet Firat; Saniye Kuleli – Journal of Educational Technology and Online Learning, 2024
This research investigates the comparative effectiveness of the ChatGPT and the Google search engine in facilitating the self-learning of JavaScript functions among undergraduate open and distance learning students. The study employed a quasi-experimental post-test control group design to analyze the variables of disorientation, satisfaction,…
Descriptors: Comparative Analysis, Web Sites, Computer Software, Artificial Intelligence
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Yun Huang; Christian Dieter Schunn; Julio Guerra; Peter L. Brusilovsky – ACM Transactions on Computing Education, 2024
Programming skills are increasingly important to the current digital economy, yet these skills have long been regarded as challenging to acquire. A central challenge in learning programming skills involves the simultaneous use of multiple component skills. This article investigates why students struggle with integrating component skills--a…
Descriptors: Programming, Computer Science Education, Error Patterns, Classification
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Li, Ruoxi – Journal of Political Science Education, 2021
The statistical computing and graphics software R, despite its many advantages, is sometimes considered too complex to be introduced to undergraduate political science majors. In this article I showed that when taught appropriately, R could be a valuable and well-received aspect of an introductory research methods course. It is important to teach…
Descriptors: Introductory Courses, Research Methodology, Undergraduate Students, Student Attitudes
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Dahlkemper, Merten Nikolay; Lahme, Simon Zacharias; Klein, Pascal – Physical Review Physics Education Research, 2023
This study aimed at evaluating how students perceive the linguistic quality and scientific accuracy of ChatGPT responses to physics comprehension questions. A total of 102 first- and second-year physics students were confronted with three questions of progressing difficulty from introductory mechanics (rolling motion, waves, and fluid dynamics).…
Descriptors: Physics, Science Instruction, Artificial Intelligence, Computer Software
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Ragazou, Vasiliki; Karasavvidis, Ilias – International Association for Development of the Information Society, 2021
Video tutorials substantially support demonstration-based training where the main goal is to enhance procedural knowledge by observing various understandable examples of performing a task. Although video tutorials are broadly popular nowadays, little attention is given to the design features of an instructional tutorial. The aim of this study is…
Descriptors: Instructional Design, Video Technology, Educational Technology, Cues
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Liew, Tze Wei; Pang, Wei Ming; Leow, Meng Chew; Tan, Su-Mae – Smart Learning Environments, 2022
Emotional design refers to imbuing a multimedia learning environment with design attributes that promote learners' positive affect and motivation to enhance learning. One such feature is anthropomorphism, in which human-like attributes are infused into learning elements in a multimedia learning environment. This study examines the affective,…
Descriptors: Multimedia Instruction, Instructional Design, Multimedia Materials, Human Body
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Horn, Margaux A. – Advances in Physiology Education, 2023
The current student body will, by and large, seek online resources to supplement their learning. However, resources that are freely available online vary in accuracy and quality, and the vast majority rely on passive learning. Therefore, there is a need for interactive physiology teaching resources that facilitate application of knowledge, that…
Descriptors: Physiology, Science Instruction, Web Sites, Computer Software
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Page, Tom – International Journal of Information and Communication Technology Education, 2019
This article compares and contrasts the use of haptic and digital sketching in the design process. It investigates the preferred sketching method of final year design students. In addition, it examines the relationship between effective communication and the use of haptic and digital sketching. A case study involving ten final year students…
Descriptors: Design, Comparative Analysis, Preferences, Freehand Drawing
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Chang, Hung-Fu; Shokrolah Shirazi, Mohammad – Informatics in Education, 2022
Scrum is a widely-used framework in industry, so many schools apply it to their software engineering courses, particularly capstone courses. Due to the differences between students and industrial professionals, changing Scrum is necessary to fit capstone projects. In this paper, we suggest a decision-making process to assist instructors in…
Descriptors: Computer Science Education, Capstone Experiences, Learning Experience, Task Analysis
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Munfaridah, Nuril; Avraamidou, Lucy; Goedhart, Martin – EURASIA Journal of Mathematics, Science and Technology Education, 2021
Using multiple representations (MR) such as graphs, symbols, diagrams, and text, is central to teaching and learning in physics classrooms. While different studies have provided evidence of the positive impact of the use of MR on physics learning, a comprehensive overview of existing literature on the use of MR in physics education, especially at…
Descriptors: Undergraduate Students, Physics, Science Instruction, Teaching Methods
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