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Showing 1 to 15 of 107 results Save | Export
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Libor Juhanák; Vojtech Jurík; Nicol Dostálová; Zuzana Juríková – Australasian Journal of Educational Technology, 2025
The use of metacognitive prompting to support self-regulated learning is a well-established area of research in education. Despite receiving considerable attention, the precise mechanism of prompting and its effects on the learning process remain unclear, especially in the context of multimedia learning. This study employed a controlled laboratory…
Descriptors: Metacognition, Cues, Outcomes of Education, Undergraduate Students
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Janine Haenen; Sylvia Vink; Ellen Sjoer; Wilfried Admiraal – Teaching in Higher Education, 2024
In honours programmes, teachers face the task of designing courses in which students feel challenged and learn from accomplishing demanding assignments. The aim of this study was to investigate students' and teachers' perceptions of challenge and learning in an honours programme. From 2016 to 2019, students and teachers rated the learning…
Descriptors: Honors Curriculum, Teacher Attitudes, Student Attitudes, Learning Activities
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Annica Gullberg; Kristina Andersson; Jenny Ivarsson; Henni Söderberg – Journal of Technology Education, 2025
Practical activities are at the core of learning in both engineering and science education programs. Hence, such activities are included as important practical learning experiences in each of these fields. During such learning experiences students are confronted by many different entities, from simple equipment to advanced instrumentation, all of…
Descriptors: Engineering Education, Learning Activities, Psychological Patterns, Learning Processes
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Iftikhar, Naima; Crowther, Philip; Burton, Lindy Osborne – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2023
An understanding of the theoretical basis of the design learning process, and the resulting partnership between students and teachers in contemporary design studios, is required to optimise learning. Students' learning in the architecture design studio has been widely studied, however the specific activities of students and teachers, and the…
Descriptors: Foreign Countries, Undergraduate Students, Universities, Delphi Technique
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Mary Tess Urbanek; Benjamin Moritz; Alena Moon – Chemistry Education Research and Practice, 2023
While uncertainty is inherent to doing science, it is often excluded from science instruction, especially postsecondary chemistry instruction. There are a variety of barriers to infusing uncertainty into the postsecondary chemistry classroom, including ensuring "productive" struggle with uncertainty, evaluating student engagement with…
Descriptors: Chemistry, Science Instruction, Student Attitudes, Persuasive Discourse
Huanyu Cong – ProQuest LLC, 2023
In recent years, there has been a significant increase in the number of undergraduate students who choose to take online courses. In light of this trend, this research aims to delve into the performance and development of online learning identities to gain a better understanding of the unique experiences of these learners. Additionally, the study…
Descriptors: Self Concept, Student Attitudes, Online Courses, Undergraduate Students
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Yang, Qi-Fan; Lian, Li-Wen; Zhao, Jia-Hua – International Journal of Educational Technology in Higher Education, 2023
According to previous studies, traditional laboratory safety courses are delivered in a classroom setting where the instructor teaches and the students listen and read the course materials passively. The course content is also uninspiring and dull. Additionally, the teaching period is spread out, which adds to the instructor's workload. As a…
Descriptors: Undergraduate Students, Gamification, Artificial Intelligence, Robotics
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Muljana, Pauline Salim; Selco, Jodye I. – Journal of Interactive Media in Education, 2023
Students perceive molecular bonding as an abstract concept; therefore, learning this concept seems uninteresting and difficult. A strategically designed learning object (LO), such as in the form of a simulation, can be used to help students acquire accurate mental images and build appropriate schema in addition to providing a concrete learning…
Descriptors: Teaching Methods, Student Attitudes, Simulation, Schemata (Cognition)
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Wan-Chun Liao; Chien-Liang Lin; Shi-Jer Lou; Chih-Chao Chung – Innovations in Education and Teaching International, 2024
This study aimed to develop a maker spirit problem-based learning (PBL) innovation and entrepreneurship course and explore its impact on students' learning effectiveness. A mixed research method was adopted for this study, in which qualitative and quantitative data were collected for inductive analysis. The research subjects comprised 49 students…
Descriptors: Instructional Design, Entrepreneurship, Problem Based Learning, Course Descriptions
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Ratna Andhika Mahaputri; Emi Emilia; Eri Kurniawan; Suwarno – Language and Intercultural Communication, 2025
Although the notion of intercultural communicative competence (ICC) has been widely promoted in language classrooms, few empirical studies report how social media, such as Instagram, could be used as a virtual learning platform to engage students in learning how to communicate interculturally. Framed within the global Englishes (GE) concept as the…
Descriptors: Social Media, Intercultural Communication, Language Variation, English (Second Language)
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Liu Liu – Education and Information Technologies, 2025
The study examines the impact of artificial intelligence (AI)-enhanced gamification on learning outcomes and motivation in English as a Foreign Language (EFL) contexts. A mixed-methods approach and quasi-experimental design were employed to compare the effectiveness of three instructional strategies: adaptive learning paths, conversational agents,…
Descriptors: Technology Uses in Education, Artificial Intelligence, Gamification, Second Language Learning
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Joko Slamet; Yazid Basthomi; Francisca Maria Ivone; Evi Eliyanah – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This research explores the design and development of a gamified Massive Open Online Course (MOOC) aligned with the Self-Directed Learning (SDL) approach. The focus is addressing challenges to foster autonomous learning within the MOOC context. Background: MOOCs have emerged as a prominent platform for global education; however, they…
Descriptors: Gamification, MOOCs, Personal Autonomy, Learning Processes
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Huang, Wanju – TechTrends: Linking Research and Practice to Improve Learning, 2023
A design case is a form of scholarly writing in which the author embarks on a reflective journey sharing rich descriptions of their design, design processes, challenges, etc. This paper presents two design cases that demonstrate how learning theories and instructional design concepts were purposefully incorporated in two instructional applications…
Descriptors: Learning Processes, Instructional Design, Learning Theories, Artificial Intelligence
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Ju Wang; Lu Guo; Jing qi Gao; Hua Zhao – Education and Information Technologies, 2024
This study is based on a comprehensive review of existing literature. Drawing upon the theories of task-technology fit (TTF) and technology adoption model (TAM), an integrated theoretical framework is developed. The framework places adaptability as a critical outcome variable and quality standard. This study constructs a student-centered online…
Descriptors: Foreign Countries, Online Courses, Distance Education, Technology Integration
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Sochacka, Nicola W.; Delaine, David A.; Shepard, Thomas G.; Walther, Joachim – Advances in Engineering Education, 2021
Prior research indicates that empathy can help engineers achieve better outcomes in team-based, design, entrepreneurial, and humanitarian environments. We describe an educational innovation designed to teach engineering students empathic communication skills. Written in the spirit of a propagation (versus dissemination) paradigm, we focus on how…
Descriptors: Empathy, Teaching Methods, Engineering Education, Teamwork
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