Publication Date
In 2025 | 2 |
Since 2024 | 4 |
Since 2021 (last 5 years) | 20 |
Since 2016 (last 10 years) | 28 |
Since 2006 (last 20 years) | 34 |
Descriptor
Learning Activities | 36 |
Undergraduate Students | 36 |
Computer Science Education | 35 |
Teaching Methods | 15 |
Foreign Countries | 14 |
Student Attitudes | 12 |
Computer Software | 11 |
Programming | 10 |
Introductory Courses | 9 |
Instructional Design | 7 |
Instructional Effectiveness | 6 |
More ▼ |
Source
Author
Damsa, Crina | 2 |
Agoritsa Gogoulou | 1 |
Alexiou, Aikaterini | 1 |
Andersson, David | 1 |
Araos, Andrés | 1 |
Baiyun Chen | 1 |
Balaam, Madeline | 1 |
Barnes, Tiffany | 1 |
Bartolomé, Elena | 1 |
Boubouka, M. | 1 |
Candrlic, Sanja | 1 |
More ▼ |
Publication Type
Journal Articles | 34 |
Reports - Research | 28 |
Reports - Descriptive | 6 |
Tests/Questionnaires | 6 |
Information Analyses | 2 |
Collected Works - Proceedings | 1 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 34 |
Postsecondary Education | 34 |
Elementary Secondary Education | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Teachers | 1 |
Location
Brazil | 2 |
Indonesia | 2 |
Turkey | 2 |
United Kingdom | 2 |
Asia | 1 |
Australia | 1 |
Connecticut | 1 |
Cyprus | 1 |
Denmark | 1 |
Egypt | 1 |
Estonia | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Collins, Jazmin; Ford, Vitaly – Journal of Cybersecurity Education, Research and Practice, 2023
The use of the Capture the Flag (CTF)-style competitions has grown popular in a variety of environments as a method to improve or reinforce cybersecurity techniques. However, while these competitions have shown promise in student engagement, enjoyment, and the teaching of essential workforce cybersecurity concepts, many of these CTF challenges…
Descriptors: Computer Security, Computer Science Education, Coding, Competition
Araos, Andrés; Damsa, Crina; Gaševic, Dragan – Journal of Computer Assisted Learning, 2023
Background: The surge of online platforms has generated interest in how specialized platforms support formal and informal learning in various disciplinary domains. Knowledge is still limited regarding how undergraduate students navigate and use platforms to learn. Objectives: This study explores computer and software engineering students' learning…
Descriptors: Computer Science Education, Computer Software, Learning Activities, Undergraduate Students
Malik, Khalid Mahmood; Zhu, Meina – Education and Information Technologies, 2023
The need for computer science (CS) education, especially computer network education, is increasing. However, the challenges of teaching students with diverse backgrounds and engaging them in hands-on activities to apply theories into practices exist in CS education. The study addressed the challenges by using project-based learning (PBL) and…
Descriptors: Student Projects, Active Learning, Experiential Learning, Computer Science Education
Baiyun Chen; Ronald F. DeMara – IEEE Transactions on Education, 2024
The COVID-19 pandemic has introduced challenges to delivering laboratory-based STEM curricula. This study evaluates students' learning experience in a synchronous team design activity within the laboratory component of an undergraduate Computer Engineering course during the pandemic. Using the EduPad digital platform, students collaborated in…
Descriptors: Synchronous Communication, Distance Education, Engineering, STEM Education
Gitinabard, Niki; Gao, Zhikai; Heckman, Sarah; Barnes, Tiffany; Lynch, Collin F. – Journal of Educational Data Mining, 2023
Few studies have analyzed students' teamwork (pairwork) habits in programming projects due to the challenges and high cost of analyzing complex, long-term collaborative processes. In this work, we analyze student teamwork data collected from the GitHub platform with the goal of identifying specific pair teamwork styles. This analysis builds on an…
Descriptors: Cooperative Learning, Computer Science Education, Programming, Student Projects
Livinus Obiora Nweke; Uchenna Franklin Okebanama; Gibson Uwaezuoke Mba – Discover Education, 2025
The integration of Internet of Things (IoT), Artificial Intelligence (AI), and cybersecurity presents new opportunities for innovation and entrepreneurship, yet traditional educational approaches often lack the interdisciplinary and applied focus required to develop these competencies. This study evaluates the impact of an experiential learning…
Descriptors: Entrepreneurship, Artificial Intelligence, Internet, Information Security
Donald M. Johnson; Will Doss; Christopher M. Estepp – Natural Sciences Education, 2024
Microcontrollers are widely used in agriculture, yet most undergraduate agriculture students do not have the programming skills necessary to make use of these devices in their academic programs or careers. However, generative artificial intelligence (AI) chatbots, such as ChatGPT, have the ability to write complex microcontroller programs when…
Descriptors: Undergraduate Students, Agricultural Education, Programming, Artificial Intelligence
Christina Kyriakou; Agoritsa Gogoulou; Maria Grigoriadou – Informatics in Education, 2023
This paper presents an educational setting that attempts to enhance students' understanding and facilitate students' linking-inferencing skills. The proposed setting is structured in three stages. The first stage intends to explore students' prior knowledge. The second stage aims to help students tackle their difficulties and misconceptions and…
Descriptors: Thinking Skills, Inferences, Computer Science Education, Computer System Design
Menon, Pratibha – Information Systems Education Journal, 2021
Learning how to become a self-regulated learner could benefit students in introductory undergraduate courses, such as computer programming. This study explores the perceived value of instructional and skill-building activities and students' self-efficacy to learn and apply programming skills in an introductory computer programming course. The…
Descriptors: Student Attitudes, Independent Study, Introductory Courses, Programming
Yabing Jiang; Kazuo Nakatani – Journal of Information Systems Education, 2025
This research answers the call for Information Systems (IS) faculty to actively embrace rapidly advancing AI tools in teaching. We experimented with redesigning learning activities in two courses, requiring students to use GenAI, to aid student learning and teach responsible use of GenAI. The results show that students in the experimental group…
Descriptors: Teaching Methods, Technology Integration, Artificial Intelligence, Higher Education
Workman, Michael D. – Journal of Cybersecurity Education, Research and Practice, 2021
Cybersecurity capabilities in organizations and governmental agencies continue to lag behind the threats. Given the current environment, these entities have placed renewed emphasis on cybersecurity education. However, education appears to lack its full potential in most settings. Few empirical studies have systematically tested the efficacy of…
Descriptors: Computer Security, Information Security, Computer Science Education, Instructional Effectiveness
Alexiou, Aikaterini; Paraskeva, Fotini – International Journal of Information and Learning Technology, 2020
Purpose: Undergraduate students often find it difficult to organize their learning activities and manage their learning. Also, teachers need dynamic pedagogical frameworks and learning technologies for supporting learners to advance their academic performance. The purpose of this paper is to investigate the effect of an ePortfolio intervention on…
Descriptors: Social Media, Undergraduate Students, Learning Activities, Educational Technology
Furtado, Julio; Oliveira, Sandro Ronaldo Bezerra; Chaves, Rafael Oliveira – International Journal of Information and Communication Technology Education, 2021
In organizations that are seeking a high degree of maturity, it is necessary to achieve a statistical control of software processes and to know their behavior and operational performance. The approach adopted for the research involves reading articles and experience performance reports, practical cases, discussion, the use of games and simulators,…
Descriptors: Undergraduate Students, Computer Science Education, Teaching Methods, Computer Software
Guler, Mustafa; Ozden, M. Yasar – Online Submission, 2022
In this study, the perceptions of students and faculty members regarding the use of Moodle/Office365 system in educational activities were examined. Perceptions have been examined from three different perspectives: These are the effect, usefulness and ease of use of the technology used on students' motivation in learning activities. Students…
Descriptors: Student Attitudes, Integrated Learning Systems, College Faculty, Teacher Attitudes
Simon D. Weaver; G. Alex Ambrose; Rebecca J. Whelan – Journal of Chemical Education, 2022
Students completing undergraduate majors in chemistry are not typically required to undergo formal training in computer programming or coding. As a result, many chemistry students are graduating without skills in understanding, writing, or manipulating computer code. This skills gap places students at a disadvantage, considering the widespread and…
Descriptors: Coding, Undergraduate Students, Majors (Students), Chemistry