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Thin-Yin Leong; Nang-Laik Ma – INFORMS Transactions on Education, 2024
This paper develops a spreadsheet simulation methodology for teaching simulation and performance analysis of priority queues with multiple servers, without resorting to macros, add-ins, or array formula. The approach is made possible by a "single overtaking" simplifying assumption under which any lower-priority customer may be passed in…
Descriptors: Spreadsheets, Simulation, Teaching Methods, Computer Science Education
Araos, Andrés; Damsa, Crina; Gaševic, Dragan – Journal of Computer Assisted Learning, 2023
Background: The surge of online platforms has generated interest in how specialized platforms support formal and informal learning in various disciplinary domains. Knowledge is still limited regarding how undergraduate students navigate and use platforms to learn. Objectives: This study explores computer and software engineering students' learning…
Descriptors: Computer Science Education, Computer Software, Learning Activities, Undergraduate Students
Gamze Türkmen; Sinan Hopcan; Elif Polat – Journal of Learning and Teaching in Digital Age, 2024
This research explores how metacognitive strategies influence the metacognitive awareness of undergraduate students enrolled in an online flipped programming course. It specifically focuses on regulatory actions crucial for success in programming instruction and distance education settings. The primary objective is to contribute to the existing…
Descriptors: Undergraduate Students, Metacognition, Online Courses, Programming
Öztürk, Mücahit – Interactive Technology and Smart Education, 2022
Purpose: The purpose of this study was to investigate the effect of self-regulated programming learning on undergraduate students' academic performance and motivation compared to traditional methods. Design/methodology/approach: This study was conducted with an explanatory sequential mixed method. Participants consist of 31 undergraduate students…
Descriptors: Undergraduate Students, Student Motivation, Academic Achievement, Independent Study
Han, Feifei; Ellis, Robert A. – Journal of Computing in Higher Education, 2023
This study investigated the relations between students' self-reported perceptions of the blended learning environment, their observed online learning strategies, and their academic learning outcomes. The participants were 310 undergraduates enrolled in an introductory course on computer systems in an Australian metropolitan university. A…
Descriptors: Measurement Techniques, Student Attitudes, Educational Environment, Observation
Oscar Navarro – ProQuest LLC, 2024
There is a significant gap in the number of women who go into college as computer science majors and decide to pursue the field in the workforce. There are challenges present for female students since the start of their education that their male counterparts do not face, which ultimately contributes to this gender gap. Such challenges include a…
Descriptors: Undergraduate Students, Females, Computer Science Education, Gender Issues
Mitchell, Alanah; Vaughan, Amy Grace – Journal of Information Technology Education: Innovations in Practice, 2022
Aim/Purpose: The complexity of today's organizational databases highlights the importance of hard technical skills as well as soft skills including teamwork, communication, and problem-solving. Therefore, when teaching students about databases it follows that using a team approach would be useful. Background: Team-based learning (TBL) has been…
Descriptors: Cooperative Learning, Learning Strategies, Undergraduate Students, Database Management Systems
Carl Christopher Haynes-Magyar – ProQuest LLC, 2022
Novice programmers need well-designed instruction and assessment informed by research and critical perspectives to conquer the historical challenges associated with completing introductory computer programming courses successfully. These issues include high dropout and failure rates, the struggle to acquire and retain basic programming knowledge,…
Descriptors: Programming, Electronic Publishing, Books, Computer Science Education
Mahatanankoon, Pruthikrai; Wolf, James – Information Systems Education Journal, 2021
Learning a computer programming language is typically one of the basic requirements of being an information technology (IT) major. While other studies previously investigate computer programming self-efficacy and grit, their relationships between "shallow" and "deep" learning (Miller et al., 1996) have not been thoroughly…
Descriptors: Cognitive Processes, Learning Strategies, Introductory Courses, Computer Science Education
Ghadeer Sawalha; Imran Taj; Abdulhadi Shoufan – Cogent Education, 2024
Large language models present new opportunities for teaching and learning. The response accuracy of these models, however, is believed to depend on the prompt quality which can be a challenge for students. In this study, we aimed to explore how undergraduate students use ChatGPT for problem-solving, what prompting strategies they develop, the link…
Descriptors: Cues, Artificial Intelligence, Natural Language Processing, Technology Uses in Education
Ko, Chia-Yin; Leu, Fang-Yie – IEEE Transactions on Education, 2021
Contribution: This study applies supervised and unsupervised machine learning (ML) techniques to discover which significant attributes that a successful learner often demonstrated in a computer course. Background: Students often experienced difficulties in learning an introduction to computers course. This research attempts to investigate how…
Descriptors: Undergraduate Students, Student Characteristics, Academic Achievement, Predictor Variables
Menon, Pratibha – Information Systems Education Journal, 2021
Learning how to become a self-regulated learner could benefit students in introductory undergraduate courses, such as computer programming. This study explores the perceived value of instructional and skill-building activities and students' self-efficacy to learn and apply programming skills in an introductory computer programming course. The…
Descriptors: Student Attitudes, Independent Study, Introductory Courses, Programming
The Role of Task Value and Online Learning Strategies in an Introductory Computer Programming Course
Menon, Pratibha – Information Systems Education Journal, 2022
The autonomy and flexibility that online learning contents provide students in a traditional face-to-face course require them to pick up newer strategies for regulating their learning process. This study focuses on identifying how students' self-reported traits of self-regulated learning may relate to the task value of the learning contents of an…
Descriptors: Learning Strategies, Programming, Computer Science Education, Metacognition
Alexiou, Aikaterini; Paraskeva, Fotini – International Journal of Information and Learning Technology, 2020
Purpose: Undergraduate students often find it difficult to organize their learning activities and manage their learning. Also, teachers need dynamic pedagogical frameworks and learning technologies for supporting learners to advance their academic performance. The purpose of this paper is to investigate the effect of an ePortfolio intervention on…
Descriptors: Social Media, Undergraduate Students, Learning Activities, Educational Technology
Ahmad Uzir, Nora'ayu; Gaševic, Dragan; Matcha, Wannisa; Jovanovic, Jelena; Pardo, Abelardo – Journal of Computer Assisted Learning, 2020
This paper aims to explore time management strategies followed by students in a flipped classroom through the analysis of trace data. Specifically, an exploratory study was conducted on the dataset collected in three consecutive offerings of an undergraduate computer engineering course (N = 1,134). Trace data about activities were initially coded…
Descriptors: Time Management, Blended Learning, Learning Analytics, Undergraduate Students