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Robert A. Cortes; Mafalda C. B. Peña; Richard J. Daker; Griffin A. Colaizzi; Adam E. Green – Creativity Research Journal, 2024
The role of top-down control in divergent creativity remains heavily debated. An outstanding question about the state dynamics of creativity concerns acute shifts between heightened and lowered creative states. Particularly, do transitions between creative states incur a "switch cost" as observed in other domains of cognition? Prior…
Descriptors: Undergraduate Students, Creativity, Verbs, Cognitive Processes
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Sana, Faria; Forrin, Noah D.; Sharma, Mrinalini; Dubljevic, Tamara; Ho, Peter; Jalil, Ezza; Kim, Joseph A. – CBE - Life Sciences Education, 2020
Learning objectives (LOs) are statements that typically precede a study session and describe the knowledge students should obtain by the end of the session. Despite their widespread use, limited research has investigated the effect of LOs on learning. In three laboratory experiments, we examined the extent to which LOs improve retention of…
Descriptors: Behavioral Objectives, Learning Processes, Reading Processes, Retention (Psychology)
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Soydas Çakir, Hülya; Akyazi, Erhan – Online Submission, 2021
Interaction is one of the key elements for learning and it also has a significant role in increasing efficiency in e-learning programs. Several studies indicate that high level of learner and content interaction provided by e-learning programs brings learner satisfaction and achievement. During the learning process, content interaction provides an…
Descriptors: Electronic Learning, Online Courses, Course Content, Learning Processes
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Yang, Chunliang; Chew, Siew-Jong; Sun, Bukuan; Shanks, David R. – Journal of Educational Psychology, 2019
Interim testing of studied information, compared with restudying or no treatment, facilitates subsequent learning and retention of new information--"the forward testing effect." Previous research exploring this effect has shown that interim testing of studied information from a given domain enhances subsequent learning and retention of…
Descriptors: Testing, Transfer of Training, Retention (Psychology), Prior Learning
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Crowe, Jessica; Ceresola, Ryan; Silva, Tony – Assessment & Evaluation in Higher Education, 2014
By using a quasi-experimental design, in this study, we test the effect of undergraduate teaching assistants on student learning. Data were collected from 170 students enrolled in four sections of a quantitative research methods course, two sections without undergraduate teaching assistants and two sections with undergraduate teaching assistants,…
Descriptors: Undergraduate Students, Teaching Assistants, Learning Processes, Quasiexperimental Design
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Benham, Harry C.; Bielinska-Kwapisz, Agnieszka; Brown, F. William – Research in Higher Education Journal, 2013
This study's objective is to determine if students who were unable to successfully complete a required sophomore level business software applications course encountered unique academic difficulties in that course, or if their difficulty signaled more general academic achievement problems in business. The study points to the importance of including…
Descriptors: Academic Achievement, Computer Software, Business Administration Education, Predictive Validity
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Raman, Arumugam; Don, Yahya – International Education Studies, 2013
"Moodle" also known as Learning Management System is freely available to educators. Universiti Utara Malaysia (UUM) encourages students and instructors to utilize the teaching and learning process. Moodle enables lecturer to create sequences and facilitate activities for their students, auto-marked online quizzes and exams, navigation…
Descriptors: Preservice Teachers, Learning Processes, Student Teacher Attitudes, Database Management Systems
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Rogerson, Christine; Scott, Elsje – Journal of Information Technology Education, 2010
This paper examines how students' experiences of learning to program are affected by feelings of fear, using a phenomenological approach to elicit rich descriptions of personal experiences from the narratives of final year undergraduate students. In the course of reviewing current work concerning learning or teaching programming, certain focal…
Descriptors: Undergraduate Students, Experiential Learning, Information Systems, Programming
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Washbush, John; Gosen, Jerry – Simulation & Gaming, 2001
Reports on a series of exploratory studies dealing with learning in total enterprise simulations among undergraduates. Examined the validity of simulations as learning tools; measured relationships between learning about the simulation and economic performance in the game; and explored whether some players learn more than others from the same…
Descriptors: Educational Games, Higher Education, Learning Processes, Learning Strategies
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Golden, Anthony R. – British Journal of Educational Technology, 1990
Describes study of undergraduates that was conducted to investigate the effect of quality and clarity of the photographic image on the recall of photographic content. The stylistic elements of photography are discussed; the subjects' information gathering modality is considered (i.e., whether visual, aural, or both); and results are analyzed. (9…
Descriptors: Advertising, Analysis of Variance, Aural Learning, Higher Education
Staley, Richard K.; Wolf, Richard I. – 1977
A 3 x 3 x 2 factorial design was used with 120 undergraduate subjects to study the effects of question type on learning from prose. A 2,000-word reading passage on geological history was presented, with factual questions on each page. Questions were also presented after the reading activity. When compared to a reading only control group, the short…
Descriptors: Advance Organizers, Cognitive Style, Factual Reading, Higher Education