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Leonora Kaldaras; Carl Wieman – Physical Review Physics Education Research, 2023
The ability to express scientific concepts in mathematical terms and integrate scientific and mathematical reasoning about a phenomenon is a foundational cognitive process involved in scientific thinking. This process called "blended math-science sensemaking" (MSS) is a desired skill for all science, technology, engineering, and math…
Descriptors: Computer Simulation, Teaching Methods, College Science, Undergraduate Students
Fatni Mufit; Yeka Hendriyani; Muhammad Dhanil – Journal of Turkish Science Education, 2024
This research aims to design immersive virtual reality with cognitive conflict to support practical learning of quantum physics. This type of research is design research through the stages of needs analysis, product design, validity test, and practicality test. The needs analysis used questionnaire sheets distributed with Google Forms and obtained…
Descriptors: Teaching Methods, Physics, Science Instruction, Quantum Mechanics
Simic, Bojana; Mešic, Vanes; Ðapo, Nermin; Šapic, Iva Movre; Vidak, Andrej; Alic, Amina; Erceg, Nataša – Journal of Baltic Science Education, 2023
Physics homework often boils down to solving end-of-chapter quantitative problems. For targeting different learning goals of physics education, different types of homework are needed. The aim of this research was to compare the effectiveness of simulation-based, video-based, and paper-and-pencil homework in developing an understanding about…
Descriptors: Physics, Science Instruction, Homework, Video Technology
Stavros A. Nikou – Education and Information Technologies, 2024
Thanks to the advancement of mobile technologies, Augmented Reality (AR) has become broadly accessible through mobile devices such as smartphones and tablets. Mobile Augmented Reality can benefit science education in a variety of ways. However, except from some sporadic experimental cases, it is rather rarely employed by teachers and has not yet…
Descriptors: Science Instruction, Student Teachers, Telecommunications, Handheld Devices
Jared P. Canright; Suzanne White Brahmia – Physical Review Physics Education Research, 2024
We report on a study of the effects of laboratory activities that model fictitious laws of physics in a virtual reality environment on (i) students' epistemology about the role of experimental physics in class and in the world; (ii) students' self-efficacy; and (iii) the quality of student engagement with the lab activities. We create…
Descriptors: Physics, Science Instruction, Self Efficacy, Computer Simulation
Cock, Jade Maï; Marras, Mirko; Giang, Christian; Käser, Tanja – International Educational Data Mining Society, 2022
Interactive simulations allow students to discover the underlying principles of a scientific phenomenon through their own exploration. Unfortunately, students often struggle to learn effectively in these environments. Classifying students' interaction data in the simulations based on their expected performance has the potential to enable adaptive…
Descriptors: Science Instruction, Prediction, Models, Interaction
Luchembe, Dennis; Shumba, Overson – African Journal of Research in Mathematics, Science and Technology Education, 2022
Research has found circular and rotational motion to be a challenging topic for undergraduate physics students. This article reports on Introductory Physics students' learning of concepts and quantitative principles in circular and rotational motion. It involves a teaching strategy that uses hands-on practical work, PhET simulations and a focus on…
Descriptors: Motion, Scientific Concepts, Concept Formation, College Science
Wehrbein, William M. – Physics Teacher, 2022
Recognized as one of the most beautiful experiments of all time, the oil drop experiment performed by Robert Millikan and his graduate students (primarily Harvey Fletcher) is a standard in the repertoire of experiments performed by undergraduate physics students. However, "as a teaching lab it does not enjoy a good reputation for three…
Descriptors: Science Experiments, Science Laboratories, Undergraduate Students, College Science
Hajian, Shiva; Jain, Misha; Liu, Arita L.; Obaid, Teeba; Fukuda, Mari; Winne, Philip H.; Nesbit, John C. – European Journal of Educational Research, 2021
We investigated the effects of just-in-time guidance at various stages of inquiry learning by novice learners. Thirteen participants, randomly assigned to an intervention (n = 8) or control (n = 5) group, were observed as they learned about DC electric circuits using a web-based simulation. Just-in-time instructional prompts to observe, predict,…
Descriptors: Science Instruction, Instructional Effectiveness, Physics, Scientific Concepts
Ozdemir, Ertugrul; Ustun, Ulas – Journal of Computers in Mathematics and Science Teaching, 2021
Virtual experiments are beneficial and effective learning activities providing the opportunity to investigate the relationship between the experimental findings and the theories. There exist several advantages of using virtual experiments, including, among other things: 7/24 availability, opportunity of unlimited iterations, and working with an…
Descriptors: Computer Uses in Education, Visual Aids, Science Experiments, Credibility
Sithole, Alec; Chiyaka, Edward T.; Mabwe, Kumbirai – Higher Education Studies, 2022
Our study evaluates students' approaches to and perceptions of the use of hands-on at-home laboratory kits (HALK) experiments, open-source computer-based simulations (OSCBS), and their combination (OSCBS-HALK) in undergraduate introductory asynchronous online physics courses. Anonymous survey data from students who had completed online physics…
Descriptors: Science Instruction, Hands on Science, Science Laboratories, Science Experiments
Hughes, Ciaran; Isaacson, Joshua; Turner, Jessica; Perry, Anastasia; Sun, Ranbel – Physics Teacher, 2022
Quantum computing is a growing field at the intersection of physics and computer science. The goal of this article is to highlight a successfully trialled quantum computing course for high school students between the ages of 15 and 18 years old. This course was designed to bridge the gap between popular science articles and advanced undergraduate…
Descriptors: Teaching Methods, Physics, Science Instruction, Quantum Mechanics
Rivera-Ortega, Uriel – Physics Education, 2021
A Science, Technology, Engineering and Mathematics (STEM) tool is proposed in this manuscript; which consists of an interactive, simple and low-cost computer based simulation and game, with the aim of easing the teaching/learning process regarding the physics concept of projectile motion. The novelty of this proposal relies on the use of a…
Descriptors: Physics, Science Instruction, Computer Software, Graduate Students
Nyirahabimana, Pascasie; Minani, Evariste; Nduwingoma, Mathias; Kemeza, Imelda – Journal of Baltic Science Education, 2023
The research on students' perceptions after implementing a teaching style is recommended due to its potential to inform reformed education. The present study surveyed 319 students and revealed their perceptions of multimedia usage in teaching and learning quantum physics. Among these students, 156 were surveyed after learning quantum physics with…
Descriptors: Physics, Science Instruction, Computer Simulation, Video Technology
Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software