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Shaheen, Muhammad – Interactive Learning Environments, 2023
Outcome-based education (OBE) is uniquely adapted by most of the educators across the world for objective processing, evaluation and assessment of computing programs and its students. However, the extraction of knowledge from OBE in common is a challenging task because of the scattered nature of the data obtained through Program Educational…
Descriptors: Undergraduate Students, Programming, Computer Science Education, Educational Objectives
Peteranetz, Markeya S.; Soh, Leen-Kiat; Shell, Duane F.; Flanigan, Abraham E. – IEEE Transactions on Education, 2021
Contribution: This article presents a synthesis of the findings and implications from the IC2Think program of research in undergraduate computer science (CS) courses examining student motivation and self-regulated learning (SRL). These studies illuminate both the difficulty and potential for motivating CS students, as well as the uniqueness of CS…
Descriptors: Student Motivation, Independent Study, Computer Science Education, Program Evaluation
David Burlinson; Matthew Mcquaigue; Alec Goncharow; Kalpathi Subramanian; Erik Saule; Jamie Payton; Paula Goolkasian – Education and Information Technologies, 2024
BRIDGES is a software framework for creating engaging assignments for required courses such as data structures and algorithms. It provides students with a simplified API that populates their own data structure implementations with live and real-world data, and provides the ability for students to easily visualize the data structures they create as…
Descriptors: Computer Science Education, Majors (Students), Student Interests, College Faculty
Chrysafiadi, Konstantina; Virvou, Maria; Tsihrintzis, George A.; Hatzilygeroudis, Ioannis – Education and Information Technologies, 2023
Nowadays, the improvement of digital learning with Artificial Intelligence has attracted a lot of research, as it provides solutions for individualized education styles which are independent of place and time. This is particularly the case for computer science, as a tutoring domain, which is rapidly growing and changing and as such, learners need…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science Education, Programming
Oliver J. Mason; Siobhan Collman; Stella Kazamia; Ioana Boureanu – Journal of Cybersecurity Education, Research and Practice, 2024
This pilot study aims to assess the acceptability of Open University's training platform called Gamified Intelligent Cyber Aptitude and Skills Training course (GICAST), as a means of improving cybersecurity knowledge, attitudes, and behaviours in undergraduate students using both quantitative and qualitative methods. A mixed-methods, pre-post…
Descriptors: Career Readiness, Computer Science, Computer Security, Gamification
Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…
Descriptors: Interdisciplinary Approach, Computer Science Education, Engineering Education, Business Administration Education
Zhamanov, Azamat; Yoo, Seong-Moo; Sakhiyeva, Zhulduz; Zhaparov, Meirambek – International Journal of Information and Communication Technology Education, 2018
Students nowadays are hard to be motivated to study lessons with traditional teaching methods. Computers, smartphones, tablets and other smart devices disturb students' attentions. Nevertheless, those smart devices can be used as auxiliary tools of modern teaching methods. In this article, the authors review two popular modern teaching methods:…
Descriptors: Program Implementation, Program Evaluation, Blended Learning, Internet
Junus, Inas Sofiyah; Santoso, Harry Budi; Isal, R. Yugo K.; Utomo, Andika Yudha – International Review of Research in Open and Distributed Learning, 2015
Student Centered e-Learning Environment (SCeLE) has substantial roles to support learning activities at Faculty of Computer Science, Universitas Indonesia (Fasilkom UI). Although it has been utilized for about 10 years, the usability aspect of SCeLE as an e-Learning system has not been evaluated. Therefore, the usability aspects of SCeLE Fasilkom…
Descriptors: Usability, Student Centered Learning, Electronic Learning, Computer Science Education
Straub, Jeremy; Marsh, Ronald; Whalen, David – Journal of Computers in Mathematics and Science Teaching, 2015
Project-based learning and interdisciplinary projects present an opportunity for students to learn both technical skills and other skills which are relevant to their workplace success. This paper presents an assessment of the educational impact of the OpenOrbiter program, a student-run, interdisciplinary CubeSat (a type of small satellite with…
Descriptors: Computer Science Education, Experiential Learning, Hands on Science, Space Sciences
Carpenter, Donald A.; Snyder, Johnny; Slauson, Gayla Jo; Bridge, Morgan K. – Information Systems Education Journal, 2011
This paper presents a statistical analysis to support the notion that the Information Systems Analyst (ISA) exam can be used as a program assessment tool in addition to measuring student performance. It compares ISA exam scores earned by students in one particular Computer Information Systems program with scores earned by the same students on the…
Descriptors: Information Systems, Computer Science Education, Program Evaluation, College Programs
Wang, Jianjun – Grantee Submission, 2013
On September 22, 2012, NSF announced its decision to fund a three-year project, "Models for Information Assurance Education and Outreach" (MIAEO). In the first year of grant operation, MIAEO has invited 18 high school students, two K-12 teachers, and two CSUB student assistants to conduct research explorations in the fields of…
Descriptors: Information Security, Computer Science Education, Improvement Programs, Program Effectiveness
Walker, Ellen; Rodger, Susan – 1996
The PipeLINK program seeks to attract and retain women and girls in computer science careers. Aimed at girls and women from the high school through the Ph.D. levels, the program suggests activities to aid participants at each level, connect students with role models and mentors, and provides an introduction to a wide variety of computer science…
Descriptors: Career Choice, Computer Networks, Computer Science, Computer Science Education
Liu, James N. K.; Cheng, Xiangqian – International Journal on E-Learning, 2008
In recent years, tertiary institutions in developed countries have made extensive use of Course Management Systems (CMSs), software packages designed to help educators create online learning communities. To date, however, such packages have been little used in higher education institutions (HEIs) in China. In this article, we describe the…
Descriptors: Distance Education, Online Courses, Foreign Countries, Undergraduate Students
Cordes, David; And Others – 1994
Little work has been done regarding the overall assessment of quality of computer science graduates at the undergraduate level. This paper reports on a pilot study at the University of Alabama of a prototype computer science outcomes assessment designed to evaluate the breadth of knowledge of computer science seniors. The instrument evaluated two…
Descriptors: College Graduates, College Seniors, Computer Science, Educational Assessment
Breslin, Richard D., Ed. – 1990
This report describes the findings of the 1990 National Science Foundation (NSF) Workshop on the Dissemination and Transfer of Innovation in Science, Mathematics, and Engineering Education, and the resulting recommendations for action to the NSF, to university administration and faculty, to professional societies and journals, and to industry. The…
Descriptors: Biology, Chemistry, College Faculty, College Science