NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for…1
What Works Clearinghouse Rating
Showing 1 to 15 of 16 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Chantal Buteau; Eric Muller; Joyce Mgombelo; Ana Isabel Sacristán; Jessica Sardella; Marisol Santacruz-Rodríguez – Canadian Journal of Science, Mathematics and Technology Education, 2025
In this paper, we are interested in the learning outcomes from undergraduate students' digital experiences of conducting multiple pure and applied mathematics investigations supported by programming technology. Our case study encompasses a sequence of three project-based mathematics courses implemented for over 20 years at Brock University. We…
Descriptors: College Mathematics, Student Attitudes, Programming, Investigations
Peer reviewed Peer reviewed
Direct linkDirect link
Nikolaos Pellas – Journal of Educational Computing Research, 2024
Educational technologists and practitioners have made substantial strides in developing affordable digital and tangible resources to support both formal and informal computer science instruction. However, there is a lack of research on practice-based assignments, such as Internet of Things (IoT) projects, that allow undergraduate students to…
Descriptors: Computation, Thinking Skills, Learning Motivation, Academic Persistence
Peer reviewed Peer reviewed
Direct linkDirect link
Rustam Shadiev; Suping Yi – Interactive Learning Environments, 2023
This study was to review empirical studies on UAV usage in education. 43 papers were selected and reviewed with respect to the following dimensions: (1) publication time and source, (2) methodology in reviewed studies, and (3) main findings reported by researchers. The results showed that the highest number of published articles was between 2018…
Descriptors: Aviation Technology, Aviation Education, Educational Research, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Umapathy, Karthikeyan; Ritzhaupt, Albert D.; Xu, Zhen – Journal of Educational Computing Research, 2020
The purpose of this research was to examine college students' conceptions of learning computer science and approaches to learning computer science and to examine the relationships among these two important constructs and possible moderating factors. Student data (N = 193) were collected using the conceptions of learning computer science and the…
Descriptors: Computer Science Education, Prior Learning, Learning Motivation, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Loksa, Dastyni; Margulieux, Lauren; Becker, Brett A.; Craig, Michelle; Denny, Paul; Pettit, Raymond; Prather, James – ACM Transactions on Computing Education, 2022
Metacognition and self-regulation are important skills for successful learning and have been discussed and researched extensively in the general education literature for several decades. More recently, there has been growing interest in understanding how metacognitive and self-regulatory skills contribute to student success in the context of…
Descriptors: Metacognition, Programming, Computer Science Education, Learning Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Sheng-Bo; Jeng, Yu-Lin; Lai, Chin-Feng – Journal of Educational Computing Research, 2021
In recent years, the government has actively set up computer programming courses to train those with the relevant talent; however, the learning performance of the students is not ideal. Therefore, in order to learn programming skills, students usually adopt note-taking strategies because, due to the pressure of the course, the teachers do not have…
Descriptors: Notetaking, Learning Strategies, Cognitive Style, Peer Teaching
Peer reviewed Peer reviewed
Direct linkDirect link
Imran, Hazra – Journal of Educational Computing Research, 2023
Adding gaming elements to conventional teaching methodologies has gained a lot of attention because of its ability to incorporate an engaging, motivating, and fun-based environment. As a result, learners' dedication and performance are also better. Unfortunately, current gamification models do not consider the effect of different levels of…
Descriptors: Introductory Courses, Game Based Learning, Learning Motivation, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Hohensee, Charles, Ed.; Lobato, Joanne, Ed. – Research in Mathematics Education, 2021
This book provides a common language for and makes connections between transfer research in mathematics education and transfer research in related fields. It generates renewed excitement for and increased visibility of transfer research, by showcasing and aggregating leading-edge research from the transfer research community. This book also helps…
Descriptors: Transfer of Training, Mathematics Education, Learning Theories, Mathematical Logic
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
Peer reviewed Peer reviewed
Direct linkDirect link
Riese, Emma; Bälter, Olle – ACM Transactions on Computing Education, 2022
Assessment plays an important role in education and can both guide and motivate learning. Assessment can, however, be carried out with different aims: providing the students with feedback that supports the learning (formative assessment) and judging to which degree the students have fulfilled the intended learning outcomes (summative assessment).…
Descriptors: Introductory Courses, Programming, Computer Science Education, Learning Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Marimuthu, Mudaray; Kumar, Deepak; Chhagan, Mishaan – African Journal of Research in Mathematics, Science and Technology Education, 2020
Software is a vital resource for modern life. For software to be successful, programming skills are of the utmost importance. These skills are used both by programmers and also by systems analysts and designers during the phases of software development. Therefore, both technical and non-technical stakeholders within the software development…
Descriptors: Computer Science Education, Business Administration Education, Computer Software, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Seshaiyer, Padmanabhan; Solin, Pavel – International Journal for Technology in Mathematics Education, 2017
In this work, we review and share some useful technology for mathematics educators that can help to enhance their pedagogical practices to motivate students to improve their further understanding of differential equations after an initial exposure to the topic in an undergraduate class. In particular, we present some innovative ways to employ…
Descriptors: Mathematics Education, Technology Uses in Education, College Mathematics, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Ngan, Shing-Chung; Law, Kris M. Y. – Asia-Pacific Education Researcher, 2015
Educating our future engineers so that they can gain high proficiency in computational thinking is essential for their career prospects. As educators, acquiring a good understanding of the various learning motivation factors/tools as well as their inter-relationships is a significant step forward in achieving this goal. In this article, we…
Descriptors: Network Analysis, Learning Motivation, Electronic Learning, Computer Science Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Olsson, Marie; Mozelius, Peter; Collin, Jonas – Electronic Journal of e-Learning, 2015
Courses in virtual learning environments can leave recently enrolled participants in a state of loneliness, confusion and boredom. What course content is essential in the course, where can more information be found and which assignments are mandatory? Research has stated that learner control and motivation are crucial issues for successful online…
Descriptors: Questionnaires, Visualization, Electronic Learning, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Law, Kris M. Y.; Lee, Victor C. S.; Yu, Y. T. – Computers & Education, 2010
Computer programming skills constitute one of the core competencies that graduates from many disciplines, such as engineering and computer science, are expected to possess. Developing good programming skills typically requires students to do a lot of practice, which cannot sustain unless they are adequately motivated. This paper reports a…
Descriptors: Electronic Learning, Undergraduate Students, Self Efficacy, Learning Motivation
Previous Page | Next Page »
Pages: 1  |  2