Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 5 |
Since 2016 (last 10 years) | 9 |
Since 2006 (last 20 years) | 10 |
Descriptor
Programming Languages | 10 |
Thinking Skills | 10 |
Undergraduate Students | 10 |
Computer Science Education | 6 |
Programming | 6 |
Teaching Methods | 5 |
Computation | 4 |
Foreign Countries | 4 |
Instructional Effectiveness | 4 |
Problem Solving | 4 |
Cooperative Learning | 3 |
More ▼ |
Source
Author
Adams, Bryan | 1 |
Baller, Daniel | 1 |
Budak, Esra Çoban | 1 |
Buteau, Chantal | 1 |
Chong Xie | 1 |
Crawford, Margaret, Ed. | 1 |
Cummiskey, Kevin | 1 |
De Chenne, Adaline | 1 |
Dreise, Kirstin | 1 |
Geçer, Aynur Kolburan | 1 |
Gökçe, Semirhan | 1 |
More ▼ |
Publication Type
Journal Articles | 9 |
Reports - Research | 7 |
Collected Works - Proceedings | 1 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Education Level
Higher Education | 10 |
Postsecondary Education | 9 |
Elementary Education | 1 |
Audience
Location
Turkey | 3 |
New Zealand | 1 |
Laws, Policies, & Programs
Assessments and Surveys
California Critical Thinking… | 1 |
What Works Clearinghouse Rating
Ruijie Zhou; Chong Xie; Xiuling He; Yangyang Li; Qiong Fan; Ying Yu; Zhonghua Yan – Journal of Educational Computing Research, 2024
Computational thinking (CT), an essential competency for comprehending and addressing intricate issues in the digital world, has been incorporated into curriculum planning as a goal for programming education. This study introduced flow design into programming curricula to investigate its impact on undergraduates 'CT skills during pair work. Two…
Descriptors: Undergraduate Students, Thinking Skills, Computation, Programming
Nikolaos Pellas – Journal of Educational Computing Research, 2024
Educational technologists and practitioners have made substantial strides in developing affordable digital and tangible resources to support both formal and informal computer science instruction. However, there is a lack of research on practice-based assignments, such as Internet of Things (IoT) projects, that allow undergraduate students to…
Descriptors: Computation, Thinking Skills, Learning Motivation, Academic Persistence
Buteau, Chantal; Muller, Eric; Mgombelo, Joyce; Sacristán, Ana Isabel; Dreise, Kirstin – Digital Experiences in Mathematics Education, 2020
In this article, we seek to understand how university students learn to use programming as an instrument for 'authentic' mathematical investigations. We use the instrumental approach as a framework, focusing on how the transformation of the programming language into an instrument requires that the user develops or mobilizes multiple schemes at…
Descriptors: Undergraduate Students, Programming, Mathematics Education, Mathematics Skills
Lockwood, Elise; De Chenne, Adaline – International Journal of Research in Undergraduate Mathematics Education, 2020
When solving counting problems, students often struggle with determining what they are trying to count (and thus what problem type they are trying to solve and, ultimately, what formula appropriately applies). There is a need to explore potential interventions to deepen students' understanding of key distinctions between problem types and to…
Descriptors: Thinking Skills, Programming Languages, Computer Science Education, Introductory Courses
Adams, Bryan; Baller, Daniel; Jonas, Bryan; Joseph, Anny-Claude; Cummiskey, Kevin – Journal of Statistics and Data Science Education, 2021
Since the publishing of Nolan and Temple Lang's "Computing in the Statistics Curriculum" in 2010, the American Statistical Association issued new recommendations in the revised GAISE college report. To reflect modern practice and technologies, they emphasize giving students experience with multivariable thinking. Students develop…
Descriptors: Multivariate Analysis, Statistics Education, Teaching Methods, Thinking Skills
Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – IEEE Transactions on Education, 2021
Contribution: This article presents the instruction of computer programming using adaptive learning activities considering students' cognitive skills based on the learning theory of the Revised Bloom Taxonomy (RBT). To achieve this, the system converts students' knowledge level to fuzzy weights, and using rule-based decision making, delivers…
Descriptors: Undergraduate Students, Intelligent Tutoring Systems, Computer Science Education, Programming
Budak, Esra Çoban; Geçer, Aynur Kolburan; Topal, Arzu Deveci – Journal of Learning and Teaching in Digital Age, 2021
With the development of information and communication technologies, access to information is becoming easier every day. Consequently, individuals' abilities to interpret information that especially exists in the learning processes, to produce new knowledge and to use the information produced have gained more importance day by day. The aim of this…
Descriptors: Instructional Effectiveness, Programming Languages, Computer Science Education, Reflection
Moskal, Adon Christian Michael; Wass, Rob – Computer Science Education, 2019
Background and Context: Encouraging undergraduate programming students to think more about their software development processes is challenging. Most programming courses focus on coding skill development and mastering programming language features; subsequently software development processes (e.g. planning, code commenting, and error debugging) are…
Descriptors: Computer Software, Undergraduate Students, Programming, Programming Languages
Gökçe, Semirhan; Yenmez, Arzu Aydogan; Özpinar, Ilknur – International Education Studies, 2017
Recent developments in technology have changed the learner's profile and the learning outcomes. Today, with the emergence of higher-order thinking skills and computer literacy skills, teaching through traditional methods is likely to fail to achieve the learning outcomes. That is why; teachers and teacher candidates are expected to have computer…
Descriptors: Foreign Countries, Undergraduate Students, Mathematics Education, Elementary School Mathematics
Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2006
For the twenty-ninth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Educational Technology, Educational Games, Computers