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Ragazou, Vasiliki; Karasavvidis, Ilias – Interactive Technology and Smart Education, 2023
Purpose: Software training is a new trend in software applications. A key problem with software training is that video tutorials are developed without considering the target audience. Although video tutorials are popular, little attention is given to their design features. This study aims to investigate how two multimedia research principles,…
Descriptors: Visual Aids, Cues, Task Analysis, Video Technology
Serena Lynn Fisher – ProQuest LLC, 2014
The purpose of this study was to evaluate an online training program designed for part-time undergraduate Desk Assistants (DAs) employed by Louisiana State University's (LSU) department of Residence Education. The evaluation of the training program included a comparison of video and lecture versions of a training program with comparable content to…
Descriptors: Undergraduate Students, Program Evaluation, Training Methods, Training
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Dempsey, Carrie M.; Iwata, Brian A.; Fritz, Jennifer N.; Rolider, Natalie U. – Journal of Applied Behavior Analysis, 2012
We compared the effects of 2 observer-training procedures. In vivo training involved practice during actual treatment sessions. Video training involved practice while watching progressively more complex simulations. Fifty-nine undergraduate students entered 1 of the 2 training conditions sequentially according to an ABABAB design. Results showed…
Descriptors: Video Technology, Training Methods, Undergraduate Students, Comparative Analysis
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Williams, W. Larry; Gallinat, Julianne – Journal of Organizational Behavior Management, 2011
Many studies have been conducted evaluating the use of feedback in staff training in organizational settings. Central to this literature has been the use of a variety of forms of feedback, including videotaped feedback. A distinction is outlined between video modeling and a variety of possible video feedback procedures. Previous studies have…
Descriptors: Video Technology, Feedback (Response), Program Effectiveness, Training Methods
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Memmert, D.; Hagemann, N.; Althoetmar, R.; Geppert, S.; Seiler, D. – Research Quarterly for Exercise and Sport, 2009
This study uses three experiments with different kinds of training conditions to investigate the "easy-to-hard" principle, context interference conditions, and feedback effects for learning anticipatory skills in badminton. Experiment 1 (N = 60) showed that a training program that gradually increases the difficulty level has no advantage over the…
Descriptors: Feedback (Response), Racquet Sports, Difficulty Level, Skill Development