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Showing 1 to 15 of 74 results Save | Export
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Michael P. Howard; Symone L. M. Alexander – Chemical Engineering Education, 2024
Chemical engineers must learn to connect concepts across vastly different scales, spanning from molecular structures to industrial processes. Here, we explore the use of a virtual-reality simulation with a companion video of an experiment to help undergraduate students connect nanoscale fundamentals to macroscale engineering observations.
Descriptors: Chemical Engineering, Computer Simulation, Video Technology, Science Experiments
David Wesley Woolverton – ProQuest LLC, 2024
As virtual reality (VR) becomes more commonly used in education, it is important to understand the technology's weakness and mitigate any potential negative effects on student success. One adverse side-effect of VR use is simulation-induced motion sickness, known in the context of VR as VR sickness. Previous research by Howard and Van Zandt (2021)…
Descriptors: Computer Simulation, Educational Technology, Fear, Correlation
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Ghanis Putra Widhanarto; Zamzami Zainuddin; Titi Prihatin; Sunawan Sunawan; Amirul Mukminin; Seftia Kusumawardani; Mulawarman Mulawarman – Information and Learning Sciences, 2025
Purpose: This study aims to examine the effectiveness of Web-based interactive (WBI) presentations in reducing students' cognitive load and increasing their situational interest in learning. Traditionally, many learning practices fail to optimize students' cognitive resources by presenting irrelevant content and activities. However, practical…
Descriptors: Internet, Web Based Instruction, Gamification, Cognitive Processes
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Joanne Tran; Leo Meller; Vy Le; Jasmine Tam; Andrea Nicholas – Journal of Microbiology & Biology Education, 2024
In this study, we assessed a highly structured, yearlong, case-based course designed for undergraduate pre-health students. We incorporated both content learning assessments and developed a novel method called Multiple Mini Exams for assessing course impact on the development of skills that professional schools often seek in pre-health students,…
Descriptors: Soft Skills, Skill Development, Undergraduate Students, Biology
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Hoyt, Helina; Hauze, Sean – International Journal on E-Learning, 2023
Nursing education relies on simulation to provide standardized, safe clinical experiences to prepare nurses for complex patient scenarios. Traditional simulation requires cost-prohibitive equipment and facilities, which are incompatible with complex scenarios and distance learning. Early studies indicate eXtended Reality technology is an effective…
Descriptors: Nursing Education, Nursing Students, Photography, Computer Simulation
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Simic, Bojana; Mešic, Vanes; Ðapo, Nermin; Šapic, Iva Movre; Vidak, Andrej; Alic, Amina; Erceg, Nataša – Journal of Baltic Science Education, 2023
Physics homework often boils down to solving end-of-chapter quantitative problems. For targeting different learning goals of physics education, different types of homework are needed. The aim of this research was to compare the effectiveness of simulation-based, video-based, and paper-and-pencil homework in developing an understanding about…
Descriptors: Physics, Science Instruction, Homework, Video Technology
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Çini, Ahsen; Järvelä, Sanna; Dindar, Muhterem; Malmberg, Jonna – Metacognition and Learning, 2023
Metacognitive awareness is knowing about learners' own thinking and learning, facilitated by introspection and self-evaluation. Although metacognitive functions are personal, they cannot be explained simply by individual conceptions, especially in a collaborative group learning context. This study considers metacognitive awareness on multiple…
Descriptors: Metacognition, Video Technology, Measures (Individuals), Problem Solving
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Naoko Taguchi; Daniel H. Dixon; Yuqing Qin; Ying Chen – Language Teaching Research, 2025
We investigated the extent to which English learners developed knowledge of pragmatically-appropriate request-making forms through task-based gameplay involving virtual dialogues with fictional professors, employers, and friends on a virtual US campus. The digital game presents players with several scenarios, asking them to select the most…
Descriptors: Game Based Learning, Undergraduate Students, Video Games, Computer Simulation
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Charlotte H. Müller; Markus Reiher; Manu Kapur – Journal of Computer Assisted Learning, 2024
Background: Haptic feedback has been shown to be an effective facilitator of the learning of scientific concepts in a series of studies. However, little is known about the underlying salient learning mechanisms, which are activated when learning from haptic feedback. Objectives: We investigate the learning mechanism in a higher chemistry education…
Descriptors: Quantum Mechanics, Chemistry, Feedback (Response), Cognitive Processes
Nicole M. Wild – ProQuest LLC, 2022
Background/Significance: Self-confidence and self-efficacy among undergraduate nursing students in a simulation are necessary components of measurement within the curriculum. Exploring strategies to improve clinical competence, self-confidence, and knowledge is essential. Local Problem: Currently, faculty within a small faith-based University…
Descriptors: Feedback (Response), Video Technology, Simulation, Clinical Experience
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I. Wayan Eka Dian Rahmanu; Gyöngyvér Molnár – Cogent Education, 2024
The main focus of this study is to explore the use of Spherical Video-based Immersive Virtual Reality (SV-IVR) in investigating learners' fluency and vocabulary acquisition among sophomores in English as a Foreign Language (EFL) classrooms in higher education in Indonesia. Data were collected through 360-degree panoramic Virtual Reality (VR)…
Descriptors: Video Technology, Computer Simulation, Technology Uses in Education, Vocabulary Development
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Majd, Mariam; Page-Hoongrajok, Amanda – Journal of Economic Education, 2023
The authors of this article propose a classroom simulation designed for advanced economics or finance courses whereby student teams role-play Moody's sovereign credit risk analysts. Despite the importance of sovereign credit risk ratings in affecting the funding liquidity of countries, the process generating ratings is a black box. The authors use…
Descriptors: Economics Education, Finance Occupations, Risk, Credit (Finance)
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Jones, Elizabeth V.; Shepler, Carrie G.; Evans, Michael J. – Journal of Chemical Education, 2021
The forced move to online learning in the arrival and persistence of the COVID-19 pandemic underscored the present lack of models for fully online general chemistry laboratory courses. While there exist a fair number of simulation platforms, video libraries, and one-off virtual experiments, a lack of complete general chemistry lab online courses…
Descriptors: Synchronous Communication, Online Courses, COVID-19, Pandemics
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Keene, Joseph D.; Kiefer, Adam M. – Journal of Chemical Education, 2021
Lecture-only chemistry courses without a dedicated laboratory component present a significant challenge for instructors to reinforce course content with hands-on learning experiences. This is especially true for lecture courses in which students are unable to directly visualize and operate instrumentation. Herein, we present an in-class activity…
Descriptors: Science Instruction, Lecture Method, Chemistry, Simulation
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Gandolfi, Enrico; Kosko, Karl W.; Ferdig, Richard E. – British Journal of Educational Technology, 2021
The use of video is commonplace for professional preparation in education and other fields. Research has provided evidence that the use of video in these contexts can lead to increased noticing and reflection. However, educators now have access to evolving forms of video such as 360 video. The purpose of this study was to adapt and validate an…
Descriptors: Preservice Teacher Education, Preservice Teachers, Technology Uses in Education, Video Technology
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