Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 13 |
Descriptor
Problem Based Learning | 13 |
Undergraduate Students | 13 |
Virtual Classrooms | 13 |
Foreign Countries | 10 |
Academic Achievement | 6 |
Electronic Learning | 6 |
Teaching Methods | 6 |
Case Studies | 5 |
Distance Education | 5 |
Educational Technology | 5 |
Higher Education | 5 |
More ▼ |
Source
Author
Publication Type
Journal Articles | 7 |
Reports - Research | 7 |
Collected Works - Proceedings | 4 |
Books | 1 |
Dissertations/Theses -… | 1 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Audience
Location
Australia | 5 |
Turkey | 4 |
Germany | 3 |
Italy | 3 |
United Kingdom | 3 |
California | 2 |
Greece | 2 |
Japan | 2 |
Netherlands | 2 |
South Africa | 2 |
Taiwan | 2 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Program for International… | 1 |
Trends in International… | 1 |
What Works Clearinghouse Rating
Bourgeois-Bougrine, Samira; Richard, Peter; Burkhardt, Jean-Marie; Frantz, Benjamin; Lubart, Todd – Creativity Research Journal, 2020
The aim of this study was to explore whether Multi-User Virtual Environments (MUVE) improve the creativity of users regardless of their creative potential profile. The study involved brainstorming sessions in two settings: a real meeting room (RE) and a similar meeting room in a virtual environment (VE). Twenty groups of three users of public…
Descriptors: Virtual Classrooms, Brainstorming, Computer Simulation, Risk
Memon, Tayab D.; Jurin, Monica; Kwan, Paul; Jan, Tony; Sidnal, Nandini; Nafi, Nazmus – Education Sciences, 2021
This article describes an empirical study to evaluate how the flipped learning (FL) approach has impacted a learner's perception in attaining the graduate attributes (GAs) of five capstone project units offered at Melbourne Institute of Technology in Australia, where the authors are affiliated. The subjects include one undergraduate and one…
Descriptors: Student Attitudes, Graduate Students, Undergraduate Students, Student Development
Bayerlein, Leopold – Journal of University Teaching and Learning Practice, 2020
In this paper, the extent to which a compulsory non-placement work-integrated learning (WIL) activity, in the form of a simulated internship, in an Australian undergraduate accounting program, created learning outcomes for students with different levels of prior work-experience is assessed. The paper extends prior, theoretically based literature…
Descriptors: Prior Learning, Work Experience, Outcomes of Education, Simulation
Wright, Graham; Cillers, Liezel; Van Niekerk, Elzette; Seekoe, Eunice – International Association for Development of the Information Society, 2017
This paper is a review of eLearning using Blackboard as a Virtual Learning Environment (VLE) to identify the future development of the VLE within the Faculty of Health Sciences at the University of Fort Hare. The paper uses a case study approach to identify problems associated with the implementation of VLE's in Sub-Saharan Africa. Problem-Based…
Descriptors: Foreign Countries, Electronic Learning, Virtual Classrooms, Case Studies
Vrellis, Ioannis; Avouris, Nikolaos; Mikropoulos, Tassos A. – Australasian Journal of Educational Technology, 2016
Although problem-based learning (PBL) has many advantages, it often fails to connect to the real world outside the classroom. The integration with the laboratory setting and the use of information and communication technologies (ICTs) have been proposed to address this deficiency. Multi-user virtual environments (MUVEs) like Second Life (SL) are…
Descriptors: Science Activities, Outcomes of Education, Satisfaction, Problem Based Learning
Beaumont, Chris; Savin-Baden, Maggi; Conradi, Emily; Poulton, Terry – Interactive Learning Environments, 2014
This article reports the findings of a demonstrator project to evaluate how effectively Immersive Virtual Worlds (IVWs) could support problem-based learning. The project designed, created and evaluated eight scenarios within "Second Life" (SL) for undergraduate courses in health care management and paramedic training. Evaluation was…
Descriptors: Virtual Classrooms, Demonstration Programs, Program Evaluation, Problem Based Learning
Knight, Jasper – Active Learning in Higher Education, 2010
This article reports a study which sought to evaluate the different learning strategies adopted by students when accessing virtual learning environment (VLE)-hosted resources because, if student achievement corresponds to the learning strategy that is adopted whilst accessing VLE resources, directed tasks can be put in place that will encourage…
Descriptors: Electronic Learning, Online Courses, Learning Strategies, Teaching Methods
Omale, Nicholas M. – ProQuest LLC, 2010
This exploratory case study examines how three media attributes in 3-D MUVEs--avatars, 3-D spaces and bubble dialogue boxes--affect interaction in an online problem-based learning (PBL) activity. The study participants were eleven undergraduate students enrolled in a 200-level, three-credit-hour technology integration course at a Midwestern…
Descriptors: Undergraduate Students, Computer Assisted Instruction, Technology Integration, Problem Based Learning
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 13th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2016), October 28-30, 2016, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by the University of Mannheim, Germany, and endorsed by the…
Descriptors: Conferences (Gatherings), Foreign Countries, Constructivism (Learning), Technological Advancement
Uden, Lorna; Page, Tom – Journal of Educational Technology, 2008
Problem Based Learning offers many benefits to students' learning, however, the design and implementation of effective problem based learning (PBL) is not trivial. Central to effective implementation of PBL are the problem design and group working of the students. Design of good problems requires that the learning outcomes of the subject are…
Descriptors: Knowledge Management, Sharing Behavior, Problem Based Learning, Academic Achievement
Carmo, Mafalda, Ed. – Online Submission, 2017
This book contains a compilation of papers presented at the International Conference on Education and New Developments (END 2017), organized by the World Institute for Advanced Research and Science (W.I.A.R.S.). Education, in our contemporary world, is a right since we are born. Every experience has a formative effect on the constitution of the…
Descriptors: Educational Quality, Models, Vocational Education, Outcomes of Education
Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2006
For the twenty-ninth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Educational Technology, Educational Games, Computers
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers