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Showing 1 to 15 of 37 results Save | Export
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Joseph T. Wong; Edward Chen; Natalie Au-Yeung; Bella S. Lerner; Lindsey Engle Richland – Education and Information Technologies, 2024
Traditionally, learning among young students has taken place within structured, physical classroom settings. However, the emergence of distance learning has introduced a diverse range of learning methods, including online, hybrid, and blended approaches. When the COVID-19 pandemic led to extended delays in in-person instruction, use of educational…
Descriptors: Electronic Learning, Learning Experience, Attention Span, Interests
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Hira Javed; Muhammad Athar Hussain; Mubeshera Tufail – Bulletin of Education and Research, 2024
Traditional teaching practices lack student-focused learning, critical thinking, interactivity, creativity and student's engagement in the classroom, which results in boredom and low motivation among students. Moreover, these practices disregard diversification or variability in learners in a classroom. To engage such learners and create better…
Descriptors: Usability, Grade 5, Elementary School Students, Academic Achievement
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Aygün, Müge; Hacioglu, Yasemin; Ceylan, Derya; Durkan, Elif – Journal of Science Learning, 2022
This study aims to determine the usability of the book 'Five Weeks in a Balloon' authored by Jules Verne, as a context for interdisciplinary teaching of fourth-grade science and social studies courses. As a document review, the book was analyzed based on the Science and Social Studies Curricula/Turkey-2018. The book was associated with all…
Descriptors: Interdisciplinary Approach, Science Instruction, Teaching Methods, Science Curriculum
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Villena-Taranilla, Rafael; Cózar-Gutiérrez, Ramón; González-Calero, José Antonio; Diago, Pascual D. – Technology, Pedagogy and Education, 2023
Virtual Reality (VR) is an emerging technology with an increasing number of studies assessing its benefits in educational settings. However, there is a shortage of empirical studies aimed at evaluating the acceptance of this technology in primary education. The authors propose an extended version of the Technological Acceptance Model to examine…
Descriptors: Educational Technology, Computer Simulation, Electronic Learning, Elementary School Students
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Chrysoula Papadopoulou; Angeliki Karamatsouki; Charalampos Karagiannidis – International Association for Development of the Information Society, 2022
The purpose of this study was to examine the application of Augmented Reality (AR) Application in the Geography lesson of Primary School. The application covered the Earth's atmosphere and was evaluated by 71 students in the sixth grade of primary school who completed questionnaires before and after the educational intervention. The results were…
Descriptors: Geography Instruction, Elementary School Students, Physical Environment, Simulated Environment
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Lin, Cheng-Ta – Turkish Online Journal of Educational Technology - TOJET, 2023
A purposive sampling was conducted with 109 students from Anding elementary school, Taiwan. First, we found perceived ease of learning, enjoyment, self-efficacy, social interaction and learning attitude have significant differences between integrated teaching approach and Spoon-feeding instruction in this study. Second, the research framework has…
Descriptors: Computer Assisted Instruction, Elementary School Students, Difficulty Level, Student Attitudes
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Jessica B. Koslouski; Sandra M. Chafouleas; Amy Briesch; Jacqueline M. Caemmerer; Brittany Melo – Grantee Submission, 2024
We are developing the Equitable Screening to Support Youth (ESSY) Whole Child Screener to address concerns prevalent in existing school-based screenings that impede goals to advance educational equity using universal screeners. Traditional assessment development does not include end users in the early development phases, instead relying on a…
Descriptors: Screening Tests, Usability, Decision Making, Validity
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Branko Andic; Zsolt Lavicza; Eva Ulbrich; Stanko Cvjeticanin; Filip Petrovic; Mirjana Maricic – Journal of Biological Education, 2024
Contemporary education adopts various new visualisation techniques for content to be learned. Recently, research on the application of 3D modelling and printing (3DMP) has been expanding. However, as the latest literature reviews indicate, little research is available on the contribution of 3DMP to learning of students with blindness (SWB) and…
Descriptors: Models, Elementary School Science, Biology, Science Education
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Musgrove, Ann; Powers, Jillian; Nichols, Bryan H.; Lapp, Susanne – International Journal of Technology in Teaching and Learning, 2021
This study examines the role that technological pedagogical content knowledge (TPACK) plays in elementary teachers' adoption of 1:1 computing for instruction across the subject areas of mathematics, science, English language arts, and social studies. In particular, the research explored whether teachers' self-reported TPACK moderated the…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Educational Technology, Technology Integration
DeKita G. Moon Rembert – ProQuest LLC, 2021
Many students may find math word problems uninteresting; therefore, lacking the motivation to solve them. The content in most math word problems in use today is outdated, deliberately generic, and does not fully engage students. The development of technologies that personalize math word problems seeks to improve the engagement of students.…
Descriptors: Word Problems (Mathematics), Student Interests, Learner Engagement, Educational Technology
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Tsuei, Mengping; Hsu, Yung-Yu – Asia-Pacific Education Researcher, 2019
The purposes of this study were to explore the parents' acceptance of participation in integration of technology into children's instruction. The Technology Acceptance Model (TAM) was adopted as the framework in the study. There were 876 fifth-grader's parents in Taipei, Taiwan participated in the study. The research results show that parents'…
Descriptors: Parent Attitudes, Technology Integration, Grade 5, Elementary School Students
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Joseph Wong; Natalie Au Yeung; Bella Lerner; Lindsey Richland – Grantee Submission, 2021
Historically, learning for young students has occurred in formal, in-person classroom environments. But in just a matter of weeks, children were mandated to transition to a completely new mode of learning, facing new learning challenges with heightened anxieties. To this end, we aim to better understand how our learning experience design (LXD)…
Descriptors: Instructional Design, Learner Engagement, Video Technology, Online Courses
Rike Neubert – ProQuest LLC, 2021
The current study examined the link between digital device use and learning among 3rd through 8th graders. Specifically, it examined whether parenting strategies aimed at enabling or restricting device use can mediate the link between children's time on device and learning outcomes. Moreover, this study examined whether certain vulnerability…
Descriptors: Technology, Handheld Devices, Elementary School Students, Middle School Students
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Parton, Becky Sue – TechTrends: Linking Research and Practice to Improve Learning, 2017
Glass Vision 3D was a grant-funded project focused on developing and researching a Google Glass app that would allowed young Deaf children to look at the QR code of an object in the classroom and see an augmented reality projection that displays an American Sign Language (ASL) related video. Twenty five objects and videos were prepared and tested…
Descriptors: Deafness, Computer Oriented Programs, American Sign Language, Focus Groups
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Wilson, Joshua; Roscoe, Rod D. – Journal of Educational Computing Research, 2020
The present study extended research on the effectiveness of automated writing evaluation (AWE) systems. Sixth graders were randomly assigned by classroom to an AWE condition that used "Project Essay Grade Writing" (n = 56) or a word-processing condition that used Google Docs (n = 58). Effectiveness was evaluated using multiple metrics:…
Descriptors: Automation, Writing Evaluation, Feedback (Response), Instructional Effectiveness
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