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Ana E. Redstone; Tian Luo – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article focuses on the practical implementation of Universal Design for Learning (UDL) in an online computer science course, articulating the collaborative efforts between the instructional designer (the first author) and the faculty member to redesign the course using UDL principles. Specific instances of redesigned learning modules and…
Descriptors: Electronic Learning, Computer Science, Student Empowerment, Higher Education
Fumei Liu – Cogent Education, 2024
This paper details how to effectively share three-dimensional geological models using data conversion between two mainstream mining software, Micromine and Surpac. It also discusses the impact of this conversion method on geological integrated exploration decision-making guidance. The current situation primarily manifests in the fact that both…
Descriptors: Computer Software, Geology, Models, Decision Making
Williams, Joseph – Journal of Technical Writing and Communication, 2022
The virtual museum tour has claimed new audiences during the pandemic, but not all virtual tours are created equal. First, this paper will explore the world of virtual museums and UX scholarship. Secondly, the paper will propose a viable set of options in determining effectiveness of virtual museums. Thirdly, the paper will discuss specific…
Descriptors: Museums, Exhibits, Computer Simulation, Computer Software
Jonathan Seiden – Annenberg Institute for School Reform at Brown University, 2025
Direct assessments of early childhood development (ECD) are a cornerstone of research in developmental psychology and are increasingly used to evaluate programs and policies in lower- and middle-income countries. Despite strong psychometric properties, these assessments are too expensive and time consuming for use in large-scale monitoring or…
Descriptors: Young Children, Child Development, Performance Based Assessment, Developmental Psychology
Chow, Jason C.; Sandbank, Micheal; Hampton, Lauren H. – Journal of Speech, Language, and Hearing Research, 2023
Meta-analyses can be used to comprehensively summarize the state of a given literature base, understand development and relations between constructs, and synthesize intervention effects to identify "what works for whom," all of which can directly inform research, practice, and policy. In this tutorial, we first argue that data reporting…
Descriptors: Data Use, Usability, Meta Analysis, Educational Research
Pallath, Akash; Zhang, Qiyang – Research Synthesis Methods, 2023
Systematic reviews are vital instruments for researchers to understand broad trends in a field and synthesize evidence on the effectiveness of interventions in addressing specific issues. The quality of a systematic review depends critically on having comprehensively surveyed all relevant literature on the review topic. In addition to database…
Descriptors: Literature Reviews, Online Searching, Automation, Citations (References)
Venigalla, Akhila Sri Manasa; Chimalakonda, Sridhar – Smart Learning Environments, 2023
E-textbooks are one of the commonly used sources to learn programming, in the domain of computer science and engineering. Programming related textbooks provide examples related to syntax, but the number of examples are often limited. Thus, beginners who use e-textbooks often visit other sources on the internet for examples and other information.…
Descriptors: Electronic Publishing, Textbooks, Documentation, Programming
Maurice J. Elias; Francesco Marsili; Lauren Fullmer; Annalisa Morganti; Erin Bruno – Gifted Education International, 2025
Traditionally, giftedness was perceived as a fixed trait, exclusively evaluated through cognitive testing. However, contemporary perspectives view it as a dynamic and socially constructed attribute reflected in many domains. As this paradigm-shift aligns with global movements emphasizing the importance of avoiding labelling students and enhancing…
Descriptors: Social Emotional Learning, Gifted, Children, Inclusion
Yushan Kuerban; Solomon Sunday Oyelere; Ismaila Temitayo Sanusi – International Journal of Technology in Education and Science, 2025
Dyslexia is a learning disability that significantly hinders students' abilities to read and comprehend educational materials, posing a substantial challenge within educational environments. This paper introduces an innovative educational system, ReadSmart, that integrates both Augmented Reality (AR) and Generative Artificial Intelligence (GenAI)…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Computer Simulation
Yiwen Wei – Art Education, 2024
Data visualization enables users to transform data into visually compelling graphics that tell a rich story for effective communication (Vora, 2019). Data visualization's visual and artistic nature has also attracted artists and educators, leading them to explore its application in artistic creation and education (e.g., Bertling et al., 2021; Dean…
Descriptors: Art Education, Visual Aids, Data Analysis, Creativity
Andreas Halman; Alicia Oshlack – Research Synthesis Methods, 2024
A systematic review is a type of literature review that aims to collect and analyse all available evidence from the literature on a particular topic. The process of screening and identifying eligible articles from the vast amounts of literature is a time-consuming task. Specialised software has been developed to aid in the screening process and…
Descriptors: Literature Reviews, Medical Research, Computer Software, Users (Information)
Katerina Zacharia; Marientina Gotsis – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2025
This article presents the design, goals, and evaluation of "Enthralled" following the 2022 playtesting in three undergraduate Liberal Arts core courses. "Enthralled" draws on ancient Greek myths and the classical tragedy "Bacchae" by Euripides. As an immersive pedagogical intervention, "Enthralled" promotes…
Descriptors: Undergraduate Study, Educational Games, Classical Literature, Greek Civilization
Schmidt, Matthew; Huang, Rui – TechTrends: Linking Research and Practice to Improve Learning, 2022
Increasing interest in user experience design (UXD) in the field of learning design and technology (LDT) signals a growing recognition of the importance of the individual experience of using learning technologies to learning--the learner experience (LX). However, a need exists to better define and conceptualize the phenomenon of learning…
Descriptors: Instructional Design, Educational Technology, Learning Experience, Student Educational Objectives
Wisher, Emma – New Review of Academic Librarianship, 2022
This article discusses the formation and development of the Library Advisory Group at the University of Essex, exploring the benefits of this as a vehicle for service enhancement and culture change within the library and the wider institution. It begins with a literature review discussing the use of participatory research, collaborative design and…
Descriptors: Foreign Countries, Academic Libraries, Student Participation, Advisory Committees
Christian X. Navarro-Cota; Ana I. Molina; Miguel A. Redondo; Carmen Lacave – IEEE Transactions on Education, 2024
Contribution: This article describes the process used to create a questionnaire to evaluate the usability of mobile learning applications (CECAM). The questionnaire includes specific questions to assess user interface usability and pedagogical usability. Background: Nowadays, mobile applications are expanding rapidly and are commonly used in…
Descriptors: Usability, Questionnaires, Electronic Learning, Computer Oriented Programs