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Showing 1 to 15 of 44 results Save | Export
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Jiaqi Yu; André R. Denham – British Journal of Educational Technology, 2024
Mental rotation is the ability to mentally rotate two-dimensional and three-dimensional objects in one's mind. Previous studies have examined the relationship between mental rotation abilities and embodied cognition. However, conflicting findings underscore the necessity for further investigation. This study aims to investigate how different…
Descriptors: Spatial Ability, Visualization, Training, Computer Simulation
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Fengyao Sun; Peiyao Tian; Daner Sun; Yanhua Fan; Yuqin Yang – British Journal of Educational Technology, 2024
In the ever-evolving AI-driven education, integrating AI technologies into teaching practices has become increasingly imperative for aspiring STEM educators. Yet, there remains a dearth of studies exploring pre-service STEM teachers' readiness to incorporate AI into their teaching practices. This study examined the factors influencing teachers'…
Descriptors: Artificial Intelligence, Educational Technology, Technology Integration, Preservice Teachers
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Unal, Erhan; Uzun, Ahmet Murat – British Journal of Educational Technology, 2021
Educational social network sites have many uses in the field of education. The present paper aims to determine factors influencing students' behavioral intention to use a popular educational social network site, Edmodo. Using an extension of the technology acceptance model, we analyzed quantitative responses of 218 university students, registered…
Descriptors: College Students, Intention, Social Media, Technology Integration
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Malanga, Andrea Cristina Micchelucci; Bernardes, Roberto Carlos; Borini, Felipe Mendes; Pereira, Rafael Morais; Rossetto, Dennys Eduardo – British Journal of Educational Technology, 2022
The use of e-learning services is growing in different contexts, especially in the COVID-19 pandemic. This study aims to examine students' acceptance of and intention to use Learning Management Systems (LMSs) for university education in Brazil using the extended technology acceptance model, unified theory of acceptance and use of technology…
Descriptors: Foreign Countries, Electronic Learning, Integrated Learning Systems, College Students
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Tang, Hengtao; Lin, Yu-Ju; Qian, Yingxiao – British Journal of Educational Technology, 2020
Teachers in K-12 settings often teach out of textbooks in order to provide differentiated instruction. Open educational resources (OER) might be an effective alternative to traditional textbooks for K-12 teachers because of a free access to a rich collection of open-licensed educational materials. Understanding how to encourage teachers to accept…
Descriptors: Elementary School Teachers, Secondary School Teachers, Open Educational Resources, Teacher Attitudes
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Veldkamp, Alice; Rebecca Niese, Johanna; Heuvelmans, Martijn; Knippels, Marie-Christine P. J.; van Joolingen, Wouter R. – British Journal of Educational Technology, 2022
This study investigates the influence of the educational game design elements "immersion," "collaboration" and "debriefing," on fostering learning with educational escape rooms. We based the design of the escape room on an educational game design framework that aligns the learning goal and the game goal, that is,…
Descriptors: Educational Games, Instructional Design, Learning Processes, Game Based Learning
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Sprenger, David A.; Schwaninger, Adrian – British Journal of Educational Technology, 2023
The technology acceptance model (TAM) uses perceived usefulness and perceived ease of use to predict the intention to use a technology which is important when deciding to invest in a technology. Its extension for e-learning (the general extended technology acceptance model for e-learning; GETAMEL) adds subjective norm to predict the intention to…
Descriptors: Video Technology, Demonstrations (Educational), Prediction, Intention
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Granic, Andrina; Marangunic, Nikola – British Journal of Educational Technology, 2019
A respectable amount of work dealing with Technology Acceptance Model (TAM) clearly indicates a popularity of TAM in the field of technology acceptance in general. Nevertheless, there is still a gap in existing knowledge regarding representative academic literature that underlie research on TAM in educational context. The main objective of this…
Descriptors: Adoption (Ideas), Models, Technology Uses in Education, Educational Research
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Lee, Shu-Yen; Wang, Tsae-Jyy; Hwang, Gwo-Jen; Chang, Shao-Chen – British Journal of Educational Technology, 2019
In an intensive care unit (ICU), patients' families play a very important role; however, they often lack medical knowledge and are extremely anxious, which could affect their ability to take care of the patients. The effects of giving conventional paper-based instruction are limited in terms of improving patients' families' understanding of the…
Descriptors: Electronic Publishing, Books, Patients, Hospitals
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Merilampi, Sari; Koivisto, Antti; Sirkka, Andrew – British Journal of Educational Technology, 2018
This paper presents the Design for Somebody (DfS) philosophy targeted to iterative, user-oriented development of solutions for special user groups. In this article, the DfS is discussed using a game development context. The paper gives concrete examples how the DfS can be used in developing motivating serious games. The paper presents three games…
Descriptors: Instructional Design, Educational Games, Learning Experience, Users (Information)
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Fraj-Andrés, Elena; Lucia-Palacios, Laura; Pérez-López, Raúl – British Journal of Educational Technology, 2020
Wiki activities are among the most common online learning activities examined by previous research due to the collaborative learning properties wikis offer; however, students are not always satisfied with such activities. Due to this dissatisfaction, learners may finish the wiki activities but not repeat them. While wikis are primarily used to…
Descriptors: Collaborative Writing, Peer Relationship, Web Sites, Learning Activities
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Ryan, Tracii; Henderson, Michael; Phillips, Michael – British Journal of Educational Technology, 2019
Assessment feedback is increasingly being provided in digital modes, from electronic annotations to digital recordings. Digitally recorded feedback is generally considered to be more detailed than text-based feedback. However, few studies have compared digital recordings with other common feedback modes, including non-digital forms such as…
Descriptors: Feedback (Response), Computer Uses in Education, College Students, Student Attitudes
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Cheng, Kun-Hung; Tsai, Chin-Chung – British Journal of Educational Technology, 2020
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on education in recent years. However, efforts to probe the role of students' learning traits such as motivated strategies for learning in their IVR learning have been limited. Most studies commonly analyzed learners' perceptions of immersion with a single…
Descriptors: Student Motivation, Student Attitudes, Science Instruction, Computer Simulation
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Hummel, Hans G. K.; Nadolski, Rob J.; Eshuis, Jannes; Slootmaker, Aad; Storm, Jeroen – British Journal of Educational Technology, 2021
Introductory Psychology courses in Higher Education lack application of knowledge in solving work-based problems. We develop and study mini-games that support a more active and experiential way of learning to increase professional awareness. This paper describes the instructional design and the factors under study: learner control and…
Descriptors: Educational Games, Game Based Learning, Introductory Courses, Psychology
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Eraslan Yalcin, Muyesser; Kutlu, Birgul – British Journal of Educational Technology, 2019
The aim of this study is to examine students' acceptance of and intention to use Learning Management Systems (LMSs) for university education in Turkey using extended Technology Acceptance Model (e-TAM). TAM has been widely used in various fields of technology acceptance in the last years and is found to be highly useful for the determination of…
Descriptors: Foreign Countries, College Students, Student Attitudes, Computer Attitudes
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